The dequant shader returned before workgroup barriers for missing
blocks. Mask those blocks to zero so ANGLE's D3D compiler accepts the
shader while every invocation reaches each barrier.
The vcpkg ANGLE build also omitted upstream shared-context locking.
Enable both locking definitions so decode dispatches cannot race the
render thread through ANGLE's shared D3D11 state manager.
Build the Windows client against the MSVC ABI while retaining clang
language support. Use vcpkg for ANGLE and libsamplerate, and build
MsQuic with its bundled static OpenSSL.
Register SPICE connection and component options in the SPICE transport.
Move generic input and clipboard settings out of the SPICE namespace,
while retaining migration aliases for existing configurations.
Keep PureSpice and usbredir build requirements private to the transport,
and remove obsolete SPICE configuration state from the client core.
Add a fixed-format USB Audio Class 2 playback device for the
client-side USB redirection bridge.
Advertise stereo 48 kHz IEEE float audio and handle enumeration,
configuration, alternate settings, clock requests, and isochronous data.
Add a serialized bridge between PureSpice USB redirection channels and
libusbredirparser.
Claim one channel and stream borrowed fragments directly through the
parser without packet allocations. Provide an atomic device plug request
for later audio integration.
Route clipboard exchange through a provider interface. Connected
transports take priority while SPICE remains the fallback.
Track asynchronous X11 and Wayland transfers by request, preserving
clipboard ownership across provider changes.
Use PureSpice clipboard status notifications for capability and
lifecycle updates.
Route audio through a provider interface. Connected transports take
priority while SPICE remains the fallback.
Carry explicit sample formats, rates, channel layouts, and source clocks
through playback and recording. Add optional presentation clock feedback
for active synchronization.
Use the LGMP input queue when the host advertises transport input,
while preserving SPICE fallback through the existing input abstraction.
Claim input lazily, publish ordered full-state keyboard and mouse
reports without blocking rendering, and keep the owner lease alive.
Reserve queue capacity for discrete transitions, coalesce only motion
under pressure, and release ownership safely during idle and disconnect.
Keep the Linux-to-HID map in the client and update LGMP to the
nonblocking data-send API required by the input worker.
Introduce LG_InputOps and route keyboard and mouse input through the
active video transport when it provides an input backend.
Keep SPICE as the fallback and force it while the SPICE display is
active. Add atomic shared/exclusive locking for safe backend changes.
Disable fast-math for the timing graph translation unit because its
bucket arrays use NaN values to break plot lines across empty intervals.
Keep fast-math enabled for remaining client sources while allowing
Clang's strict floating-point diagnostics to remain fatal.
Add an optional EGL framebuffer capture path for the test transport.
Capture the fully composed frame before presentation and retain its
surface format and HDR state for validation.
Add GoogleTest integration tests which run the production client
under a headless Weston compositor and compare every output pixel
against an independent reference implementation.
The matrix covers BGRA, RGBA, BGR32, RGB24, PQ RGBA10 and scRGB
RGBA16F with full, moving, overlapping, maximum-count, invalid, null
and zero-area damage rectangles. Validate HDR-to-SDR conversion and
native HDR output metadata when supported by the compositor.
Keep tests opt-in through ENABLE_RENDER_TESTS and document how to run
the software and native HDR tiers.
Move shared-memory ownership, LGMP session handling, queue access, and
DMA setup behind a transport interface. The LGMP backend preserves the
existing zero-copy frame and DMA paths while owning its lgmp:* options.
Expose the initialized EGL context through a versioned renderer interop
record for future accelerated decode backends. Add an LGMP-independent,
deterministic test transport for graphics-pipeline validation.
The new configuration option `input:evdev` accepts a comma separated
list of `/dev/input/` keyboard devices to use for input when in capture
mode. This makes it possible to capture only a specific keyboard instead
of all keyboards.
This allows us to build with libdecor enabled as the selection to use it
is decided upon at runtime if the compositor `gnome-shell` is detected.
If the libdecor development headers are installed, by default it will
now be compiled in unless overridden by the user at compile time.
This brings nanosvg into the project for SVG loading and rendering.
Unfortunatly we can not at this time use a submodule for this project
until https://github.com/memononen/nanosvg/pull/214 is merged.