/* KVMGFX Client - A KVM Client for VGA Passthrough Copyright (C) 2017-2019 Geoffrey McRae https://looking-glass.hostfission.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "common/framebuffer.h" #include "common/debug.h" #include #include #define FB_CHUNK_SIZE 1024 struct stFrameBuffer { atomic_uint_least32_t wp; uint8_t data[0]; }; const size_t FrameBufferStructSize = sizeof(FrameBuffer); void framebuffer_wait(const FrameBuffer * frame, size_t size) { while(atomic_load_explicit(&frame->wp, memory_order_relaxed) != size) {} } bool framebuffer_read(const FrameBuffer * frame, void * dst, size_t size) { uint8_t *d = (uint8_t*)dst; uint64_t rp = 0; while(rp < size) { uint_least32_t wp; /* spinlock */ do wp = atomic_load_explicit(&frame->wp, memory_order_relaxed); while(rp == wp); /* copy what we can */ uint64_t avail = wp - rp; avail = avail > size ? size : avail; memcpy(d, frame->data + rp, avail); rp += avail; d += avail; size -= avail; } return true; } bool framebuffer_read_fn(const FrameBuffer * frame, FrameBufferReadFn fn, size_t size, void * opaque) { uint64_t rp = 0; while(rp < size) { uint_least32_t wp; /* spinlock */ do wp = atomic_load_explicit(&frame->wp, memory_order_relaxed); while(rp == wp); /* copy what we can */ uint64_t avail = wp - rp; avail = avail > size ? size : avail; if (!fn(opaque, frame->data + rp, avail)) return false; rp += avail; size -= avail; } return true; } /** * Prepare the framebuffer for writing */ void framebuffer_prepare(FrameBuffer * frame) { frame->wp = 0; } bool framebuffer_write(FrameBuffer * frame, const void * src, size_t size) { /* copy in chunks */ while(size) { size_t copy = size < FB_CHUNK_SIZE ? FB_CHUNK_SIZE : size; memcpy(frame->data + frame->wp, src, copy); atomic_fetch_add(&frame->wp, copy); size -= copy; } return true; }