Register SPICE connection and component options in the SPICE transport.
Move generic input and clipboard settings out of the SPICE namespace,
while retaining migration aliases for existing configurations.
Keep PureSpice and usbredir build requirements private to the transport,
and remove obsolete SPICE configuration state from the client core.
Treat autoCapture as keyboard ownership while the pointer is inside the
guest viewport. Predict the next local position for both absolute and
relative motion, then release the keyboard before the pointer crosses
an edge.
Keep capture, focus, and deferred evdev transitions consistent while
retaining the latest local position as the prediction baseline.
Add an opt-in USB audio fallback and connect the emulator to an
available PureSpice USBREDIR channel.
Keep transport-provided audio in priority and serialize USB parser
processing and teardown on the PureSpice thread.
Route clipboard exchange through a provider interface. Connected
transports take priority while SPICE remains the fallback.
Track asynchronous X11 and Wayland transfers by request, preserving
clipboard ownership across provider changes.
Use PureSpice clipboard status notifications for capability and
lifecycle updates.
Introduce LG_InputOps and route keyboard and mouse input through the
active video transport when it provides an input backend.
Keep SPICE as the fallback and force it while the SPICE display is
active. Add atomic shared/exclusive locking for safe backend changes.
Coalesce pointer updates to the nominal output cadence instead of
waking the renderer for every transport packet. Keep request and
presented generations separate so updates racing a render receive a
trailing swap.
Let JIT consume cursor changes on display callbacks to preserve VRR
cadence, and use a deadline worker for non-JIT rendering. Give normal
source frames a short grace period so an on-rate feed absorbs the
cursor update instead of producing an extra swap.
Repaint visibility and cursor-content changes even when movement
redraws are disabled, including the transition that hides the cursor.
Move shared-memory ownership, LGMP session handling, queue access, and
DMA setup behind a transport interface. The LGMP backend preserves the
existing zero-copy frame and DMA paths while owning its lgmp:* options.
Expose the initialized EGL context through a versioned renderer interop
record for future accelerated decode backends. Add an LGMP-independent,
deterministic test transport for graphics-pipeline validation.
Model playback latency from the device period, arrival jitter, source
packet phase, and resampler delay. Treat audio:latencyOffset as an
explicit addition to this minimum and align the first device pull to
the next packet deadline. This starts playback near its steady-state
target without unnecessary prefill or startup underruns. Use a
512-frame default period as a practical low-latency baseline.
Replace the startup clock hold with a one-sided proportional
acquisition controller, then hand off to source/device rate
feed-forward and a slow phase loop. Calibrate the logical device
timeline at handoff, discard correction that opposes the current
error, and slew-limit rate changes. This prevents startup drain,
integral wind-up, overshoot, and long convergence while preserving
clock-drift compensation.
Allow audio backends to expose a real-time resampler and use
PipeWire's adaptive resampler when version 1.4 or newer supports it.
Retain libsamplerate as the fallback and add audio:resampler to select
the implementation. Wait for PipeWire stream setup to complete and
propagate rate-control failures cleanly.
Track PipeWire input-consumption and output-equivalent clocks
separately. The input clock measures ring latency while the output
clock drives feed-forward using the ratio that governed each request.
This removes delayed self-feedback that made adaptive resampling
oscillate between the correction limits.
Reduce audio:debug output to useful latency, clock, jitter, and xrun
values, and scale the playback graph from the startup estimate. Update
the option names and documentation for the new latency model.
Drive playback timing from audio sample positions instead of packet
arrival cadence. Use SPICE multimedia timestamps to anchor streams,
detect discontinuities, and estimate the long-term source rate. Ignore
their coarse phase corrections when steering the playback buffer.
Measure the device clock independently and wait for it to stabilize
before enabling a bounded, slew-limited phase controller. Align startup
buffering from logical producer and consumer positions so backend
startup reserves do not become persistent latency.
Size the buffer from the backend period, measured delivery jitter, and
resampler delay. Update PipeWire and PulseAudio to report their actual
startup requirements and presentation latency. Default to a 10 ms
device period with 4 ms of additional buffering, and make detailed
synchronization diagnostics opt-in through audio:debug.
This reduces startup and steady-state latency while compensating for
physical and virtual device clock drift without reacting to transport
jitter or SPICE timestamp quantization.
This change alters the small square dot cursor to a more visible 16x16
cursor for X11. A new option `spice:largeDotCursor` can be set to use an
alternative 32x32 cursor for the vision impaired.
This makes it possible to define the escape key by name rather then just
it's integer code, while still allowing fallback to using an integer
value for codes that may not be defined.
Example: `input:escapeKey=KEY_F1`
An invalid string value will also print a list of all valid string
values.
The current minimum target latency is partially based upon the default qemu
behaviour whereby audio packets are delivered in a sawtooth pattern, with
packet timestamps drifting between 5ms above and below the measured clock.
This 5ms error is baked into the minimum target latency to avoid
underrunning.
This sawtooth pattern can be reduced by specifying a lower timer period in
the qemu configuration, so remove it from the hardcoded minimum latency and
add it to the default configurable buffer latency instead. This allows
users that have configured their VM appropriately to reduce the overall
latency.
This adds a new `audio:bufferLatency` option which allows the user to
adjust the amount of buffering LG does over the absolute bare minimum. By
default, this is set large enough to absorb typical timing jitter from
Spice. Users may reduce this if they care more about latency than audio
quality.
This adds a new `audio:periodSize` option which defaults to 2048 frames.
For PipeWire, this controls the `PIPEWIRE_LATENCY` value. For PulseAudio,
the controls the target buffer length (`tlength`) value.
This adds a new `earlyInit` call which allows the overlay to register
options before actually being intialized. Also the keybind handling and
state tracking for each overlay has been moved internal to the overlay
itself.
Without configuring Wayland compositors to send frame callbacks as late as
possible, JIT rendering can increase latency by more than one frame.
For example, by default, sway asks applications to render right after a
vblank, and does its own composition right after a vblank, resulting in
~2 frame's worth of latency. If max_render_time is set on the output,
it composes that many milliseconds before the vblank, losing ~1 frame's
worth of latency. If max_render_time is set on the window also, the frame
callback is sent that many milliseconds before composition, and we achieve
perfectly low latency.
Therefore, out of the box, JIT rendering should not be enabled, as manual
compositor configuration is required for optimal results.
For reference, the following sway settings results in the best latency:
output <insert output name> max_render_time 1
for_window [app_id="looking-glass-client"] max_render_time 1
This reverts commit 3baed05728.