/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include /** * initialize configuration options */ void evdev_earlyInit(void); /** * start the evdev layer */ bool evdev_start(void); /** * join the evdev thread; device state stays valid for callbacks */ void evdev_stop(void); /** * free the device state; only call once display server callbacks have stopped */ void evdev_free(void); /** * update the keyboard and pointer capture requirements */ void evdev_setGrab(bool keyboard, bool pointer); /** * return the event fd used to dispatch captured input */ int evdev_getEventFD(void); /** * dispatch captured input on the display server's event thread */ void evdev_dispatch(void * opaque); /** * return true if keyboard input should only be processed by evdev */ bool evdev_isExclusive(void); /** * return true if pointer input should only be processed by evdev */ bool evdev_isPointerExclusive(void);