mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-09 00:31:31 +00:00
[idd] capture: replay only completed frames
Track the newest submitted and completed frame independently. Only retain or replay a frame after its copy callback succeeds. Keep the prior completed frame when a newer copy fails, and compare publication sequences so out-of-order callbacks cannot move backward.
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@@ -1187,7 +1187,8 @@ bool CIndirectDeviceContext::SetupLGMP(size_t alignSize)
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}
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m_maxFrameSize = maxFrameSize;
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m_publishedFrameIndex.store(-1, std::memory_order_release);
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m_submittedFrameIndex.store(-1, std::memory_order_release);
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m_readyFrameIndex.store(-1, std::memory_order_release);
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m_framePublishSequence = 0;
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memset(m_frameLastPublishSequence, 0,
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sizeof(m_frameLastPublishSequence));
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@@ -1241,7 +1242,8 @@ void CIndirectDeviceContext::DeInitLGMP()
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if (m_lgmp == nullptr)
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{
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m_frameScheduler.Reset();
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m_publishedFrameIndex.store(-1, std::memory_order_release);
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m_submittedFrameIndex.store(-1, std::memory_order_release);
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m_readyFrameIndex.store(-1, std::memory_order_release);
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m_framePublishSequence = 0;
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memset(m_frameLastPublishSequence, 0,
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sizeof(m_frameLastPublishSequence));
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@@ -1261,7 +1263,8 @@ void CIndirectDeviceContext::DeInitLGMP()
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m_frameScheduler.Reset();
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AcquireSRWLockExclusive(&m_framePublishLock);
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m_publishedFrameIndex.store(-1, std::memory_order_release);
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m_submittedFrameIndex.store(-1, std::memory_order_release);
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m_readyFrameIndex.store(-1, std::memory_order_release);
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m_framePublishSequence = 0;
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memset(m_frameLastPublishSequence, 0,
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sizeof(m_frameLastPublishSequence));
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@@ -1633,15 +1636,15 @@ bool CIndirectDeviceContext::HasMatchingOwnerDelivery(
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int CIndirectDeviceContext::FindAvailableFrameBuffer() const
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{
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const LONG publishedFrameIndex =
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m_publishedFrameIndex.load(std::memory_order_acquire);
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const LONG readyFrameIndex =
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m_readyFrameIndex.load(std::memory_order_acquire);
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int available = -1;
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uint64_t newestPublish = 0;
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for (unsigned frameIndex = 0;
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frameIndex < LGMP_Q_FRAME_BUFFER_LEN;
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++frameIndex)
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{
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if (static_cast<LONG>(frameIndex) == publishedFrameIndex ||
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if (static_cast<LONG>(frameIndex) == readyFrameIndex ||
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m_frameInFlight[frameIndex].load(std::memory_order_acquire) ||
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m_frameDelivery[frameIndex].ownerQueueMask ||
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m_frameDelivery[frameIndex].sharedPending ||
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@@ -1722,7 +1725,7 @@ bool CIndirectDeviceContext::GetSharedFrameTarget(uint64_t now,
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AcquireSRWLockShared(&m_framePublishLock);
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const LONG frameIndex =
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m_publishedFrameIndex.load(std::memory_order_acquire);
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m_readyFrameIndex.load(std::memory_order_acquire);
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if (frameIndex < 0 ||
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m_frameInFlight[frameIndex].load(std::memory_order_acquire) ||
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lgmpHostQueuePending(m_frameQueue) != 0)
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@@ -1752,7 +1755,7 @@ bool CIndirectDeviceContext::ReplaySharedFrame(uint64_t now, bool& retry)
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AcquireSRWLockExclusive(&m_framePublishLock);
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const LONG frameIndex =
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m_publishedFrameIndex.load(std::memory_order_acquire);
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m_readyFrameIndex.load(std::memory_order_acquire);
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if (frameIndex < 0 ||
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m_frameInFlight[frameIndex].load(std::memory_order_acquire) ||
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lgmpHostQueuePending(m_frameQueue) != 0)
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@@ -1992,7 +1995,7 @@ bool CIndirectDeviceContext::PublishFrameBuffer(unsigned frameIndex,
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if (published)
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{
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m_frameLastPublishSequence[frameIndex] = ++m_framePublishSequence;
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m_publishedFrameIndex.store(
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m_submittedFrameIndex.store(
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static_cast<LONG>(frameIndex), std::memory_order_release);
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}
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ReleaseSRWLockExclusive(&m_framePublishLock);
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@@ -2024,7 +2027,7 @@ bool CIndirectDeviceContext::RepublishFrameBuffer(
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}
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const LONG frameIndex =
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m_publishedFrameIndex.load(std::memory_order_acquire);
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m_readyFrameIndex.load(std::memory_order_acquire);
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if (frameIndex < 0 ||
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m_frameInFlight[frameIndex].load(std::memory_order_acquire))
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{
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@@ -2150,13 +2153,31 @@ void CIndirectDeviceContext::FailFrameBuffer(unsigned frameIndex)
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InterlockedExchange((volatile LONG *)&m_frame[frameIndex]->timingValid, 0);
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FinalizeFrameBuffer(frameIndex);
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CompleteFrameBuffer(frameIndex);
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CompleteFrameBuffer(frameIndex, false);
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}
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void CIndirectDeviceContext::CompleteFrameBuffer(unsigned frameIndex)
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void CIndirectDeviceContext::CompleteFrameBuffer(
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unsigned frameIndex, bool succeeded)
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{
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if (frameIndex < LGMP_Q_FRAME_BUFFER_LEN)
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m_frameInFlight[frameIndex].store(false, std::memory_order_release);
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if (frameIndex >= LGMP_Q_FRAME_BUFFER_LEN)
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return;
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AcquireSRWLockExclusive(&m_framePublishLock);
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if (succeeded)
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{
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// Completion callbacks may run out of order. Never replace a newer ready
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// frame with an older submission.
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const uint64_t sequence = m_frameLastPublishSequence[frameIndex];
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const LONG readyFrameIndex =
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m_readyFrameIndex.load(std::memory_order_acquire);
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if (sequence &&
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(readyFrameIndex < 0 ||
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sequence > m_frameLastPublishSequence[readyFrameIndex]))
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m_readyFrameIndex.store(
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static_cast<LONG>(frameIndex), std::memory_order_release);
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}
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m_frameInFlight[frameIndex].store(false, std::memory_order_release);
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ReleaseSRWLockExclusive(&m_framePublishLock);
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}
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void CIndirectDeviceContext::SetFrameTiming(unsigned frameIndex,
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@@ -110,7 +110,10 @@ private:
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size_t m_alignSize = 0;
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size_t m_frameMemoryOffset = 0;
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size_t m_maxFrameSize = 0;
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std::atomic<LONG> m_publishedFrameIndex = -1;
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// LGMP publication precedes copy completion, so only the ready index is safe
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// to retain and replay.
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std::atomic<LONG> m_submittedFrameIndex = -1;
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std::atomic<LONG> m_readyFrameIndex = -1;
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std::atomic<bool> m_frameInFlight[LGMP_Q_FRAME_BUFFER_LEN] = {};
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SRWLOCK m_framePublishLock = SRWLOCK_INIT;
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uint64_t m_framePublishSequence = 0;
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@@ -270,7 +273,7 @@ public:
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bool FrameBufferAvailable(const CFrameScheduler::Schedule& schedule);
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bool HasPublishedFrame() const
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{
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return m_publishedFrameIndex.load(std::memory_order_acquire) >= 0;
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return m_readyFrameIndex.load(std::memory_order_acquire) >= 0;
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}
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void ProcessFrameQueue();
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bool GetSharedFrameTarget(uint64_t now, uint64_t& target);
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@@ -283,7 +286,7 @@ public:
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const CFrameScheduler::Schedule& schedule, bool periodic);
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void AbortFrameBuffer(unsigned frameIndex);
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void FailFrameBuffer(unsigned frameIndex);
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void CompleteFrameBuffer(unsigned frameIndex);
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void CompleteFrameBuffer(unsigned frameIndex, bool succeeded);
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void SetFrameTiming(unsigned frameIndex, uint64_t captureTime,
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uint64_t postProcessTime, uint64_t copyTime, uint64_t readyTime);
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void WriteFrameBuffer(unsigned frameIndex, void* src, size_t offset, size_t len, bool setWritePos) const;
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@@ -744,7 +744,7 @@ void CSwapChainProcessor::CompletionFunction(
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sc->m_devContext->RecordFrameTiming(readyEnd - publishStart);
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sc->m_devContext->SetFrameTiming(fbRes->GetFrameIndex(),
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fbRes->GetCaptureTime(), postProcessTime, copyTime, readyTime);
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sc->m_devContext->CompleteFrameBuffer(fbRes->GetFrameIndex());
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sc->m_devContext->CompleteFrameBuffer(fbRes->GetFrameIndex(), true);
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sc->ReleaseCandidate(candidateIndex);
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}
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