mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-08-22 07:01:30 +00:00
[client] render: reduce software surface queue overhead
This commit is contained in:
@@ -1936,34 +1936,32 @@ static void swSurfaceDrawFill(LG_VideoSource source, int x, int y,
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int width, int height, uint32_t color)
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{
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LG_LOCK(g_state.videoSourceLock);
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if (!swSurfaceEventAdmitted(source))
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{
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LG_UNLOCK(g_state.videoSourceLock);
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return;
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}
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const bool admitted = swSurfaceEventAdmitted(source);
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const uint64_t generation = admitted ? atomic_load_explicit(
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&g_state.videoSource[source].generation, memory_order_acquire) : 0;
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LG_UNLOCK(g_state.videoSourceLock);
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if (!admitted)
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return;
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const uint64_t generation = atomic_load_explicit(
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&g_state.videoSource[source].generation, memory_order_acquire);
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renderQueue_sourceSwSurfaceDrawFill(renderQueueSource(source), generation,
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x, y, width, height, color);
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LG_UNLOCK(g_state.videoSourceLock);
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}
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static void swSurfaceDrawBitmap(LG_VideoSource source, bool topDown,
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int x, int y, int width, int height, int stride, const void * data)
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{
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LG_LOCK(g_state.videoSourceLock);
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if (!swSurfaceEventAdmitted(source))
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{
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LG_UNLOCK(g_state.videoSourceLock);
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return;
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}
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const bool admitted = swSurfaceEventAdmitted(source);
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const uint64_t generation = admitted ? atomic_load_explicit(
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&g_state.videoSource[source].generation, memory_order_acquire) : 0;
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LG_UNLOCK(g_state.videoSourceLock);
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if (!admitted)
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return;
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const uint64_t generation = atomic_load_explicit(
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&g_state.videoSource[source].generation, memory_order_acquire);
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renderQueue_sourceSwSurfaceDrawBitmap(renderQueueSource(source), generation,
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x, y, width, height, stride, data, topDown);
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LG_UNLOCK(g_state.videoSourceLock);
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}
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static void swSurfacePointer(LG_VideoSource source,
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@@ -22,13 +22,123 @@
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#include <stdatomic.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include "common/debug.h"
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#include "common/ll.h"
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#include "common/locking.h"
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#include "main.h"
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struct ll * l_renderQueue = NULL;
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typedef struct RenderCommand
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{
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struct RenderCommand * next;
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RenderQueueSource source;
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uint64_t generation;
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uint64_t transitionSerial;
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enum
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{
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SW_SURFACE_OP_CONFIGURE_TRANSITION,
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SW_SURFACE_OP_DRAW_FILL,
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SW_SURFACE_OP_DRAW_BITMAP,
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SURFACE_OP_FORMAT,
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CURSOR_OP_STATE,
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CURSOR_OP_IMAGE,
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CURSOR_OP_COLOR_TRANSFORM,
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CURSOR_OP_WHITE_LEVEL,
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SOURCE_OP_TRANSITION,
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}
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op;
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union
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{
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struct
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{
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int width, height;
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}
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swSurfaceConfigureTransition;
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struct
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{
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int x, y;
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int width, height;
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uint32_t color;
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}
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swSurfaceDrawFill;
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struct
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{
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int x , y;
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int width, height;
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int stride;
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uint8_t * data;
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bool topDown;
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}
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swSurfaceDrawBitmap;
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struct
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{
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LG_RendererFormat format;
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bool rendererSupportsNativeHDR;
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}
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surfaceFormat;
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struct
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{
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bool visible;
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int x;
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int y;
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int hx;
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int hy;
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}
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cursorState;
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struct
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{
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LG_RendererCursor type;
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int width;
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int height;
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int pitch;
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uint8_t * data;
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}
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cursorImage;
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struct
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{
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LGColorTransform * data;
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}
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cursorColorTransform;
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struct
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{
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uint32_t value;
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}
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cursorWhiteLevel;
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struct
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{
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bool swSurface;
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}
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sourceTransition;
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};
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}
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RenderCommand;
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typedef enum RenderQueueInvalidate
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{
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RENDER_QUEUE_INVALIDATE_NONE,
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RENDER_QUEUE_INVALIDATE_PARTIAL,
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RENDER_QUEUE_INVALIDATE_FULL,
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}
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RenderQueueInvalidate;
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static RenderCommand * l_renderQueueHead;
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static RenderCommand * l_renderQueueTail;
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static LG_Lock l_renderQueueLock;
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static bool l_renderQueueInitialized;
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static RenderQueueInvalidate l_renderQueueInvalidate;
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static bool l_showSwSurface;
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static bool l_surfaceFormatValid;
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static bool l_rendererSupportsNativeHDR;
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@@ -136,10 +246,6 @@ static void freeCommand(RenderCommand * cmd)
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{
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switch (cmd->op)
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{
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case SW_SURFACE_OP_DRAW_BITMAP:
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free(cmd->swSurfaceDrawBitmap.data);
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break;
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case CURSOR_OP_IMAGE:
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free(cmd->cursorImage.data);
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break;
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@@ -155,6 +261,51 @@ static void freeCommand(RenderCommand * cmd)
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free(cmd);
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}
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static bool queueCommand(RenderCommand * cmd,
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RenderQueueInvalidate invalidate)
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{
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bool wake = false;
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cmd->next = NULL;
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LG_LOCK(l_renderQueueLock);
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if (l_renderQueueTail)
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l_renderQueueTail->next = cmd;
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else
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l_renderQueueHead = cmd;
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l_renderQueueTail = cmd;
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if (invalidate > l_renderQueueInvalidate)
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{
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l_renderQueueInvalidate = invalidate;
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wake = true;
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}
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LG_UNLOCK(l_renderQueueLock);
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return wake;
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}
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static void wakeQueue(RenderQueueInvalidate invalidate, bool wake)
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{
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if (wake)
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app_invalidateWindow(invalidate == RENDER_QUEUE_INVALIDATE_FULL);
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}
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static void enqueueCommand(RenderCommand * cmd,
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RenderQueueInvalidate invalidate)
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{
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wakeQueue(invalidate, queueCommand(cmd, invalidate));
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}
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static RenderCommand * detachCommands(void)
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{
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LG_LOCK(l_renderQueueLock);
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RenderCommand * head = l_renderQueueHead;
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l_renderQueueHead = NULL;
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l_renderQueueTail = NULL;
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l_renderQueueInvalidate = RENDER_QUEUE_INVALIDATE_NONE;
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LG_UNLOCK(l_renderQueueLock);
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return head;
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}
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static void setCommandSource(RenderCommand * cmd, RenderQueueSource source,
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uint64_t generation)
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{
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@@ -231,7 +382,9 @@ static void updateSurfaceFormat(void)
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void renderQueue_init(void)
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{
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l_renderQueue = ll_new();
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l_renderQueueHead = NULL;
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l_renderQueueTail = NULL;
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l_renderQueueInvalidate = RENDER_QUEUE_INVALIDATE_NONE;
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l_showSwSurface = false;
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l_surfaceFormatValid = false;
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l_rendererSupportsNativeHDR = false;
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@@ -249,13 +402,15 @@ void renderQueue_init(void)
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for (int i = 0; i < RENDER_QUEUE_SOURCE_COUNT; ++i)
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atomic_store_explicit(&l_sourceGeneration[i], 0, memory_order_relaxed);
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atomic_store_explicit(&l_transitionSerial, 0, memory_order_relaxed);
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LG_LOCK_INIT(l_renderQueueLock);
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LG_LOCK_INIT(l_sourceLock);
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LG_LOCK_INIT(l_transitionLock);
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l_renderQueueInitialized = true;
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}
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void renderQueue_free(void)
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{
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if (!l_renderQueue)
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if (!l_renderQueueInitialized)
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return;
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renderQueue_clear();
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@@ -266,17 +421,21 @@ void renderQueue_free(void)
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l_cursor[i].data = NULL;
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}
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ll_free(l_renderQueue);
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l_renderQueue = NULL;
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l_renderQueueInitialized = false;
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LG_LOCK_FREE(l_renderQueueLock);
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LG_LOCK_FREE(l_sourceLock);
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LG_LOCK_FREE(l_transitionLock);
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}
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void renderQueue_clear(void)
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{
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RenderCommand * cmd;
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while(ll_shift(l_renderQueue, (void **)&cmd))
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RenderCommand * cmd = detachCommands();
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while(cmd)
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{
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RenderCommand * next = cmd->next;
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freeCommand(cmd);
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cmd = next;
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}
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}
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void renderQueue_setSourceFns(RenderQueueSourcePrepareFn prepare,
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@@ -354,19 +513,13 @@ static uint64_t enqueueTransition(RenderCommand * cmd,
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const uint64_t serial = atomic_load_explicit(
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&l_transitionSerial, memory_order_relaxed) + 1;
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cmd->transitionSerial = serial;
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if (!ll_push(l_renderQueue, cmd))
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{
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LG_UNLOCK(l_transitionLock);
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free(cmd);
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return 0;
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}
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const bool wake = queueCommand(cmd, RENDER_QUEUE_INVALIDATE_FULL);
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atomic_store_explicit(
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&l_transitionSerial, serial, memory_order_release);
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if (publishedSerial)
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atomic_store_explicit(publishedSerial, serial, memory_order_release);
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LG_UNLOCK(l_transitionLock);
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app_invalidateWindow(true);
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wakeQueue(RENDER_QUEUE_INVALIDATE_FULL, wake);
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return serial;
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}
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@@ -431,13 +584,7 @@ void renderQueue_sourceSwSurfaceDrawFill(RenderQueueSource source,
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cmd->swSurfaceDrawFill.width = width;
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cmd->swSurfaceDrawFill.height = height;
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cmd->swSurfaceDrawFill.color = color;
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if (!ll_push(l_renderQueue, cmd))
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{
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free(cmd);
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return;
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}
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app_invalidateWindow(true);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_PARTIAL);
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}
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void renderQueue_sourceSwSurfaceDrawBitmap(RenderQueueSource source,
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@@ -462,32 +609,37 @@ void renderQueue_sourceSwSurfaceDrawBitmap(RenderQueueSource source,
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return;
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}
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if ((size_t)height > SIZE_MAX / (size_t)stride)
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if (width > stride / 4)
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{
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DEBUG_ERROR("Software surface bitmap stride is too small: "
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"width: %d, stride: %d", width, stride);
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return;
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}
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const size_t rowSize = (size_t)width * 4;
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if ((size_t)height > (SIZE_MAX - sizeof(RenderCommand)) / rowSize)
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{
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DEBUG_ERROR("Software surface bitmap size overflows: "
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"height: %d, stride: %d",
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height, stride);
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"width: %d, height: %d", width, height);
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return;
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}
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const size_t size = (size_t)height * (size_t)stride;
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RenderCommand * cmd = malloc(sizeof(*cmd));
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const size_t size = (size_t)height * rowSize;
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RenderCommand * cmd = malloc(sizeof(*cmd) + size);
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if (!cmd)
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{
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DEBUG_ERROR("Failed to allocate software surface bitmap command");
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return;
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}
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uint8_t * copy = malloc(size);
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if (!copy)
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{
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DEBUG_ERROR("Failed to allocate %zu bytes for software surface bitmap",
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size);
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free(cmd);
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return;
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}
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memcpy(copy, data, size);
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uint8_t * copy = (uint8_t *)(cmd + 1);
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if ((size_t)stride == rowSize)
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memcpy(copy, data, size);
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else
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for(int row = 0; row < height; ++row)
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memcpy(copy + (size_t)row * rowSize,
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(const uint8_t *)data + (size_t)row * stride, rowSize);
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setCommandSource(cmd, source, generation);
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cmd->op = SW_SURFACE_OP_DRAW_BITMAP;
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@@ -495,17 +647,10 @@ void renderQueue_sourceSwSurfaceDrawBitmap(RenderQueueSource source,
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cmd->swSurfaceDrawBitmap.y = y;
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cmd->swSurfaceDrawBitmap.width = width;
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cmd->swSurfaceDrawBitmap.height = height;
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cmd->swSurfaceDrawBitmap.stride = stride;
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cmd->swSurfaceDrawBitmap.stride = (int)rowSize;
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cmd->swSurfaceDrawBitmap.data = copy;
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cmd->swSurfaceDrawBitmap.topDown = topDown;
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if (!ll_push(l_renderQueue, cmd))
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{
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freeCommand(cmd);
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return;
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}
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app_invalidateWindow(true);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_PARTIAL);
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}
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void renderQueue_sourceSurfaceFormat(RenderQueueSource source,
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@@ -524,13 +669,7 @@ void renderQueue_sourceSurfaceFormat(RenderQueueSource source,
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cmd->surfaceFormat.format = format;
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cmd->surfaceFormat.rendererSupportsNativeHDR =
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rendererSupportsNativeHDR;
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if (!ll_push(l_renderQueue, cmd))
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{
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free(cmd);
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return;
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}
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app_invalidateWindow(true);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_FULL);
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}
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void renderQueue_sourceCursorState(RenderQueueSource source,
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@@ -550,8 +689,7 @@ void renderQueue_sourceCursorState(RenderQueueSource source,
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cmd->cursorState.y = y;
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cmd->cursorState.hx = hx;
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cmd->cursorState.hy = hy;
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if (!ll_push(l_renderQueue, cmd))
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free(cmd);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_NONE);
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}
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void renderQueue_sourceCursorImage(RenderQueueSource source,
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@@ -572,8 +710,10 @@ void renderQueue_sourceCursorImage(RenderQueueSource source,
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cmd->cursorImage.height = height;
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cmd->cursorImage.pitch = pitch;
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cmd->cursorImage.data = NULL;
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if (!copyCursorImage(cmd, data) || !ll_push(l_renderQueue, cmd))
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if (!copyCursorImage(cmd, data))
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freeCommand(cmd);
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else
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_NONE);
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}
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void renderQueue_sourceCursorColorTransform(RenderQueueSource source,
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@@ -597,8 +737,7 @@ void renderQueue_sourceCursorColorTransform(RenderQueueSource source,
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setCommandSource(cmd, source, generation);
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cmd->op = CURSOR_OP_COLOR_TRANSFORM;
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cmd->cursorColorTransform.data = copy;
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if (!ll_push(l_renderQueue, cmd))
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freeCommand(cmd);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_NONE);
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}
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void renderQueue_sourceCursorWhiteLevel(RenderQueueSource source,
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@@ -614,8 +753,7 @@ void renderQueue_sourceCursorWhiteLevel(RenderQueueSource source,
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setCommandSource(cmd, source, generation);
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cmd->op = CURSOR_OP_WHITE_LEVEL;
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cmd->cursorWhiteLevel.value = sdrWhiteLevel;
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if (!ll_push(l_renderQueue, cmd))
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free(cmd);
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enqueueCommand(cmd, RENDER_QUEUE_INVALIDATE_NONE);
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}
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static void applyCursor(RenderQueueSource source, uint64_t generation)
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@@ -692,9 +830,10 @@ static bool prepareSourceTransition(const RenderCommand * cmd)
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void renderQueue_process(void)
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{
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RenderCommand * cmd;
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while(ll_shift(l_renderQueue, (void **)&cmd))
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RenderCommand * cmd = detachCommands();
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while(cmd)
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{
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RenderCommand * next = cmd->next;
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const bool transition = transitionCommand(cmd);
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if (transition)
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LG_LOCK(l_transitionLock);
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@@ -706,6 +845,7 @@ void renderQueue_process(void)
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if (transition)
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LG_UNLOCK(l_transitionLock);
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freeCommand(cmd);
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cmd = next;
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continue;
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}
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@@ -736,8 +876,6 @@ void renderQueue_process(void)
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cmd->swSurfaceDrawBitmap.width , cmd->swSurfaceDrawBitmap.height,
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cmd->swSurfaceDrawBitmap.stride, cmd->swSurfaceDrawBitmap.data,
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cmd->swSurfaceDrawBitmap.topDown);
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free(cmd->swSurfaceDrawBitmap.data);
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cmd->swSurfaceDrawBitmap.data = NULL;
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break;
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case SURFACE_OP_FORMAT:
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@@ -851,6 +989,7 @@ void renderQueue_process(void)
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if (transition)
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LG_UNLOCK(l_transitionLock);
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freeCommand(cmd);
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cmd = next;
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}
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}
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@@ -18,7 +18,6 @@
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
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#include "common/ll.h"
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||||
#include "interface/renderer.h"
|
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||||
#include <stdatomic.h>
|
||||
@@ -38,100 +37,6 @@ typedef void (*RenderQueueSourceAppliedFn)(void * opaque,
|
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typedef bool (*RenderQueueSourcePrepareFn)(void * opaque,
|
||||
RenderQueueSource source, uint64_t generation, uint64_t serial);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
RenderQueueSource source;
|
||||
uint64_t generation;
|
||||
uint64_t transitionSerial;
|
||||
|
||||
enum
|
||||
{
|
||||
SW_SURFACE_OP_CONFIGURE_TRANSITION,
|
||||
SW_SURFACE_OP_DRAW_FILL,
|
||||
SW_SURFACE_OP_DRAW_BITMAP,
|
||||
SURFACE_OP_FORMAT,
|
||||
CURSOR_OP_STATE,
|
||||
CURSOR_OP_IMAGE,
|
||||
CURSOR_OP_COLOR_TRANSFORM,
|
||||
CURSOR_OP_WHITE_LEVEL,
|
||||
SOURCE_OP_TRANSITION,
|
||||
}
|
||||
op;
|
||||
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
int width, height;
|
||||
}
|
||||
swSurfaceConfigureTransition;
|
||||
|
||||
struct
|
||||
{
|
||||
int x, y;
|
||||
int width, height;
|
||||
uint32_t color;
|
||||
}
|
||||
swSurfaceDrawFill;
|
||||
|
||||
struct
|
||||
{
|
||||
int x , y;
|
||||
int width, height;
|
||||
int stride;
|
||||
uint8_t * data;
|
||||
bool topDown;
|
||||
}
|
||||
swSurfaceDrawBitmap;
|
||||
|
||||
struct
|
||||
{
|
||||
LG_RendererFormat format;
|
||||
bool rendererSupportsNativeHDR;
|
||||
}
|
||||
surfaceFormat;
|
||||
|
||||
struct
|
||||
{
|
||||
bool visible;
|
||||
int x;
|
||||
int y;
|
||||
int hx;
|
||||
int hy;
|
||||
}
|
||||
cursorState;
|
||||
|
||||
struct
|
||||
{
|
||||
LG_RendererCursor type;
|
||||
int width;
|
||||
int height;
|
||||
int pitch;
|
||||
uint8_t * data;
|
||||
}
|
||||
cursorImage;
|
||||
|
||||
struct
|
||||
{
|
||||
LGColorTransform * data;
|
||||
}
|
||||
cursorColorTransform;
|
||||
|
||||
struct
|
||||
{
|
||||
uint32_t value;
|
||||
}
|
||||
cursorWhiteLevel;
|
||||
|
||||
struct
|
||||
{
|
||||
bool swSurface;
|
||||
}
|
||||
sourceTransition;
|
||||
};
|
||||
}
|
||||
RenderCommand;
|
||||
|
||||
void renderQueue_init(void);
|
||||
void renderQueue_free(void);
|
||||
void renderQueue_clear(void);
|
||||
|
||||
Reference in New Issue
Block a user