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[client] egl: cleanup texture filtering/post-processing
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@@ -86,7 +86,11 @@ add_library(renderer_EGL STATIC
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draw.c
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splash.c
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damage.c
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framebuffer.c
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postprocess.c
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ffx.c
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filter_ffx_cas.c
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filter_ffx_fsr1.c
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${EGL_SHADER_OBJS}
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"${CMAKE_CURRENT_BINARY_DIR}/shader/desktop_rgb.def.h"
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${PROJECT_TOP}/repos/cimgui/imgui/backends/imgui_impl_opengl3.cpp
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