mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 14:03:40 +00:00
[client] egl: use proper atomics for pbo counting
This commit is contained in:
parent
21987cb423
commit
f96f0fecda
@ -27,6 +27,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include <stdatomic.h>
|
||||||
|
|
||||||
#include <SDL2/SDL_egl.h>
|
#include <SDL2/SDL_egl.h>
|
||||||
|
|
||||||
@ -51,7 +52,7 @@ struct EGL_Texture
|
|||||||
GLuint pbo[2];
|
GLuint pbo[2];
|
||||||
int pboRIndex;
|
int pboRIndex;
|
||||||
int pboWIndex;
|
int pboWIndex;
|
||||||
volatile int pboCount;
|
_Atomic(int) pboCount;
|
||||||
size_t pboBufferSize;
|
size_t pboBufferSize;
|
||||||
void * pboMap[2];
|
void * pboMap[2];
|
||||||
GLsync pboSync[2];
|
GLsync pboSync[2];
|
||||||
@ -258,7 +259,7 @@ bool egl_texture_update(EGL_Texture * texture, const uint8_t * buffer)
|
|||||||
{
|
{
|
||||||
/* NOTE: DO NOT use any gl commands here as streaming must be thread safe */
|
/* NOTE: DO NOT use any gl commands here as streaming must be thread safe */
|
||||||
|
|
||||||
if (texture->pboCount == 2)
|
if (atomic_load_explicit(&texture->pboCount, memory_order_acquire) == 2)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
/* update the GPU buffer */
|
/* update the GPU buffer */
|
||||||
@ -267,7 +268,8 @@ bool egl_texture_update(EGL_Texture * texture, const uint8_t * buffer)
|
|||||||
|
|
||||||
if (++texture->pboWIndex == 2)
|
if (++texture->pboWIndex == 2)
|
||||||
texture->pboWIndex = 0;
|
texture->pboWIndex = 0;
|
||||||
INTERLOCKED_INC(&texture->pboCount);
|
|
||||||
|
atomic_fetch_add_explicit(&texture->pboCount, 1, memory_order_release);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -290,7 +292,7 @@ bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer * fr
|
|||||||
if (!texture->streaming)
|
if (!texture->streaming)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (texture->pboCount == 2)
|
if (atomic_load_explicit(&texture->pboCount, memory_order_acquire) == 2)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
framebuffer_read(
|
framebuffer_read(
|
||||||
@ -307,8 +309,8 @@ bool egl_texture_update_from_frame(EGL_Texture * texture, const FrameBuffer * fr
|
|||||||
|
|
||||||
if (++texture->pboWIndex == 2)
|
if (++texture->pboWIndex == 2)
|
||||||
texture->pboWIndex = 0;
|
texture->pboWIndex = 0;
|
||||||
INTERLOCKED_INC(&texture->pboCount);
|
|
||||||
|
|
||||||
|
atomic_fetch_add_explicit(&texture->pboCount, 1, memory_order_release);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -317,12 +319,13 @@ enum EGL_TexStatus egl_texture_process(EGL_Texture * texture)
|
|||||||
if (!texture->streaming)
|
if (!texture->streaming)
|
||||||
return EGL_TEX_STATUS_OK;
|
return EGL_TEX_STATUS_OK;
|
||||||
|
|
||||||
if (texture->pboCount == 0)
|
int pboCount = atomic_load_explicit(&texture->pboCount, memory_order_acquire);
|
||||||
|
if (pboCount == 0)
|
||||||
return texture->ready ? EGL_TEX_STATUS_OK : EGL_TEX_STATUS_NOTREADY;
|
return texture->ready ? EGL_TEX_STATUS_OK : EGL_TEX_STATUS_NOTREADY;
|
||||||
|
|
||||||
/* process any buffers that have not yet been flushed */
|
/* process any buffers that have not yet been flushed */
|
||||||
int pos = texture->pboRIndex;
|
int pos = texture->pboRIndex;
|
||||||
for(int i = 0; i < texture->pboCount; ++i)
|
for(int i = 0; i < pboCount; ++i)
|
||||||
{
|
{
|
||||||
if (texture->pboSync[pos] == 0)
|
if (texture->pboSync[pos] == 0)
|
||||||
{
|
{
|
||||||
@ -356,6 +359,7 @@ enum EGL_TexStatus egl_texture_process(EGL_Texture * texture)
|
|||||||
/* delete the sync and bind the buffer */
|
/* delete the sync and bind the buffer */
|
||||||
glDeleteSync(texture->pboSync[pos]);
|
glDeleteSync(texture->pboSync[pos]);
|
||||||
texture->pboSync[pos] = 0;
|
texture->pboSync[pos] = 0;
|
||||||
|
|
||||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, texture->pbo[pos]);
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, texture->pbo[pos]);
|
||||||
|
|
||||||
/* update the textures */
|
/* update the textures */
|
||||||
@ -372,8 +376,8 @@ enum EGL_TexStatus egl_texture_process(EGL_Texture * texture)
|
|||||||
/* advance the read index */
|
/* advance the read index */
|
||||||
if (++texture->pboRIndex == 2)
|
if (++texture->pboRIndex == 2)
|
||||||
texture->pboRIndex = 0;
|
texture->pboRIndex = 0;
|
||||||
INTERLOCKED_DEC(&texture->pboCount);
|
|
||||||
|
|
||||||
|
atomic_fetch_sub_explicit(&texture->pboCount, 1, memory_order_release);
|
||||||
texture->ready = true;
|
texture->ready = true;
|
||||||
|
|
||||||
return EGL_TEX_STATUS_OK;
|
return EGL_TEX_STATUS_OK;
|
||||||
|
Loading…
Reference in New Issue
Block a user