/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include #include enum : unsigned { FRAME_MAX_SINKS = 8, FRAME_BATCHES = 3, FRAME_SINK_BUFFERS = 3, FRAME_BUFFER_RESOURCES = FRAME_MAX_SINKS * FRAME_SINK_BUFFERS, }; struct FrameToken { uint32_t backend = 0; uint32_t epoch = 0; uint32_t slot = 0; uint64_t serial = 0; }; enum class FrameFill { READY, PENDING, REJECTED, }; enum class FrameDone { READY, FAILED, SUPERSEDED, }; struct PreparedFrameBuffer { FrameToken token; unsigned resourceSlot = 0; uint8_t * mem = nullptr; uint64_t heapOffset = 0; size_t capacity = 0; bool direct = false; bool fullCopy = false; }; struct FrameBatchToken { uint32_t slot = 0; uint64_t serial = 0; }; struct PreparedFrameBatch { FrameBatchToken token; PreparedFrameBuffer targets[FRAME_MAX_SINKS] = {}; unsigned count = 0; }; struct SinkTarget { unsigned slot = 0; uint8_t * mem = nullptr; uint64_t heapOffset = 0; size_t capacity = 0; bool fullCopy = false; };