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[client] audio: poll LGMP streams at 25 microseconds
Use the active polling floor as the maximum wait and advertised playback delivery reserve. Keep learned scheduling jitter adaptive.
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@@ -338,7 +338,7 @@ static bool fixtureInit(struct Fixture * fixture)
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fixture->ops = lgmpAudio_getOps();
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CHECK(fixture->ops);
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CHECK(fixture->ops->playbackFlags == 0);
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CHECK(fixture->ops->playbackArrivalReserveUs == 125);
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CHECK(fixture->ops->playbackArrivalReserveUs == 25);
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CHECK(fixture->ops->clockFeedbackAvailable);
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CHECK(!fixture->ops->clockFeedbackAvailable(fixture->audio));
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fixture->endpointGeneration = UINT64_C(0x100000001);
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