/* Looking Glass - KVM FrameRelay (KVMFR) Client Copyright (C) 2017-2019 Geoffrey McRae https://looking-glass.hostfission.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "main.h" #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if SDL_VIDEO_DRIVER_X11_XINPUT2 // because SDL2 sucks and we need to turn it off #include #endif #include "common/debug.h" #include "common/crash.h" #include "common/KVMFR.h" #include "common/stringutils.h" #include "common/thread.h" #include "common/event.h" #include "common/ivshmem.h" #include "common/time.h" #include "utils.h" #include "kb.h" #include "ll.h" #define RESIZE_TIMEOUT (10 * 1000) // 10ms // forwards static int cursorThread(void * unused); static int renderThread(void * unused); static int frameThread (void * unused); static LGEvent *e_startup = NULL; static LGThread *t_spice = NULL; static LGThread *t_render = NULL; static LGThread *t_cursor = NULL; static LGThread *t_frame = NULL; static SDL_Cursor *cursor = NULL; struct AppState state; // this structure is initialized in config.c struct AppParams params = { 0 }; static void handleMouseMoveEvent(int ex, int ey); static void alignMouseWithGuest(); static void alignMouseWithHost(); static void updatePositionInfo() { if (state.haveSrcSize) { if (params.keepAspect) { const float srcAspect = (float)state.srcSize.y / (float)state.srcSize.x; const float wndAspect = (float)state.windowH / (float)state.windowW; bool force = true; if ((int)(wndAspect * 1000) == (int)(srcAspect * 1000)) { force = false; state.dstRect.w = state.windowW; state.dstRect.h = state.windowH; state.dstRect.x = 0; state.dstRect.y = 0; } else if (wndAspect < srcAspect) { state.dstRect.w = (float)state.windowH / srcAspect; state.dstRect.h = state.windowH; state.dstRect.x = (state.windowW >> 1) - (state.dstRect.w >> 1); state.dstRect.y = 0; } else { state.dstRect.w = state.windowW; state.dstRect.h = (float)state.windowW * srcAspect; state.dstRect.x = 0; state.dstRect.y = (state.windowH >> 1) - (state.dstRect.h >> 1); } if (force && params.forceAspect) { state.resizeTimeout = getMicrotime() + RESIZE_TIMEOUT; state.resizeDone = false; } } else { state.dstRect.x = 0; state.dstRect.y = 0; state.dstRect.w = state.windowW; state.dstRect.h = state.windowH; } state.dstRect.valid = true; state.scaleX = (float)state.srcSize.y / (float)state.dstRect.h; state.scaleY = (float)state.srcSize.x / (float)state.dstRect.w; } state.lgrResize = true; } static int renderThread(void * unused) { if (!state.lgr->render_startup(state.lgrData, state.window)) { state.running = false; /* unblock threads waiting on the condition */ lgSignalEvent(e_startup); return 1; } /* signal to other threads that the renderer is ready */ lgSignalEvent(e_startup); unsigned int resyncCheck = 0; struct timespec time; clock_gettime(CLOCK_MONOTONIC, &time); while(state.running) { // if our clock is too far out of sync, resync it // this can happen when switching to/from a TTY, or due to clock drift // we only check this once every 100 frames if (++resyncCheck == 100) { resyncCheck = 0; struct timespec tmp; clock_gettime(CLOCK_MONOTONIC, &tmp); if (tmp.tv_nsec - time.tv_nsec < 0) { tmp.tv_sec -= time.tv_sec - 1; tmp.tv_nsec = 1000000000 + tmp.tv_nsec - time.tv_nsec; } else { tmp.tv_sec -= time.tv_sec; tmp.tv_nsec -= time.tv_nsec; } const unsigned long diff = tmp.tv_sec * 1000000000 + tmp.tv_nsec; if (diff > state.frameTime) { DEBUG_INFO("Timer drift detected, %lu is > %lu", diff, state.frameTime); clock_gettime(CLOCK_MONOTONIC, &time); } } if (state.lgrResize) { if (state.lgr) state.lgr->on_resize(state.lgrData, state.windowW, state.windowH, state.dstRect); state.lgrResize = false; } if (!state.lgr->render(state.lgrData, state.window)) break; if (params.showFPS) { const uint64_t t = nanotime(); state.renderTime += t - state.lastFrameTime; state.lastFrameTime = t; ++state.renderCount; if (state.renderTime > 1e9) { const float avgUPS = 1000.0f / (((float)state.renderTime / state.frameCount ) / 1e6f); const float avgFPS = 1000.0f / (((float)state.renderTime / state.renderCount) / 1e6f); state.lgr->update_fps(state.lgrData, avgUPS, avgFPS); state.renderTime = 0; state.frameCount = 0; state.renderCount = 0; } } uint64_t nsec = time.tv_nsec + state.frameTime; if (nsec > 1e9) { time.tv_nsec = nsec - 1e9; ++time.tv_sec; } else time.tv_nsec = nsec; clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &time, NULL); if (!state.resizeDone && state.resizeTimeout < getMicrotime()) { SDL_SetWindowSize( state.window, state.dstRect.w, state.dstRect.h ); state.resizeDone = true; } } state.running = false; if (t_cursor) lgJoinThread(t_cursor, NULL); if (t_frame) lgJoinThread(t_frame, NULL); state.lgr->deinitialize(state.lgrData); state.lgr = NULL; return 0; } static int cursorThread(void * unused) { LGMP_STATUS status; PLGMPClientQueue queue; LG_RendererCursor cursorType = LG_CURSOR_COLOR; lgWaitEvent(e_startup, TIMEOUT_INFINITE); // subscribe to the pointer queue while(state.running) { status = lgmpClientSubscribe(state.lgmp, LGMP_Q_POINTER, &queue); if (status == LGMP_OK) break; if (status == LGMP_ERR_NO_SUCH_QUEUE) { usleep(1000); continue; } DEBUG_ERROR("lgmpClientSubscribe Failed: %s", lgmpStatusString(status)); state.running = false; break; } while(state.running) { LGMPMessage msg; if ((status = lgmpClientProcess(queue, &msg)) != LGMP_OK) { if (status == LGMP_ERR_QUEUE_EMPTY) { if (state.updateCursor) { state.updateCursor = false; state.lgr->on_mouse_event ( state.lgrData, state.cursorVisible && state.drawCursor && state.cursorInView, state.cursor.x, state.cursor.y ); } usleep(params.cursorPollInterval); continue; } DEBUG_ERROR("lgmpClientProcess Failed: %s", lgmpStatusString(status)); state.running = false; break; } KVMFRCursor * cursor = (KVMFRCursor *)msg.mem; state.cursor.x = cursor->x; state.cursor.y = cursor->y; state.cursorVisible = cursor->visible; state.haveCursorPos = true; if (!state.haveAligned && state.haveSrcSize && state.haveCurLocal) { alignMouseWithHost(); state.haveAligned = true; } if (msg.udata == 1) { switch(cursor->type) { case CURSOR_TYPE_COLOR : cursorType = LG_CURSOR_COLOR ; break; case CURSOR_TYPE_MONOCHROME : cursorType = LG_CURSOR_MONOCHROME ; break; case CURSOR_TYPE_MASKED_COLOR: cursorType = LG_CURSOR_MASKED_COLOR; break; default: DEBUG_ERROR("Invalid cursor type"); lgmpClientMessageDone(queue); continue; } const uint8_t * data = (const uint8_t *)(cursor + 1); if (!state.lgr->on_mouse_shape( state.lgrData, cursorType, cursor->width, cursor->height, cursor->pitch, data) ) { DEBUG_ERROR("Failed to update mouse shape"); lgmpClientMessageDone(queue); continue; } } lgmpClientMessageDone(queue); state.updateCursor = false; state.lgr->on_mouse_event ( state.lgrData, state.cursorVisible && state.drawCursor, state.cursor.x, state.cursor.y ); } lgmpClientUnsubscribe(&queue); state.running = false; return 0; } static int frameThread(void * unused) { LGMP_STATUS status; PLGMPClientQueue queue; SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH); lgWaitEvent(e_startup, TIMEOUT_INFINITE); // subscribe to the frame queue while(state.running) { status = lgmpClientSubscribe(state.lgmp, LGMP_Q_FRAME, &queue); if (status == LGMP_OK) break; if (status == LGMP_ERR_NO_SUCH_QUEUE) { usleep(1000); continue; } DEBUG_ERROR("lgmpClientSubscribe Failed: %s", lgmpStatusString(status)); state.running = false; break; } while(state.running) { LGMPMessage msg; if ((status = lgmpClientProcess(queue, &msg)) != LGMP_OK) { if (status == LGMP_ERR_QUEUE_EMPTY) { usleep(params.framePollInterval); continue; } DEBUG_ERROR("lgmpClientProcess Failed: %s", lgmpStatusString(status)); break; } KVMFRFrame * frame = (KVMFRFrame *)msg.mem; // setup the renderer format with the frame format details LG_RendererFormat lgrFormat; lgrFormat.type = frame->type; lgrFormat.width = frame->width; lgrFormat.height = frame->height; lgrFormat.stride = frame->stride; lgrFormat.pitch = frame->pitch; size_t dataSize; bool error = false; switch(frame->type) { case FRAME_TYPE_RGBA: case FRAME_TYPE_BGRA: case FRAME_TYPE_RGBA10: dataSize = lgrFormat.height * lgrFormat.pitch; lgrFormat.bpp = 32; break; case FRAME_TYPE_YUV420: dataSize = lgrFormat.height * lgrFormat.width; dataSize += (dataSize / 4) * 2; lgrFormat.bpp = 12; break; default: DEBUG_ERROR("Unsupported frameType"); error = true; break; } if (error) { lgmpClientMessageDone(queue); break; } if (frame->width != state.srcSize.x || frame->height != state.srcSize.y) { state.srcSize.x = frame->width; state.srcSize.y = frame->height; state.haveSrcSize = true; if (params.autoResize) SDL_SetWindowSize(state.window, frame->width, frame->height); updatePositionInfo(); } FrameBuffer * fb = (FrameBuffer *)(((uint8_t*)frame) + frame->offset); if (!state.lgr->on_frame_event(state.lgrData, lgrFormat, fb)) { DEBUG_ERROR("renderer on frame event returned failure"); break; } lgmpClientMessageDone(queue); ++state.frameCount; } lgmpClientUnsubscribe(&queue); state.running = false; return 0; } int spiceThread(void * arg) { while(state.running) if (!spice_process()) { if (state.running) { state.running = false; DEBUG_ERROR("failed to process spice messages"); } break; } state.running = false; return 0; } static inline const uint32_t mapScancode(SDL_Scancode scancode) { uint32_t ps2; if (scancode > (sizeof(usb_to_ps2) / sizeof(uint32_t)) || (ps2 = usb_to_ps2[scancode]) == 0) { DEBUG_WARN("Unable to map USB scan code: %x\n", scancode); return 0; } return ps2; } static LG_ClipboardData spice_type_to_clipboard_type(const SpiceDataType type) { switch(type) { case SPICE_DATA_TEXT: return LG_CLIPBOARD_DATA_TEXT; break; case SPICE_DATA_PNG : return LG_CLIPBOARD_DATA_PNG ; break; case SPICE_DATA_BMP : return LG_CLIPBOARD_DATA_BMP ; break; case SPICE_DATA_TIFF: return LG_CLIPBOARD_DATA_TIFF; break; case SPICE_DATA_JPEG: return LG_CLIPBOARD_DATA_JPEG; break; default: DEBUG_ERROR("invalid spice data type"); return LG_CLIPBOARD_DATA_NONE; } } static SpiceDataType clipboard_type_to_spice_type(const LG_ClipboardData type) { switch(type) { case LG_CLIPBOARD_DATA_TEXT: return SPICE_DATA_TEXT; break; case LG_CLIPBOARD_DATA_PNG : return SPICE_DATA_PNG ; break; case LG_CLIPBOARD_DATA_BMP : return SPICE_DATA_BMP ; break; case LG_CLIPBOARD_DATA_TIFF: return SPICE_DATA_TIFF; break; case LG_CLIPBOARD_DATA_JPEG: return SPICE_DATA_JPEG; break; default: DEBUG_ERROR("invalid clipboard data type"); return SPICE_DATA_NONE; } } void clipboardRelease() { if (!params.clipboardToVM) return; spice_clipboard_release(); } void clipboardNotify(const LG_ClipboardData type) { if (!params.clipboardToVM) return; if (type == LG_CLIPBOARD_DATA_NONE) { spice_clipboard_release(); return; } spice_clipboard_grab(clipboard_type_to_spice_type(type)); } void clipboardData(const LG_ClipboardData type, uint8_t * data, size_t size) { if (!params.clipboardToVM) return; uint8_t * buffer = data; // unix2dos if (type == LG_CLIPBOARD_DATA_TEXT) { // TODO: make this more memory efficent size_t newSize = 0; buffer = malloc(size * 2); uint8_t * p = buffer; for(uint32_t i = 0; i < size; ++i) { uint8_t c = data[i]; if (c == '\n') { *p++ = '\r'; ++newSize; } *p++ = c; ++newSize; } size = newSize; } spice_clipboard_data(clipboard_type_to_spice_type(type), buffer, (uint32_t)size); if (buffer != data) free(buffer); } void clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque) { if (!params.clipboardToLocal) return; struct CBRequest * cbr = (struct CBRequest *)malloc(sizeof(struct CBRequest())); cbr->type = state.cbType; cbr->replyFn = replyFn; cbr->opaque = opaque; ll_push(state.cbRequestList, cbr); spice_clipboard_request(state.cbType); } void spiceClipboardNotice(const SpiceDataType type) { if (!params.clipboardToLocal) return; if (!state.lgc || !state.lgc->notice) return; state.cbType = type; state.lgc->notice(clipboardRequest, spice_type_to_clipboard_type(type)); } void spiceClipboardData(const SpiceDataType type, uint8_t * buffer, uint32_t size) { if (!params.clipboardToLocal) return; if (type == SPICE_DATA_TEXT) { // dos2unix uint8_t * p = buffer; uint32_t newSize = size; for(uint32_t i = 0; i < size; ++i) { uint8_t c = buffer[i]; if (c == '\r') { --newSize; continue; } *p++ = c; } size = newSize; } struct CBRequest * cbr; if (ll_shift(state.cbRequestList, (void **)&cbr)) { cbr->replyFn(cbr->opaque, type, buffer, size); free(cbr); } } void spiceClipboardRelease() { if (!params.clipboardToLocal) return; if (state.lgc && state.lgc->release) state.lgc->release(); } void spiceClipboardRequest(const SpiceDataType type) { if (!params.clipboardToVM) return; if (state.lgc && state.lgc->request) state.lgc->request(spice_type_to_clipboard_type(type)); } static void handleMouseMoveEvent(int ex, int ey) { static bool wrapping = false; static int wrapX, wrapY; state.curLocalX = ex; state.curLocalY = ey; state.haveCurLocal = true; if (state.ignoreInput || !params.useSpiceInput) return; if (state.serverMode) { if (wrapping) { if (ex == state.windowW / 2 && ey == state.windowH / 2) { state.curLastX += (state.windowW / 2) - wrapX; state.curLastY += (state.windowH / 2) - wrapY; wrapping = false; } } else { if ( ex < 100 || ex > state.windowW - 100 || ey < 100 || ey > state.windowH - 100) { wrapping = true; wrapX = ex; wrapY = ey; SDL_WarpMouseInWindow(state.window, state.windowW / 2, state.windowH / 2); } } } else { if (ex < state.dstRect.x || ex > state.dstRect.x + state.dstRect.w || ey < state.dstRect.y || ey > state.dstRect.y + state.dstRect.h) { state.cursorInView = false; state.updateCursor = true; return; } } if (!state.cursorInView) { state.cursorInView = true; state.updateCursor = true; } int rx = ex - state.curLastX; int ry = ey - state.curLastY; state.curLastX = ex; state.curLastY = ey; if (rx == 0 && ry == 0) return; if (params.scaleMouseInput && !state.serverMode) { state.accX += (float)rx * state.scaleX; state.accY += (float)ry * state.scaleY; rx = floor(state.accX); ry = floor(state.accY); state.accX -= rx; state.accY -= ry; } if (state.serverMode && state.mouseSens != 0) { state.sensX += ((float)rx / 10.0f) * (state.mouseSens + 10); state.sensY += ((float)ry / 10.0f) * (state.mouseSens + 10); rx = floor(state.sensX); ry = floor(state.sensY); state.sensX -= rx; state.sensY -= ry; } if (!spice_mouse_motion(rx, ry)) DEBUG_ERROR("failed to send mouse motion message"); } static void alignMouseWithGuest() { if (state.ignoreInput || !params.useSpiceInput) return; state.curLastX = (int)round((float)state.cursor.x / state.scaleX) + state.dstRect.x; state.curLastY = (int)round((float)state.cursor.y / state.scaleY) + state.dstRect.y; SDL_WarpMouseInWindow(state.window, state.curLastX, state.curLastY); } static void alignMouseWithHost() { if (state.ignoreInput || !params.useSpiceInput) return; if (!state.haveCursorPos || state.serverMode) return; state.curLastX = (int)round((float)state.cursor.x / state.scaleX) + state.dstRect.x; state.curLastY = (int)round((float)state.cursor.y / state.scaleY) + state.dstRect.y; handleMouseMoveEvent(state.curLocalX, state.curLocalY); } static void handleResizeEvent(unsigned int w, unsigned int h) { if (state.windowW == w && state.windowH == h) return; state.windowW = w; state.windowH = h; updatePositionInfo(); } static void handleWindowLeave() { if (!params.useSpiceInput) return; state.drawCursor = false; state.cursorInView = false; state.updateCursor = true; } static void handleWindowEnter() { if (!params.useSpiceInput) return; alignMouseWithHost(); state.drawCursor = true; state.updateCursor = true; } int eventFilter(void * userdata, SDL_Event * event) { switch(event->type) { case SDL_QUIT: { if (!params.ignoreQuit) { DEBUG_INFO("Quit event received, exiting..."); state.running = false; } return 0; } case SDL_WINDOWEVENT: { switch(event->window.event) { case SDL_WINDOWEVENT_ENTER: if (state.wminfo.subsystem != SDL_SYSWM_X11) handleWindowEnter(); break; case SDL_WINDOWEVENT_LEAVE: if (state.wminfo.subsystem != SDL_SYSWM_X11) handleWindowLeave(); break; case SDL_WINDOWEVENT_SIZE_CHANGED: case SDL_WINDOWEVENT_RESIZED: if (state.wminfo.subsystem != SDL_SYSWM_X11) handleResizeEvent(event->window.data1, event->window.data2); break; // allow a window close event to close the application even if ignoreQuit is set case SDL_WINDOWEVENT_CLOSE: state.running = false; break; } return 0; } case SDL_SYSWMEVENT: { // When the window manager forces the window size after calling SDL_SetWindowSize, SDL // ignores this update and caches the incorrect window size. As such all related details // are incorect including mouse movement information as it clips to the old window size. if (state.wminfo.subsystem == SDL_SYSWM_X11) { XEvent xe = event->syswm.msg->msg.x11.event; switch(xe.type) { case ConfigureNotify: handleResizeEvent(xe.xconfigure.width, xe.xconfigure.height); break; case MotionNotify: handleMouseMoveEvent(xe.xmotion.x, xe.xmotion.y); break; case EnterNotify: handleWindowEnter(); break; case LeaveNotify: handleWindowLeave(); break; } } if (params.useSpiceClipboard && state.lgc && state.lgc->wmevent) state.lgc->wmevent(event->syswm.msg); return 0; } case SDL_MOUSEMOTION: if (state.wminfo.subsystem != SDL_SYSWM_X11) handleMouseMoveEvent(event->motion.x, event->motion.y); break; case SDL_KEYDOWN: { SDL_Scancode sc = event->key.keysym.scancode; if (sc == params.escapeKey) { state.escapeActive = true; state.escapeAction = -1; break; } if (state.escapeActive) { state.escapeAction = sc; break; } if (state.ignoreInput || !params.useSpiceInput) break; uint32_t scancode = mapScancode(sc); if (scancode == 0) break; if (!state.keyDown[sc]) { if (spice_key_down(scancode)) state.keyDown[sc] = true; else { DEBUG_ERROR("SDL_KEYDOWN: failed to send message"); break; } } break; } case SDL_KEYUP: { SDL_Scancode sc = event->key.keysym.scancode; if (state.escapeActive) { if (state.escapeAction == -1) { if (params.useSpiceInput) { state.serverMode = !state.serverMode; spice_mouse_mode(state.serverMode); SDL_SetWindowGrab(state.window, state.serverMode); DEBUG_INFO("Server Mode: %s", state.serverMode ? "on" : "off"); app_alert( state.serverMode ? LG_ALERT_SUCCESS : LG_ALERT_WARNING, state.serverMode ? "Capture Enabled" : "Capture Disabled" ); if (!state.serverMode) alignMouseWithGuest(); } } else { KeybindHandle handle = state.bindings[sc]; if (handle) handle->callback(sc, handle->opaque); } if (sc == params.escapeKey) state.escapeActive = false; } if (state.ignoreInput || !params.useSpiceInput) break; // avoid sending key up events when we didn't send a down if (!state.keyDown[sc]) break; uint32_t scancode = mapScancode(sc); if (scancode == 0) break; if (spice_key_up(scancode)) state.keyDown[sc] = false; else { DEBUG_ERROR("SDL_KEYUP: failed to send message"); break; } break; } case SDL_MOUSEWHEEL: if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView) break; if ( !spice_mouse_press (event->wheel.y == 1 ? 4 : 5) || !spice_mouse_release(event->wheel.y == 1 ? 4 : 5) ) { DEBUG_ERROR("SDL_MOUSEWHEEL: failed to send messages"); break; } break; case SDL_MOUSEBUTTONDOWN: if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView) break; // The SPICE protocol doesn't support more than a standard PS/2 3 button mouse if (event->button.button > 3) break; if ( !spice_mouse_position(event->button.x, event->button.y) || !spice_mouse_press(event->button.button) ) { DEBUG_ERROR("SDL_MOUSEBUTTONDOWN: failed to send message"); break; } break; case SDL_MOUSEBUTTONUP: if (state.ignoreInput || !params.useSpiceInput || !state.cursorInView) break; // The SPICE protocol doesn't support more than a standard PS/2 3 button mouse if (event->button.button > 3) break; if ( !spice_mouse_position(event->button.x, event->button.y) || !spice_mouse_release(event->button.button) ) { DEBUG_ERROR("SDL_MOUSEBUTTONUP: failed to send message"); break; } break; } // consume all events return 0; } void int_handler(int signal) { switch(signal) { case SIGINT: case SIGTERM: DEBUG_INFO("Caught signal, shutting down..."); state.running = false; break; } } static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uint32 * sdlFlags) { const LG_Renderer *r = LG_Renderers[index]; if (!IS_LG_RENDERER_VALID(r)) { DEBUG_ERROR("FIXME: Renderer %d is invalid, skipping", index); return false; } // create the renderer state.lgrData = NULL; if (!r->create(&state.lgrData, lgrParams)) return false; // initialize the renderer if (!r->initialize(state.lgrData, sdlFlags)) { r->deinitialize(state.lgrData); return false; } DEBUG_INFO("Using Renderer: %s", r->get_name()); return true; } static void toggle_fullscreen(SDL_Scancode key, void * opaque) { SDL_SetWindowFullscreen(state.window, params.fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP); params.fullscreen = !params.fullscreen; } static void toggle_input(SDL_Scancode key, void * opaque) { state.ignoreInput = !state.ignoreInput; app_alert( LG_ALERT_INFO, state.ignoreInput ? "Input Disabled" : "Input Enabled" ); } static void mouse_sens_inc(SDL_Scancode key, void * opaque) { char * msg; if (state.mouseSens < 9) ++state.mouseSens; alloc_sprintf(&msg, "Sensitivity: %s%d", state.mouseSens > 0 ? "+" : "", state.mouseSens); app_alert( LG_ALERT_INFO, msg ); free(msg); } static void mouse_sens_dec(SDL_Scancode key, void * opaque) { char * msg; if (state.mouseSens > -9) --state.mouseSens; alloc_sprintf(&msg, "Sensitivity: %s%d", state.mouseSens > 0 ? "+" : "", state.mouseSens); app_alert( LG_ALERT_INFO, msg ); free(msg); } static void ctrl_alt_fn(SDL_Scancode key, void * opaque) { const uint32_t ctrl = mapScancode(SDL_SCANCODE_LCTRL); const uint32_t alt = mapScancode(SDL_SCANCODE_LALT ); const uint32_t fn = mapScancode(key); spice_key_down(ctrl); spice_key_down(alt ); spice_key_down(fn ); spice_key_up(ctrl); spice_key_up(alt ); spice_key_up(fn ); } static void register_key_binds() { state.kbFS = app_register_keybind(SDL_SCANCODE_F , toggle_fullscreen, NULL); state.kbInput = app_register_keybind(SDL_SCANCODE_I , toggle_input , NULL); state.kbMouseSensInc = app_register_keybind(SDL_SCANCODE_INSERT, mouse_sens_inc , NULL); state.kbMouseSensDec = app_register_keybind(SDL_SCANCODE_DELETE, mouse_sens_dec , NULL); state.kbCtrlAltFn[0 ] = app_register_keybind(SDL_SCANCODE_F1 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[1 ] = app_register_keybind(SDL_SCANCODE_F2 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[2 ] = app_register_keybind(SDL_SCANCODE_F3 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[3 ] = app_register_keybind(SDL_SCANCODE_F4 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[4 ] = app_register_keybind(SDL_SCANCODE_F5 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[5 ] = app_register_keybind(SDL_SCANCODE_F6 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[6 ] = app_register_keybind(SDL_SCANCODE_F7 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[7 ] = app_register_keybind(SDL_SCANCODE_F8 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[8 ] = app_register_keybind(SDL_SCANCODE_F9 , ctrl_alt_fn, NULL); state.kbCtrlAltFn[9 ] = app_register_keybind(SDL_SCANCODE_F10, ctrl_alt_fn, NULL); state.kbCtrlAltFn[10] = app_register_keybind(SDL_SCANCODE_F11, ctrl_alt_fn, NULL); state.kbCtrlAltFn[11] = app_register_keybind(SDL_SCANCODE_F12, ctrl_alt_fn, NULL); } static void release_key_binds() { app_release_keybind(&state.kbFS); app_release_keybind(&state.kbInput); for(int i = 0; i < 12; ++i) app_release_keybind(&state.kbCtrlAltFn[i]); } static int lg_run() { memset(&state, 0, sizeof(state)); state.running = true; state.scaleX = 1.0f; state.scaleY = 1.0f; state.resizeDone = true; state.drawCursor = true; state.mouseSens = params.mouseSens; if (state.mouseSens < -9) state.mouseSens = -9; else if (state.mouseSens > 9) state.mouseSens = 9; char* XDG_SESSION_TYPE = getenv("XDG_SESSION_TYPE"); if (XDG_SESSION_TYPE == NULL) XDG_SESSION_TYPE = "unspecified"; if (strcmp(XDG_SESSION_TYPE, "wayland") == 0) { DEBUG_INFO("Wayland detected"); if (getenv("SDL_VIDEODRIVER") == NULL) { int err = setenv("SDL_VIDEODRIVER", "wayland", 1); if (err < 0) { DEBUG_ERROR("Unable to set the env variable SDL_VIDEODRIVER: %d", err); return -1; } DEBUG_INFO("SDL_VIDEODRIVER has been set to wayland"); } } // warn about using FPS display until we can fix the font rendering to prevent lag spikes if (params.showFPS) { DEBUG_WARN("================================================================================"); DEBUG_WARN("WARNING: The FPS display causes microstutters, this is a known issue" ); DEBUG_WARN("================================================================================"); } if (SDL_Init(SDL_INIT_VIDEO) < 0) { DEBUG_ERROR("SDL_Init Failed"); return -1; } // override SDL's SIGINIT handler so that we can tell the difference between // SIGINT and the user sending a close event, such as ALT+F4 signal(SIGINT , int_handler); signal(SIGTERM, int_handler); // try map the shared memory if (!ivshmemOpen(&state.shm)) { DEBUG_ERROR("Failed to map memory"); return -1; } // try to connect to the spice server if (params.useSpiceInput || params.useSpiceClipboard) { spice_set_clipboard_cb( spiceClipboardNotice, spiceClipboardData, spiceClipboardRelease, spiceClipboardRequest); if (!spice_connect(params.spiceHost, params.spicePort, "")) { DEBUG_ERROR("Failed to connect to spice server"); return -1; } while(state.running && !spice_ready()) if (!spice_process()) { state.running = false; DEBUG_ERROR("Failed to process spice messages"); return -1; } if (!lgCreateThread("spiceThread", spiceThread, NULL, &t_spice)) { DEBUG_ERROR("spice create thread failed"); return -1; } } // select and init a renderer LG_RendererParams lgrParams; lgrParams.showFPS = params.showFPS; Uint32 sdlFlags; if (params.forceRenderer) { DEBUG_INFO("Trying forced renderer"); sdlFlags = 0; if (!try_renderer(params.forceRendererIndex, lgrParams, &sdlFlags)) { DEBUG_ERROR("Forced renderer failed to iniailize"); return -1; } state.lgr = LG_Renderers[params.forceRendererIndex]; } else { // probe for a a suitable renderer for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i) { sdlFlags = 0; if (try_renderer(i, lgrParams, &sdlFlags)) { state.lgr = LG_Renderers[i]; break; } } } if (!state.lgr) { DEBUG_INFO("Unable to find a suitable renderer"); return -1; } // all our ducks are in a line, create the window state.window = SDL_CreateWindow( params.windowTitle, params.center ? SDL_WINDOWPOS_CENTERED : params.x, params.center ? SDL_WINDOWPOS_CENTERED : params.y, params.w, params.h, ( SDL_WINDOW_SHOWN | (params.fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0) | (params.allowResize ? SDL_WINDOW_RESIZABLE : 0) | (params.borderless ? SDL_WINDOW_BORDERLESS : 0) | (params.maximize ? SDL_WINDOW_MAXIMIZED : 0) | sdlFlags ) ); if (state.window == NULL) { DEBUG_ERROR("Could not create an SDL window: %s\n", SDL_GetError()); return 1; } if (params.fullscreen && !params.minimizeOnFocusLoss) SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0"); if (!params.noScreensaver) { SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1"); SDL_EnableScreenSaver(); } if (!params.center) SDL_SetWindowPosition(state.window, params.x, params.y); // ensure the initial window size is stored in the state SDL_GetWindowSize(state.window, &state.windowW, &state.windowH); // ensure renderer viewport is aware of the current window size updatePositionInfo(); //Auto detect active monitor refresh rate for FPS Limit if no FPS Limit was passed. if (params.fpsLimit == -1) { SDL_DisplayMode current; if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), ¤t) == 0) { state.frameTime = 1e9 / (current.refresh_rate * 2); } else { DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS Limit: 200"); state.frameTime = 1e9 / 200; } } else { DEBUG_INFO("Using the FPS Limit from args: %d", params.fpsLimit); state.frameTime = 1e9 / params.fpsLimit; } register_key_binds(); // set the compositor hint to bypass for low latency SDL_VERSION(&state.wminfo.version); if (SDL_GetWindowWMInfo(state.window, &state.wminfo)) { if (state.wminfo.subsystem == SDL_SYSWM_X11) { // enable X11 events to work around SDL2 bugs SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE); #if SDL_VIDEO_DRIVER_X11_XINPUT2 // SDL2 bug, using xinput2 disables all motion notify events // we really don't care about touch, so turn it off and go back // to the default behaiovur. XIEventMask xinputmask = { .deviceid = XIAllMasterDevices, .mask = 0, .mask_len = 0 }; XISelectEvents( state.wminfo.info.x11.display, state.wminfo.info.x11.window, &xinputmask, 1 ); #endif Atom NETWM_BYPASS_COMPOSITOR = XInternAtom( state.wminfo.info.x11.display, "NETWM_BYPASS_COMPOSITOR", False); unsigned long value = 1; XChangeProperty( state.wminfo.info.x11.display, state.wminfo.info.x11.window, NETWM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&value, 1 ); state.lgc = LG_Clipboards[0]; } } else { DEBUG_ERROR("Could not get SDL window information %s", SDL_GetError()); return -1; } if (state.lgc) { DEBUG_INFO("Using Clipboard: %s", state.lgc->getName()); if (!state.lgc->init(&state.wminfo, clipboardRelease, clipboardNotify, clipboardData)) { DEBUG_WARN("Failed to initialize the clipboard interface, continuing anyway"); state.lgc = NULL; } state.cbRequestList = ll_new(); } if (params.hideMouse) { // work around SDL_ShowCursor being non functional int32_t cursorData[2] = {0, 0}; cursor = SDL_CreateCursor((uint8_t*)cursorData, (uint8_t*)cursorData, 8, 8, 4, 4); SDL_SetCursor(cursor); SDL_ShowCursor(SDL_DISABLE); } // setup the startup condition if (!(e_startup = lgCreateEvent(false, 0))) { DEBUG_ERROR("failed to create the startup event"); return -1; } // start the renderThread so we don't just display junk if (!lgCreateThread("renderThread", renderThread, NULL, &t_render)) { DEBUG_ERROR("render create thread failed"); return -1; } // ensure mouse acceleration is identical in server mode SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE); SDL_SetEventFilter(eventFilter, NULL); LGMP_STATUS status; while(true) { if ((status = lgmpClientInit(state.shm.mem, state.shm.size, &state.lgmp)) == LGMP_OK) break; if (status == LGMP_ERR_INVALID_SESSION || status == LGMP_ERR_INVALID_MAGIC) { SDL_WaitEventTimeout(NULL, 1000); continue; } DEBUG_ERROR("lgmpClientInit Failed: %s", lgmpStatusString(status)); return -1; } if (!state.running) return -1; DEBUG_INFO("Host ready, starting session"); if (!lgCreateThread("cursorThread", cursorThread, NULL, &t_cursor)) { DEBUG_ERROR("cursor create thread failed"); return 1; } if (!lgCreateThread("frameThread", frameThread, NULL, &t_frame)) { DEBUG_ERROR("frame create thread failed"); return -1; } bool *closeAlert = NULL; while(state.running) { SDL_WaitEventTimeout(NULL, 1000); if (!lgmpClientSessionValid(state.lgmp)) { DEBUG_WARN("Session is invalid, has the host shutdown?"); break; } (void)closeAlert; /* if (closeAlert == NULL) { if (state.kvmfr->flags & KVMFR_HEADER_FLAG_PAUSED) { if (state.lgr && params.showAlerts) state.lgr->on_alert( state.lgrData, LG_ALERT_WARNING, "Stream Paused", &closeAlert ); } } else { if (!(state.kvmfr->flags & KVMFR_HEADER_FLAG_PAUSED)) { *closeAlert = true; closeAlert = NULL; } } */ } return 0; } static void lg_shutdown() { state.running = false; if (t_render) lgJoinThread(t_render, NULL); lgmpClientFree(&state.lgmp); if (e_startup) { lgFreeEvent(e_startup); e_startup = NULL; } // if spice is still connected send key up events for any pressed keys if (params.useSpiceInput && spice_ready()) { for(int i = 0; i < SDL_NUM_SCANCODES; ++i) if (state.keyDown[i]) { uint32_t scancode = mapScancode(i); if (scancode == 0) continue; state.keyDown[i] = false; spice_key_up(scancode); } if (t_spice) lgJoinThread(t_spice, NULL); spice_disconnect(); } if (state.lgc) { state.lgc->free(); struct CBRequest *cbr; while(ll_shift(state.cbRequestList, (void **)&cbr)) free(cbr); ll_free(state.cbRequestList); } if (state.window) SDL_DestroyWindow(state.window); if (cursor) SDL_FreeCursor(cursor); ivshmemClose(&state.shm); release_key_binds(); SDL_Quit(); } int main(int argc, char * argv[]) { DEBUG_INFO("Looking Glass (" BUILD_VERSION ")"); DEBUG_INFO("Locking Method: " LG_LOCK_MODE); if (!installCrashHandler("/proc/self/exe")) DEBUG_WARN("Failed to install the crash handler"); config_init(); ivshmemOptionsInit(); // early renderer setup for option registration for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i) LG_Renderers[i]->setup(); if (!config_load(argc, argv)) return -1; if (params.grabKeyboard) SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1"); const int ret = lg_run(); lg_shutdown(); config_free(); return ret; }