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[client] spice: initialize new surfaces to black
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@ -502,6 +502,18 @@ void egl_desktopSpiceConfigure(EGL_Desktop * desktop, int width, int height)
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void egl_desktopSpiceDrawFill(EGL_Desktop * desktop, int x, int y, int width,
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void egl_desktopSpiceDrawFill(EGL_Desktop * desktop, int x, int y, int width,
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int height, uint32_t color)
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int height, uint32_t color)
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{
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{
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/* this is a fairly hacky way to do this, but since it's only for the fallback
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* spice display it's not really an issue */
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uint32_t line[width];
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for(int x = 0; x < width; ++x)
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line[x] = color;
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for(; y < height; ++y)
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egl_textureUpdateRect(desktop->spiceTexture,
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x, y, width, 1, sizeof(line), (uint8_t *)line, false);
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atomic_store(&desktop->processFrame, true);
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}
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}
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void egl_desktopSpiceDrawBitmap(EGL_Desktop * desktop, int x, int y, int width,
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void egl_desktopSpiceDrawBitmap(EGL_Desktop * desktop, int x, int y, int width,
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@ -885,6 +885,7 @@ static void spice_surfaceCreate(unsigned int surfaceId, PSSurfaceFormat format,
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core_updatePositionInfo();
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core_updatePositionInfo();
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renderQueue_spiceConfigure(width, height);
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renderQueue_spiceConfigure(width, height);
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renderQueue_spiceDrawFill(0, 0, width, height, 0x0);
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}
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}
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static void spice_surfaceDestroy(unsigned int surfaceId)
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static void spice_surfaceDestroy(unsigned int surfaceId)
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