/** * Looking Glass * Copyright (C) 2017-2021 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _H_LG_APP_ #define _H_LG_APP_ #include #include #include "common/ringbuffer.h" #include "common/types.h" #include "interface/displayserver.h" #include "interface/overlay.h" typedef enum LG_MsgAlert { LG_ALERT_INFO , LG_ALERT_SUCCESS, LG_ALERT_WARNING, LG_ALERT_ERROR } LG_MsgAlert; bool app_isRunning(void); bool app_inputEnabled(void); bool app_isCaptureMode(void); bool app_isCaptureOnlyMode(void); bool app_isFormatValid(void); void app_updateCursorPos(double x, double y); void app_updateWindowPos(int x, int y); void app_handleResizeEvent(int w, int h, double scale, const struct Border border); void app_invalidateWindow(void); void app_handleMouseRelative(double normx, double normy, double rawx, double rawy); void app_handleMouseBasic(void); void app_resyncMouseBasic(void); void app_handleButtonPress(int button); void app_handleButtonRelease(int button); void app_handleWheelMotion(double motion); void app_handleKeyPress(int scancode); void app_handleKeyRelease(int scancode); void app_handleEnterEvent(bool entered); void app_handleFocusEvent(bool focused); void app_handleCloseEvent(void); void app_handleRenderEvent(const uint64_t timeUs); void app_setFullscreen(bool fs); bool app_getFullscreen(void); bool app_getProp(LG_DSProperty prop, void * ret); #ifdef ENABLE_EGL EGLDisplay app_getEGLDisplay(void); EGLNativeWindowType app_getEGLNativeWindow(void); void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count); #endif #ifdef ENABLE_OPENGL LG_DSGLContext app_glCreateContext(void); void app_glDeleteContext(LG_DSGLContext context); void app_glMakeCurrent(LG_DSGLContext context); void app_glSetSwapInterval(int interval); void app_glSwapBuffers(void); #endif #define MAX_OVERLAY_RECTS 10 void app_registerOverlay(const struct LG_OverlayOps * ops, void * params); void app_setOverlay(bool enable); bool app_overlayNeedsRender(void); /** * render the overlay * returns: * -1 for full output damage * 0 for no overlay * >0 number of rects written into rects */ int app_renderOverlay(struct Rect * rects, int maxRects); void app_freeOverlays(void); struct OverlayGraph; typedef struct OverlayGraph * GraphHandle; GraphHandle app_registerGraph(const char * name, RingBuffer buffer, float min, float max); void app_unregisterGraph(GraphHandle handle); void app_clipboardRelease(void); void app_clipboardNotifyTypes(const LG_ClipboardData types[], int count); void app_clipboardNotifySize(const LG_ClipboardData type, size_t size); void app_clipboardData(const LG_ClipboardData type, uint8_t * data, size_t size); void app_clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque); /** * Show an alert on screen * @param type The alert type * param fmt The alert message format @ param ... formatted message values */ void app_alert(LG_MsgAlert type, const char * fmt, ...); typedef struct KeybindHandle * KeybindHandle; typedef void (*KeybindFn)(int sc, void * opaque); /** * Register a handler for the + combination * @param sc The scancode to register * @param callback The function to be called when the combination is pressed * @param opaque A pointer to be passed to the callback, may be NULL * @retval A handle for the binding or NULL on failure. * The caller is required to release the handle via `app_releaseKeybind` when it is no longer required */ KeybindHandle app_registerKeybind(int sc, KeybindFn callback, void * opaque, const char * description); /** * Release an existing key binding * @param handle A pointer to the keybind handle to release, may be NULL */ void app_releaseKeybind(KeybindHandle * handle); /** * Release all keybindings */ void app_releaseAllKeybinds(void); #endif