Quantum
1c7d14169e
[client] kb: rename key code arrays from xfree86_* to linux_*
...
We are using Linux key codes defined in input-event-codes.h, not XFree86
stuff.
2021-08-17 19:08:07 +10:00
Geoffrey McRae
6c84c0eca6
[client] overlay: move keybinds and config into the overlays
...
This adds a new `earlyInit` call which allows the overlay to register
options before actually being intialized. Also the keybind handling and
state tracking for each overlay has been moved internal to the overlay
itself.
2021-08-05 06:40:06 +10:00
Quantum
51b9cd4e5a
[all] copyright: use unicode copyright sign ©
...
This is done for consistency with the license strings in appstrings.c.
2021-08-04 21:16:35 +10:00
Geoffrey McRae
2d74c93232
[client] main: alerts and overlay toggles should invalidate the window
2021-08-01 18:04:43 +10:00
Geoffrey McRae
fcbd255e99
[client] app: allow overlay exit with KEY_ESC
2021-07-31 20:51:38 +10:00
Quantum
0402dd521a
[client] imgui: ask display server to display cursors
2021-07-31 14:56:04 +10:00
Quantum
c991de7ccd
[client] imgui: improved overlay input handling
...
1. Overlay always releases confines.
2. Overlay turns off mouse sync with guest.
2021-07-31 14:54:53 +10:00
Quantum
ea2651e39b
[client] imgui: darken background when rendering overlays
...
This replaces the alert that says whether the overlay is enabled or not.
Also, we now always display the help menu in overlay mode.
2021-07-29 19:10:15 +10:00
Quantum
065d90c3f7
[client] imgui: add mode to forward mouse input to imgui
2021-07-29 17:02:59 +10:00
Geoffrey McRae
ab31040d5f
[client] all: use imgui for FPS/UPS display
2021-07-18 20:43:17 +10:00
Geoffrey McRae
df2f623599
[client] app: add keybind to toggle frame timing information display
2021-07-18 09:59:37 +10:00
Quantum
24d0aa0c18
[all] normalize copyright on all source files
2021-06-06 11:53:05 +10:00
Quantum
89b73512ad
[client] renderer: add ability to toggle the FPS display
...
Before, if you want to see the FPS, you need to close the client and
restart it with the -k switch to see the FPS. This is annoying.
This PR introduces a new keybind, ScrollLock+D, which, when pressed,
toggles the display of the FPS.
This is implemented for both EGL and OpenGL backends.
2021-02-21 10:31:48 +11:00
Quantum
ead8069dae
[client] keybind: add descriptions for all keybindings
2021-02-21 10:31:48 +11:00
Geoffrey McRae
f4c1927f56
[client] ds: added new getFullscreen
operation
...
As the window manager may change our mode to full screen without our
request we must ask the ds backend for the current state when we want to
toggle the mode.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4
[client] all: move all SDL specific code into displayservers/sdl
2021-02-21 10:31:48 +11:00
Geoffrey McRae
7ff5da4d62
[client] refactor keybinds out of main.c
2021-02-21 10:31:48 +11:00