Geoffrey McRae
5d254c7751
[client] main: don't ignore keybinds when spice is disabled
2019-03-29 02:33:09 +11:00
Geoffrey McRae
10217fc8d9
[all] fix typo in readme
2019-03-29 02:27:17 +11:00
Geoffrey McRae
226dd28be8
[all] fix readme table formatting
2019-03-29 02:26:28 +11:00
Geoffrey McRae
c6d2b6ea8a
[all] updated README.md
2019-03-29 02:25:30 +11:00
Geoffrey McRae
7fd4ba3aad
[client] main: added <escape>+I for spice input enable toggle
2019-03-29 02:17:06 +11:00
Geoffrey McRae
ecfcf11c05
[client] main: fix errornous double keybind registration
2019-03-29 02:08:16 +11:00
Geoffrey McRae
30ea57c644
[client] main: add full screen toggle key bind <escape>+F
...
Fixes #139
2019-03-29 02:06:37 +11:00
Geoffrey McRae
c4001c727a
[client] egl: added new super+N binding to increase image gain
...
This feture is to allow the use of the key combination <super>+N to
increase the brightness of the screen when using monitors with poor
backlighting. Can help in some games.
N = Night vision
2019-03-29 00:15:14 +11:00
Geoffrey McRae
fd4cfc2ff3
[client] main: add interface for modules to register key binds
2019-03-29 00:15:04 +11:00
Geoffrey McRae
03cb61f746
[client] main: prevent the cursor thread starting too early
...
fixes #136
2019-03-28 21:23:24 +11:00
Geoffrey McRae
8eed25b469
[client] cmake: list enabled features in configure output
2019-03-28 20:27:38 +11:00
Geoffrey McRae
ee09594190
[client] cmake: cosmetics
2019-03-28 20:15:13 +11:00
Geoffrey McRae
66c3c0115f
[client] added options to disable/enable interfaces
2019-03-28 20:12:18 +11:00
Geoffrey McRae
3e021f3a6b
[client] use cmake to generate renderers/fonts/clipboards headers/code
...
This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00
Geoffrey McRae
b524c077a4
[client] egl: remove the rest of the shaders into seperate files
2019-03-28 15:53:15 +11:00
Geoffrey McRae
10f7efecb2
[client] cmake: fix inconsistent versioning
2019-03-28 15:03:35 +11:00
Geoffrey McRae
f09ee0bdb3
[client] egl: fix minor error in CMakeLists
2019-03-28 15:01:52 +11:00
Geoffrey McRae
d5a52241b0
[client] egl: move shaders into seperate files and build into objects
2019-03-28 14:59:54 +11:00
Geoffrey McRae
52c4e15c76
[client] project restructure part 2/2
2019-03-28 12:42:41 +11:00
Geoffrey McRae
fdba14691c
[client] egl: requires gl
2019-03-28 12:31:28 +11:00
Geoffrey McRae
3d136a28a0
[all] added pre-commit script and VERSION
...
This script belongs in .git/hooks/ to bump the version each commit.
2019-03-28 12:24:38 +11:00
Geoffrey McRae
db398d41a0
[client] project restructure part 1/2
2019-03-28 11:02:36 +11:00