/** * Looking Glass * Copyright © 2017-2022 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _H_LG_CORE_ #define _H_LG_CORE_ #include bool core_inputEnabled(void); void core_invalidatePointer(bool detectInView); void core_setCursorInView(bool enable); void core_setGrab(bool enable); void core_setGrabQuiet(bool enable); bool core_warpPointer(int x, int y, bool exiting); void core_updatePositionInfo(void); void core_alignToGuest(void); bool core_isValidPointerPos(int x, int y); bool core_startCursorThread(void); void core_stopCursorThread(void); bool core_startFrameThread(void); void core_stopFrameThread(void); void core_handleGuestMouseUpdate(void); void core_handleMouseGrabbed(double ex, double ey); void core_handleMouseNormal(double ex, double ey); void core_resetOverlayInputState(void); void core_updateOverlayState(void); #endif