[client] removed useless input debugging

This commit is contained in:
Geoffrey McRae 2017-10-31 17:04:01 +11:00
parent 6e7b65023b
commit eb4bcc8814

View File

@ -49,11 +49,6 @@ struct KVMGFXState
SDL_sem * cpySem; SDL_sem * cpySem;
SDL_Thread * cpyThreads[COPY_THREADS]; SDL_Thread * cpyThreads[COPY_THREADS];
CopyJob cpyJobs [COPY_THREADS]; CopyJob cpyJobs [COPY_THREADS];
#ifdef DEBUG_INPUT_STATE
uint8_t kb[(SDL_NUM_SCANCODES / sizeof(uint8_t))+1];
bool mouse[10];
#endif
}; };
struct KVMGFXState state; struct KVMGFXState state;
@ -449,23 +444,6 @@ int eventThread(void * arg)
mouseY = state.shm->mouseY; mouseY = state.shm->mouseY;
SDL_WarpMouseInWindow(state.window, mouseX, mouseY); SDL_WarpMouseInWindow(state.window, mouseX, mouseY);
} }
#ifdef DEBUG_INPUT_STATE
DEBUG_INFO("mouse state:");
for (unsigned int i = 0; i < sizeof(state.mouse) / sizeof(bool); ++i)
{
if (state.mouse[i])
DEBUG_INFO("0x%02x", i);
}
DEBUG_INFO("keyboard state:");
for (unsigned int i = 0; i < SDL_NUM_SCANCODES; ++i)
{
unsigned int block = i / 8;
if (state.kb[block] & (1 << (i - block * 8)))
DEBUG_INFO("0x%02x", i);
}
#endif
break; break;
} }
@ -473,11 +451,6 @@ int eventThread(void * arg)
if (scancode == 0) if (scancode == 0)
break; break;
#ifdef DEBUG_INPUT_STATE
uint16_t block = scancode / 8;
state.kb[block] |= 1 << (scancode - block * 8);
#endif
spice_key_down(scancode); spice_key_down(scancode);
break; break;
} }
@ -493,11 +466,6 @@ int eventThread(void * arg)
if (scancode == 0) if (scancode == 0)
break; break;
#ifdef DEBUG_INPUT_STATE
uint16_t block = scancode / 8;
state.kb[block] &= ~(1 << (scancode - block * 8));
#endif
spice_key_up(scancode); spice_key_up(scancode);
break; break;
} }
@ -536,9 +504,6 @@ int eventThread(void * arg)
} }
case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEBUTTONDOWN:
#ifdef DEBUG_INPUT_STATE
state.mouse[event.button.button] = true;
#endif
if ( if (
!spice_mouse_position(event.button.x, event.button.y) || !spice_mouse_position(event.button.x, event.button.y) ||
!spice_mouse_press(event.button.button) !spice_mouse_press(event.button.button)
@ -553,9 +518,6 @@ int eventThread(void * arg)
break; break;
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
#ifdef DEBUG_INPUT_STATE
state.mouse[event.button.button] = false;
#endif
if ( if (
!spice_mouse_position(event.button.x, event.button.y) || !spice_mouse_position(event.button.x, event.button.y) ||
!spice_mouse_release(event.button.button) !spice_mouse_release(event.button.button)