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https://github.com/gnif/LookingGlass.git
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[client] input: abstract guest input backends
Introduce LG_InputOps and route keyboard and mouse input through the active video transport when it provides an input backend. Keep SPICE as the fallback and force it while the SPICE display is active. Add atomic shared/exclusive locking for safe backend changes.
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@@ -26,6 +26,7 @@
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#include "clipboard.h"
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#include "render_queue.h"
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#include "evdev.h"
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#include "input.h"
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#include "kb.h"
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@@ -236,9 +237,7 @@ void app_handleFocusEvent(bool focused)
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core_setCursorInView(false);
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if (g_params.releaseKeysOnFocusLoss)
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for (int key = 0; key < KEY_MAX; key++)
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if (atomic_load_explicit(&g_state.keyDown[key], memory_order_relaxed))
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app_handleKeyReleaseInternal(key);
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lgInput_releaseKeys();
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g_state.escapeActive = false;
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@@ -472,7 +471,7 @@ void app_handleButtonPress(int button)
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if (!core_inputEnabled() || !g_cursor.inView || !g_cursor.viewReq)
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return;
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if (!purespice_mousePress(button))
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if (!lgInput_mousePress(button))
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DEBUG_ERROR("app_handleButtonPress: failed to send message");
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}
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@@ -495,7 +494,7 @@ void app_handleButtonRelease(int button)
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if (!core_inputEnabled())
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return;
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if (!purespice_mouseRelease(button))
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if (!lgInput_mouseRelease(button))
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DEBUG_ERROR("app_handleButtonRelease: failed to send message");
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}
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@@ -551,20 +550,8 @@ void app_handleKeyPressInternal(int sc)
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if (g_params.ignoreWindowsKeys && (sc == KEY_LEFTMETA || sc == KEY_RIGHTMETA))
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return;
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if (!atomic_load_explicit(&g_state.keyDown[sc], memory_order_relaxed))
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{
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uint32_t ps2 = linux_to_ps2[sc];
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if (!ps2)
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return;
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if (purespice_keyDown(ps2))
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atomic_store_explicit(&g_state.keyDown[sc], true, memory_order_relaxed);
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else
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{
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DEBUG_ERROR("app_handleKeyPress: failed to send message");
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return;
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}
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}
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if (!lgInput_keyDown(sc))
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DEBUG_ERROR("app_handleKeyPress: failed to send message");
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}
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void app_handleKeyReleaseInternal(int sc)
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@@ -573,7 +560,7 @@ void app_handleKeyReleaseInternal(int sc)
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{
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if (g_state.escapeAction == -1)
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{
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if (!g_state.escapeHelp && g_params.useSpiceInput &&
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if (!g_state.escapeHelp && lgInput_available() &&
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!app_isOverlayMode())
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core_setGrab(!g_cursor.grab);
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}
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@@ -592,24 +579,11 @@ void app_handleKeyReleaseInternal(int sc)
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if (!core_inputEnabled())
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return;
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// avoid sending key up events when we didn't send a down
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if (!atomic_load_explicit(&g_state.keyDown[sc], memory_order_relaxed))
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return;
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if (g_params.ignoreWindowsKeys && (sc == KEY_LEFTMETA || sc == KEY_RIGHTMETA))
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return;
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uint32_t ps2 = linux_to_ps2[sc];
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if (!ps2)
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return;
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if (purespice_keyUp(ps2))
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atomic_store_explicit(&g_state.keyDown[sc], false, memory_order_relaxed);
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else
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{
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if (!lgInput_keyUp(sc))
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DEBUG_ERROR("app_handleKeyRelease: failed to send message");
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return;
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}
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}
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void app_handleKeyPress(int sc)
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@@ -643,12 +617,7 @@ void app_handleKeyboardLEDs(bool numLock, bool capsLock, bool scrollLock)
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if (!core_inputEnabled())
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return;
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uint32_t modifiers =
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(scrollLock ? 1 /* SPICE_SCROLL_LOCK_MODIFIER */ : 0) |
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(numLock ? 2 /* SPICE_NUM_LOCK_MODIFIER */ : 0) |
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(capsLock ? 4 /* SPICE_CAPS_LOCK_MODIFIER */ : 0);
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if (!purespice_keyModifiers(modifiers))
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if (!lgInput_keyboardLEDs(numLock, capsLock, scrollLock))
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DEBUG_ERROR("app_handleKeyboardLEDs: failed to send message");
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}
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@@ -716,7 +685,7 @@ void app_handleMouseBasic(void)
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g_cursor.projected.x += x;
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g_cursor.projected.y += y;
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if (!purespice_mouseMotion(x, y))
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if (!lgInput_mouseMotion(x, y))
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DEBUG_ERROR("failed to send mouse motion message");
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}
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@@ -1395,6 +1364,7 @@ bool app_useSpiceDisplay(bool enable)
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active = enable;
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atomic_store_explicit(&g_state.spiceDisplayActive, active,
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memory_order_release);
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lgInput_useTransport(!active);
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overlayStatus_set(LG_USER_STATUS_SPICE, enable);
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done:
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