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[host] dxgi: correctly mention AcquireNextFrame in help text
Also fix some formatting issues. Co-Authored-By: Tudor Brindus <me@tbrindus.ca>
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7083b73720
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@ -142,7 +142,7 @@ static void dxgi_initOptions(void)
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{
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{
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.module = "dxgi",
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.module = "dxgi",
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.name = "useAcquireLock",
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.name = "useAcquireLock",
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.description = "Enable locking around `AcquireFrame` (EXPERIMENTAL, leave enabled if you're not sure!)",
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.description = "Enable locking around `AcquireNextFrame` (EXPERIMENTAL, leave enabled if you're not sure!)",
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.type = OPTION_TYPE_BOOL,
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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.value.x_bool = true
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},
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},
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@ -230,7 +230,7 @@ static bool dxgi_init(void)
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const char * optAdapter = option_get_string("dxgi", "adapter");
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const char * optAdapter = option_get_string("dxgi", "adapter");
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const char * optOutput = option_get_string("dxgi", "output" );
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const char * optOutput = option_get_string("dxgi", "output" );
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for(int i = 0; IDXGIFactory1_EnumAdapters1(this->factory, i, &this->adapter) != DXGI_ERROR_NOT_FOUND; ++i)
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for (int i = 0; IDXGIFactory1_EnumAdapters1(this->factory, i, &this->adapter) != DXGI_ERROR_NOT_FOUND; ++i)
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{
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{
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if (optAdapter)
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if (optAdapter)
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{
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{
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@ -259,7 +259,7 @@ static bool dxgi_init(void)
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DEBUG_INFO("Adapter matched, trying: %ls", adapterDesc.Description);
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DEBUG_INFO("Adapter matched, trying: %ls", adapterDesc.Description);
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}
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}
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for(int n = 0; IDXGIAdapter1_EnumOutputs(this->adapter, n, &this->output) != DXGI_ERROR_NOT_FOUND; ++n)
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for (int n = 0; IDXGIAdapter1_EnumOutputs(this->adapter, n, &this->output) != DXGI_ERROR_NOT_FOUND; ++n)
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{
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{
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IDXGIOutput_GetDesc(this->output, &outputDesc);
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IDXGIOutput_GetDesc(this->output, &outputDesc);
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if (optOutput)
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if (optOutput)
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@ -542,7 +542,7 @@ static bool dxgi_init(void)
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texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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texDesc.MiscFlags = 0;
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texDesc.MiscFlags = 0;
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for(int i = 0; i < this->maxTextures; ++i)
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for (int i = 0; i < this->maxTextures; ++i)
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{
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{
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status = ID3D11Device_CreateTexture2D(this->device, &texDesc, NULL, &this->texture[i].tex);
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status = ID3D11Device_CreateTexture2D(this->device, &texDesc, NULL, &this->texture[i].tex);
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if (FAILED(status))
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if (FAILED(status))
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@ -583,7 +583,7 @@ static bool dxgi_deinit(void)
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{
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{
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assert(this);
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assert(this);
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for(int i = 0; i < this->maxTextures; ++i)
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for (int i = 0; i < this->maxTextures; ++i)
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{
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{
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this->texture[i].state = TEXTURE_STATE_UNUSED;
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this->texture[i].state = TEXTURE_STATE_UNUSED;
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@ -764,7 +764,7 @@ static CaptureResult dxgi_capture(void)
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uint32_t bufferSize;
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uint32_t bufferSize;
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if (frameInfo.PointerShapeBufferSize > 0)
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if (frameInfo.PointerShapeBufferSize > 0)
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{
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{
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if(!this->getPointerBufferFn(&pointerShape, &bufferSize))
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if (!this->getPointerBufferFn(&pointerShape, &bufferSize))
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DEBUG_WARN("Failed to obtain a buffer for the pointer shape");
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DEBUG_WARN("Failed to obtain a buffer for the pointer shape");
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else
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else
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copyPointer = true;
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copyPointer = true;
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@ -881,13 +881,13 @@ static CaptureResult dxgi_waitFrame(CaptureFrame * frame, const size_t maxFrameS
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assert(this->initialized);
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assert(this->initialized);
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// NOTE: the event may be signaled when there are no frames available
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// NOTE: the event may be signaled when there are no frames available
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if(atomic_load_explicit(&this->texReady, memory_order_acquire) == 0)
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if (atomic_load_explicit(&this->texReady, memory_order_acquire) == 0)
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{
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{
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if (!lgWaitEvent(this->frameEvent, 1000))
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if (!lgWaitEvent(this->frameEvent, 1000))
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return CAPTURE_RESULT_TIMEOUT;
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return CAPTURE_RESULT_TIMEOUT;
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// the count will still be zero if we are stopping
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// the count will still be zero if we are stopping
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if(atomic_load_explicit(&this->texReady, memory_order_acquire) == 0)
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if (atomic_load_explicit(&this->texReady, memory_order_acquire) == 0)
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return CAPTURE_RESULT_TIMEOUT;
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return CAPTURE_RESULT_TIMEOUT;
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}
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}
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