Commit Graph

4 Commits

Author SHA1 Message Date
Quantum
d0722349e6 [client] egl: make damage overlay support rendering rotated rectangles 2021-07-25 16:56:48 +10:00
Geoffrey McRae
08293c8721 [egl] damage: only update the damage vbo if there was a new frame 2021-07-21 17:29:46 +10:00
Quantum
6472c28473 [client] egl: upload damage vertices with glBufferSubData
This avoids the issues surrounding glMapBuffer and glMapBufferRange in
OpenGL ES.
2021-07-18 15:55:27 +10:00
Quantum
2b3f31700b [client] egl: implement frame damage display 2021-07-18 10:41:50 +10:00