Commit Graph

3 Commits

Author SHA1 Message Date
Quantum
2dca056526 [client] egl: refactor damage mesh generation into desktop_rects
This mesh will later be used to render only damaged portions of the desktop.
We also moved the coordinate transformation for damage overlay into a matrix
and computed by the shader.
2021-08-03 21:37:31 +10:00
Quantum
d0722349e6 [client] egl: make damage overlay support rendering rotated rectangles 2021-07-25 16:56:48 +10:00
Quantum
2b3f31700b [client] egl: implement frame damage display 2021-07-18 10:41:50 +10:00