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[client] egl: fix dmabuf support
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@ -576,7 +576,8 @@ enum EGL_TexStatus egl_texture_bind(EGL_Texture * texture)
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sd = atomic_fetch_add_explicit(&texture->state.d, 1,
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memory_order_release) + 1;
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tex = texture->tex[sd % BUFFER_COUNT];
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if (!texture->dma)
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tex = texture->tex[sd % BUFFER_COUNT];
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}
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glActiveTexture(GL_TEXTURE0);
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