Treat autoCapture as keyboard ownership while the pointer is inside the
guest viewport. Predict the next local position for both absolute and
relative motion, then release the keyboard before the pointer crosses
an edge.
Keep capture, focus, and deferred evdev transitions consistent while
retaining the latest local position as the prediction baseline.
Route clipboard exchange through a provider interface. Connected
transports take priority while SPICE remains the fallback.
Track asynchronous X11 and Wayland transfers by request, preserving
clipboard ownership across provider changes.
Use PureSpice clipboard status notifications for capability and
lifecycle updates.
Initialize the previous ImGui frame timestamp before rendering
overlays. Without this, the first DeltaTime equals host uptime.
Recent ImGui versions track background and foreground draw-list
activity using float time. At long host uptimes its precision can span
multiple display frames, preventing those lists from being reset and
submitting translucent overlay commands more than once.
Remove the persistent confined-pointer workaround that emulated cursor
warping on Wayland. Normal pointer motion now uses absolute input only.
Create relative and locked pointer objects only during capture. Preserve
the request across pointer capability changes, and suppress relative
events until the compositor confirms the lock.
On uncapture, publish the current absolute position instead of trying to
warp the host cursor.
Introduce LG_InputOps and route keyboard and mouse input through the
active video transport when it provides an input backend.
Keep SPICE as the fallback and force it while the SPICE display is
active. Add atomic shared/exclusive locking for safe backend changes.
Restore client and test files that were already staged when the OBS
cadence commit was created. Keep that work out of the scheduler series
while leaving its working-tree contents untouched.
Track the LGMP serial for each accepted frame-schedule message and wait
for its acknowledgement before sending another. Preserve pending RESET,
IMMEDIATE, and feedback state after definite enqueue failures.
Use bounded retry polling and request one fresh immediate frame after an
ambiguous pointer-queue fault recovers.
Track cadence, interruption, and calibration wake reasons independently
across X11 and Wayland. Feed phase correction back only when a pure
cadence wake renders the exact frame that was queued at that wake.
Propagate EGL swap results through the display-server boundary. Reject
failed presentations and keep pending Wayland HDR descriptions inactive
until the preceding surface commit succeeds.
Mark the active fade as requiring a fully restored render target.
This also covers guest-driven renders between animation ticks so they
cannot blend over stale splash content.
Expand ImGui window damage to include its border and round both logical
window bounds and framebuffer-scaled bounds outward.
This prevents a one-pixel strip of stale desktop content when an
overlay window is resized at fractional positions or display scales.
Correlate received frames with the texture update actually consumed by
the renderer and retain damage until its token becomes renderable.
Split client latency into dispatch, import, queue, preparation, setup,
effects, desktop, composition, and swap stages in FRAME LATENCY.
Exclude diagnostic overlay work from composition and preserve client
wait time when producer timing is unavailable.
Publish joined samples through a bounded token queue, avoid sleeping
while producer timing is finalized, and correct Wayland photon units.
Move shared-memory ownership, LGMP session handling, queue access, and
DMA setup behind a transport interface. The LGMP backend preserves the
existing zero-copy frame and DMA paths while owning its lgmp:* options.
Expose the initialized EGL context through a versioned renderer interop
record for future accelerated decode backends. Add an LGMP-independent,
deterministic test transport for graphics-pipeline validation.
The new configuration option `input:evdev` accepts a comma separated
list of `/dev/input/` keyboard devices to use for input when in capture
mode. This makes it possible to capture only a specific keyboard instead
of all keyboards.