/** * Looking Glass * Copyright © 2017-2025 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include "CD3D11Device.h" #include "CD3D12Device.h" #include "CIndirectDeviceContext.h" #include "CInteropResourcePool.h" #include "CFrameBufferPool.h" #include #include #include #include using namespace Microsoft::WRL; #define STAGING_TEXTURES 3 class CSwapChainProcessor { private: CIndirectDeviceContext * m_devContext; IDDCX_SWAPCHAIN m_hSwapChain; std::shared_ptr m_dx11Device; std::shared_ptr m_dx12Device; HANDLE m_newFrameEvent; CInteropResourcePool m_resPool; CFrameBufferPool m_fbPool; Wrappers::HandleT m_thread[2]; Wrappers::Event m_terminateEvent; static DWORD CALLBACK _SwapChainThread(LPVOID arg); void SwapChainThread(); void SwapChainThreadCore(); void SwapChainNewFrame(ComPtr acquiredBuffer); public: CSwapChainProcessor(CIndirectDeviceContext * devContext, IDDCX_SWAPCHAIN hSwapChain, std::shared_ptr dx11Device, std::shared_ptr dx12Device, HANDLE newFrameEvent); ~CSwapChainProcessor(); CIndirectDeviceContext * GetDevice() { return m_devContext; } std::shared_ptr GetD3D12Device() { return m_dx12Device; } void ResendLastFrame(); };