Geoffrey McRae
69f44a003d
[all] refresh copyright
build / client (Debug, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Debug, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:clang cxx:clang++], xdg-shell) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], libdecor) (push) Has been cancelled
build / client (Release, map[cc:gcc cxx:g++], xdg-shell) (push) Has been cancelled
build / module (push) Has been cancelled
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2026-05-31 15:13:57 +10:00
Geoffrey McRae
e9b7bdfea1
Revert "[all] refresh copyright"
...
Corrupted IDD sources due to lack of UTF-8 with BOM support in the
script.
2026-05-31 15:10:44 +10:00
Geoffrey McRae
98602fb95e
[all] refresh copyright
2026-05-31 15:03:37 +10:00
Geoffrey McRae
551298ed5b
[doc] all: update copyright year
2025-03-05 12:24:38 +11:00
Geoffrey McRae
0b210a280d
[all] update the copyright to 2024
2024-02-01 17:16:31 +11:00
Geoffrey McRae
43a3fb0db3
[client] egl: RGB24 improvements
...
This patch performs several changes.
* Alters the fourcc codes to types that ignore the alpha channel where
possible to allow the gpu to internally use 24-bit formats.
* Attempts to use DRM_FORMAT_RGB888 first as some GPUs may support this
* If DMABUF is not in use the data is now imported directly as RGB24
without the post-processing shader
2023-11-21 12:01:45 +11:00
Geoffrey McRae
ee5c02f72a
[client] egl: fix potential resource leak
2023-11-11 13:48:41 +11:00
Geoffrey McRae
c665044bfa
[client] implement support for RGB24 packed data
2023-11-10 06:28:05 +11:00
Geoffrey McRae
2e515657dd
[all] update/add license headers
2023-10-20 15:36:34 +11:00
Geoffrey McRae
b4b4a37b2b
[client] egl: switch to using GL_TEXTURE_EXTERNAL_OES for DMABUF
...
According to Erik @ NVidia the open source NVidia driver will not
create a EGLImage from a DMABUF if the target is not
GL_TEXTURE_EXTERNAL_OES. This change set converts the dmabuf texture
from GL_TEXTURE_2D to GL_TEXTURE_EXTERNAL_OES and at runtime performs a
global search & replace on fragment shaders as needed to remain
compatible, replacing `sampler2D` with `samplerExternalOES`.
Ref: https://github.com/NVIDIA/open-gpu-kernel-modules/discussions/243#discussioncomment-3283415
2023-03-09 09:20:01 +11:00
Geoffrey McRae
247e867f18
[client] egl: implemented SPICE display support
2022-05-22 18:19:58 +10:00
Geoffrey McRae
952ebea2c5
[all] refresh copyright dates
2022-01-05 19:42:46 +11:00
Quantum
9ddd260b22
[client] egl: log glCheckFramebufferStatus error
2021-10-20 11:30:40 +11:00
Quantum
5225d2e97f
[client] egl: fix framebuffer leaking textures
2021-08-28 19:17:24 +10:00
Geoffrey McRae
f0ea882165
[client] egl: cleanup texture filtering/post-processing
2021-08-11 18:53:36 +10:00