Quantum
5392f815af
[vendor] directx: add d3d12sdklayers.h
...
This is an MIT-licensed header from Microsoft, which contains the
Direct3D 12 debug layer.
This header is slightly modified to be able to compile on older
MinGW versions.
2022-01-17 15:12:54 +11:00
Quantum
4c271f8744
[host] dxgi: move d3d12.h to vendor/directx
2022-01-17 15:12:54 +11:00
Geoffrey McRae
1d7a2ccf82
[c-host] windows: update ivshmem driver header and usage
2019-10-24 19:46:09 +11:00
Geoffrey McRae
026bdb00f2
[c-host] take just the ivshmem headers and omit the kvm-guest submodule
2019-05-28 14:51:47 +10:00
Geoffrey McRae
6e0eac0abc
[common] fix getopt license to be compatible
2018-05-22 03:21:35 +10:00
Geoffrey McRae
6eb40a1897
[host] added option parsing to application
2017-12-12 03:59:55 +11:00
Geoffrey McRae
902a653ab2
[host] removed deprecated DXGICapture code from the project
2017-11-04 00:19:06 +11:00
Geoffrey McRae
dba6720724
[vendor] Fixed DXGI mouse flicker/dissapear when there is no activity
2017-11-03 00:40:00 +11:00
Geoffrey McRae
dfa2a5809a
[vendor] fixed out of bounds memory access on negative pointer offsets
2017-11-03 00:27:22 +11:00
Geoffrey McRae
ffd2fc1824
[host] Fixed the DXGIManager to capture the cursor properly.
...
Note: This class will be entirely re-written when I find some time,
it is very poorly implemented, full of assumptions and creates a new
texture for every single frame 🤦 .
2017-11-03 00:18:37 +11:00
Geoffrey McRae
7d83af9410
[host] added DXGI Desktop Duplication support
2017-11-02 22:37:19 +11:00
Geoffrey McRae
14d9ff4c1d
[vendor] added kvm guest driver project as a submodule for headers
2017-10-31 20:31:38 +11:00