mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
[client] egl: support rendering cursors in spice display mode
This commit is contained in:
parent
ce342029d8
commit
f14d135266
@ -119,6 +119,7 @@ struct Inst
|
||||
GraphHandle importGraph;
|
||||
|
||||
bool showSpice;
|
||||
int spiceWidth, spiceHeight;
|
||||
};
|
||||
|
||||
static struct Option egl_options[] =
|
||||
@ -324,6 +325,17 @@ static void egl_onRestart(LG_Renderer * renderer)
|
||||
|
||||
static void egl_calc_mouse_size(struct Inst * this)
|
||||
{
|
||||
if (this->showSpice)
|
||||
{
|
||||
this->mouseScaleX = 2.0f / this->spiceWidth;
|
||||
this->mouseScaleY = 2.0f / this->spiceHeight;
|
||||
egl_cursorSetSize(this->cursor,
|
||||
(this->mouseWidth * (1.0f / this->spiceWidth )) * this->scaleX,
|
||||
(this->mouseHeight * (1.0f / this->spiceHeight)) * this->scaleY
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this->formatValid)
|
||||
return;
|
||||
|
||||
@ -373,6 +385,19 @@ static void egl_calc_mouse_size(struct Inst * this)
|
||||
|
||||
static void egl_calc_mouse_state(struct Inst * this)
|
||||
{
|
||||
if (this->showSpice)
|
||||
{
|
||||
egl_cursorSetState(
|
||||
this->cursor,
|
||||
this->cursorVisible,
|
||||
(((float)this->cursorX * this->mouseScaleX) - 1.0f) * this->scaleX,
|
||||
(((float)this->cursorY * this->mouseScaleY) - 1.0f) * this->scaleY,
|
||||
((float)this->cursorHX * this->mouseScaleX) * this->scaleX,
|
||||
((float)this->cursorHY * this->mouseScaleY) * this->scaleY
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this->formatValid)
|
||||
return;
|
||||
|
||||
@ -1080,7 +1105,6 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
|
||||
this->scaleX , this->scaleY ,
|
||||
this->scaleType , rotate, renderAll ? NULL : accumulated))
|
||||
{
|
||||
if (!this->showSpice)
|
||||
cursorState = egl_cursorRender(this->cursor,
|
||||
(this->format.rotate + rotate) % LG_ROTATE_MAX,
|
||||
this->width, this->height);
|
||||
@ -1194,6 +1218,8 @@ static void egl_freeTexture(LG_Renderer * renderer, void * texture)
|
||||
static void egl_spiceConfigure(LG_Renderer * renderer, int width, int height)
|
||||
{
|
||||
struct Inst * this = UPCAST(struct Inst, renderer);
|
||||
this->spiceWidth = width;
|
||||
this->spiceHeight = height;
|
||||
egl_desktopSpiceConfigure(this->desktop, width, height);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user