Geoffrey McRae
733bbf5153
[client] app: rename up,right,down,left rotation to 0,90,180,270
2021-01-19 02:53:47 +11:00
Geoffrey McRae
cbeae46c0b
[client] egl: move rotation into the fragment shader
2021-01-15 13:13:39 +11:00
Geoffrey McRae
72c86d7125
[client] all: add screen rotation support win:rotate
...
Currently only supports EGL, if there is enough demand for OpenGL
support this can be added later.
Closes #231
2021-01-15 12:42:16 +11:00
Geoffrey McRae
c40a81ddf4
[client] egl: remove no longer used yuv shader
2021-01-15 12:42:16 +11:00
Geoffrey McRae
dd7e0ea8c6
[client] egl: added colorblind support (egl:cbMode=0/1/2/3)
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Based on http://www.daltonize.org/search/label/Daltonize
0 = Off
1 = Protanope
2 = Deuteranope
3 = Tritanope
2020-11-09 07:08:15 +11:00
Geoffrey McRae
dba9764c5e
[egl] alert: fix fuzzy font bug and make alerts a little more plesant
2019-05-23 19:58:12 +10:00
Geoffrey McRae
ba50fbdc3e
[client] egl: implement pixel perfect upscaling
2019-04-19 11:23:51 +10:00
Geoffrey McRae
1fbba5cf2d
[client] egl: make nightvision enhance luminosity before gain
2019-03-31 00:08:52 +11:00
Geoffrey McRae
c4001c727a
[client] egl: added new super+N binding to increase image gain
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This feture is to allow the use of the key combination <super>+N to
increase the brightness of the screen when using monitors with poor
backlighting. Can help in some games.
N = Night vision
2019-03-29 00:15:14 +11:00
Geoffrey McRae
3e021f3a6b
[client] use cmake to generate renderers/fonts/clipboards headers/code
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This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00