[client] input: abstract guest input backends

Introduce LG_InputOps and route keyboard and mouse input through the
active video transport when it provides an input backend.

Keep SPICE as the fallback and force it while the SPICE display is
active. Add atomic shared/exclusive locking for safe backend changes.
This commit is contained in:
Geoffrey McRae
2026-08-08 21:23:32 +10:00
parent 04fd31219c
commit f495e5b7ba
17 changed files with 711 additions and 105 deletions

View File

@@ -24,6 +24,7 @@
#include "util.h"
#include "kb.h"
#include "message.h"
#include "input.h"
#include "common/time.h"
#include "common/debug.h"
@@ -132,7 +133,7 @@ static bool moveExit(double ex, double ey)
bool core_inputEnabled(void)
{
return g_params.useSpiceInput && !g_state.ignoreInput &&
return lgInput_available() && !g_state.ignoreInput &&
((g_cursor.grab && g_params.captureInputOnly) || !g_params.captureInputOnly);
}
@@ -719,7 +720,7 @@ void core_handleMouseGrabbed(double ex, double ey)
if (x == 0 && y == 0)
return;
if (!purespice_mouseMotion(x, y))
if (!lgInput_mouseMotion(x, y))
DEBUG_ERROR("failed to send mouse motion message");
}
@@ -737,9 +738,9 @@ void core_handleMouseNormal(double ex, double ey)
// wiggle the mouse when the guest has not provided any information, we need
// to do this because windows doesn't enable a cursor at all until it has
// been moved for the first time.
if (!purespice_mouseMotion(1, 1))
if (!lgInput_mouseMotion(1, 1))
DEBUG_ERROR("failed to send mouse motion message");
if (!purespice_mouseMotion(-1, -1))
if (!lgInput_mouseMotion(-1, -1))
DEBUG_ERROR("failed to send mouse motion message");
}
return;
@@ -985,7 +986,7 @@ fallback:
x, y, g_cursor.guest.x, g_cursor.guest.y, didExit, testExit,
g_cursor.warpState);
if (!purespice_mouseMotion(x, y))
if (!lgInput_mouseMotion(x, y))
DEBUG_ERROR("failed to send mouse motion message");
}