/** * Looking Glass * Copyright © 2017-2026 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #pragma once #include "d3d/CD3D12Device.h" #include "capture/CFrameBufferPool.h" #include "d3d/CInteropResource.h" #include "postprocess/CPostProcessor.h" #include "capture/CFrameScheduler.h" #include "capture/FramePipeline.h" #include #include using namespace Microsoft::WRL; class IFrameTransport; struct FrameSubmission { CInteropResource * source; D12FrameFormat sourceFormat; uint64_t captureTime; uint64_t postProcessStart; unsigned timingEffectIndex; uint64_t timingToken; bool noImageUpdate; }; class CFrameProcessor { protected: IFrameTransport * m_transport; std::shared_ptr m_dx12; CPostProcessor * m_postProcessors; SRWLOCK * m_pipelineLock; HANDLE m_terminateEvent; CFrameBufferPool m_frameBuffers; Wrappers::Event m_readyEvent; mutable SRWLOCK m_damageLock = SRWLOCK_INIT; RECT m_previousDamage[LG_MAX_DIRTY_RECTS] = {}; unsigned m_previousDamageCount = 0; RECT m_pendingDamage[LG_MAX_DIRTY_RECTS] = {}; unsigned m_pendingDamageCount = 0; bool m_hasPendingDamage = true; bool HasPendingDamage() const; bool TakePendingDamage(RECT dirtyRects[], unsigned * count); void RestorePendingDamage( const RECT dirtyRects[], unsigned count, bool hasDamage); void CommitDamage(const RECT dirtyRects[], unsigned count); void GetPreviousDamage(RECT dirtyRects[], unsigned * count) const; virtual void AccumulateDamageLocked( const RECT dirtyRects[], unsigned count); virtual void SetFullDamageLocked(); public: CFrameProcessor(IFrameTransport * transport, std::shared_ptr dx12, CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS], SRWLOCK * pipelineLock, HANDLE terminateEvent); virtual ~CFrameProcessor() = default; virtual bool IsValid() const; virtual bool Submit(const FrameSubmission& submission) = 0; virtual bool HasReadyFrame() const = 0; virtual bool Publish(const CFrameScheduler::Schedule& schedule, bool periodic, uint64_t publishStart) = 0; virtual bool UsesCadence() const = 0; virtual void Reset(); virtual void Invalidate(); virtual void ResetPipeline(); void AccumulateDamage(const RECT dirtyRects[], unsigned count); void SetFullDamage(); HANDLE GetReadyEvent() const { return m_readyEvent.Get(); } }; std::unique_ptr CreateFrameProcessor( bool software, IFrameTransport * transport, std::shared_ptr dx12, CPostProcessor postProcessors[CAPTURE_PIPELINE_SLOTS], SRWLOCK * pipelineLock, HANDLE terminateEvent);