/** * Looking Glass * Copyright © 2017-2024 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include #include "egl.h" #include "interface/renderer.h" typedef struct EGL_Cursor EGL_Cursor; struct CursorState { bool visible; struct Rect rect; }; bool egl_cursorInit(EGL_Cursor ** cursor); void egl_cursorFree(EGL_Cursor ** cursor); bool egl_cursorSetShape( EGL_Cursor * cursor, const LG_RendererCursor type, const int width, const int height, const int stride, const uint8_t * data); void egl_cursorSetSize(EGL_Cursor * cursor, const float x, const float y); void egl_cursorSetScale(EGL_Cursor * cursor, const float scale); void egl_cursorSetState(EGL_Cursor * cursor, const bool visible, const float x, const float y, const float hx, const float hy); struct CursorState egl_cursorRender(EGL_Cursor * cursor, LG_RendererRotate rotate, int width, int height);