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[client] ci: fix clang build
Our code to generate object files from shaders with the linker seems to depend on GNU ld. More accurately, it works with lld, but we must specify the correct object format via -m, which is very difficult to detect in a satisfactory manner. Therefore we simply force use of GNU ld.
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.github/workflows/build.yml
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6
.github/workflows/build.yml
vendored
@ -33,7 +33,11 @@ jobs:
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run: |
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run: |
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mkdir client/build
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mkdir client/build
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cd client/build
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cd client/build
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -DENABLE_SDL=ON ..
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cmake \
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} \
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-DCMAKE_LINKER:FILEPATH=/usr/bin/ld \
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-DENABLE_SDL=ON \
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..
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- name: Build client
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- name: Build client
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run: |
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run: |
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cd client/build
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cd client/build
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