Group the IDD sources and Visual Studio filters by subsystem.
Split the device and swap-chain implementations into focused units,
rename the context classes, and reduce header coupling.
Move cadence-aware hardware capture and immediate software capture
behind a common frame processor interface.
Keep shared damage tracking and frame-buffer ownership in the base
processor, and move stateless format, resource, and rectangle helpers
into CFrameProcessorUtil.
Decouple frame-buffer resources from CSwapChainProcessor by passing the
device dependencies they use directly.
Honor the IddCx 3x4 XYZ matrix and post-transfer LUT in the IDD
conversion pipeline. Carry transform changes to the client so EGL applies
the same calibration to hardware cursors, and invalidate the full frame
whenever calibration changes.
Custom modes can now be configured via the registry under
HKEY_LOCAL_MACHINE\SOFTWARE\LookingGlass\IDD
Create the value "Modes" as a REG_MULTI_SZ with the value as
a list of modes, for example:
1024x768@60
1920x1080@60
1920x1080@120*
The '*' denotes the preferred mode to default to if one has not
been selected by the user.
As the IDD itself runs in a WUMDF sandbox, it doesn't have enough
access to perform interactive operations such as moving the cursor.
This helper service communicates with the IDD over a named pipe,
so that we can perform these things, as well as in the future provide
a configuration GUI.