mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-21 13:07:46 +00:00
[client/obs] update to support downscaled frames coming from the host
This commit is contained in:
parent
3134ec84de
commit
eae559b4c9
@ -66,9 +66,11 @@ LG_RendererRotate;
|
||||
|
||||
typedef struct LG_RendererFormat
|
||||
{
|
||||
FrameType type; // frame type
|
||||
unsigned int width; // image width
|
||||
unsigned int height; // image height
|
||||
FrameType type; // frame type
|
||||
unsigned int screenWidth; // actual width of the host
|
||||
unsigned int screenHeight; // actual height of the host
|
||||
unsigned int frameWidth; // width of frame transmitted
|
||||
unsigned int frameHeight; // height of frame transmitted
|
||||
unsigned int stride; // scanline width (zero if compresed)
|
||||
unsigned int pitch; // scanline bytes (or compressed size)
|
||||
unsigned int bpp; // bits per pixel (zero if compressed)
|
||||
|
@ -280,14 +280,14 @@ bool egl_desktopSetup(EGL_Desktop * desktop, const LG_RendererFormat format)
|
||||
return false;
|
||||
}
|
||||
|
||||
desktop->width = format.width;
|
||||
desktop->height = format.height;
|
||||
desktop->width = format.frameWidth;
|
||||
desktop->height = format.frameHeight;
|
||||
|
||||
if (!egl_textureSetup(
|
||||
desktop->texture,
|
||||
pixFmt,
|
||||
format.width,
|
||||
format.height,
|
||||
format.frameWidth,
|
||||
format.frameHeight,
|
||||
format.pitch
|
||||
))
|
||||
{
|
||||
|
@ -340,18 +340,18 @@ static void egl_calc_mouse_size(struct Inst * this)
|
||||
{
|
||||
case LG_ROTATE_0:
|
||||
case LG_ROTATE_180:
|
||||
this->mouseScaleX = 2.0f / this->format.width;
|
||||
this->mouseScaleY = 2.0f / this->format.height;
|
||||
w = this->format.width;
|
||||
h = this->format.height;
|
||||
this->mouseScaleX = 2.0f / this->format.screenWidth;
|
||||
this->mouseScaleY = 2.0f / this->format.screenHeight;
|
||||
w = this->format.screenWidth;
|
||||
h = this->format.screenHeight;
|
||||
break;
|
||||
|
||||
case LG_ROTATE_90:
|
||||
case LG_ROTATE_270:
|
||||
this->mouseScaleX = 2.0f / this->format.height;
|
||||
this->mouseScaleY = 2.0f / this->format.width;
|
||||
w = this->format.height;
|
||||
h = this->format.width;
|
||||
this->mouseScaleX = 2.0f / this->format.screenHeight;
|
||||
this->mouseScaleY = 2.0f / this->format.screenWidth;
|
||||
w = this->format.screenHeight;
|
||||
h = this->format.screenWidth;
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -419,14 +419,14 @@ static void egl_update_scale_type(struct Inst * this)
|
||||
{
|
||||
case LG_ROTATE_0:
|
||||
case LG_ROTATE_180:
|
||||
width = this->format.width;
|
||||
height = this->format.height;
|
||||
width = this->format.frameWidth;
|
||||
height = this->format.frameHeight;
|
||||
break;
|
||||
|
||||
case LG_ROTATE_90:
|
||||
case LG_ROTATE_270:
|
||||
width = this->format.height;
|
||||
height = this->format.width;
|
||||
width = this->format.frameHeight;
|
||||
height = this->format.frameWidth;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -482,8 +482,10 @@ static void egl_onResize(LG_Renderer * renderer, const int width, const int heig
|
||||
{
|
||||
float scale = max(1.0f,
|
||||
this->formatValid ?
|
||||
max((float)this->format.width / this->width, (float)this->format.height / this->height)
|
||||
: 1.0f);
|
||||
max(
|
||||
(float)this->format.screenWidth / this->width,
|
||||
(float)this->format.screenHeight / this->height)
|
||||
: 1.0f);
|
||||
egl_cursorSetScale(this->cursor, scale);
|
||||
}
|
||||
|
||||
@ -561,12 +563,12 @@ static bool egl_onFrameFormat(LG_Renderer * renderer, const LG_RendererFormat fo
|
||||
|
||||
if (this->scalePointer)
|
||||
{
|
||||
float scale = max(1.0f, (float)format.width / this->width);
|
||||
float scale = max(1.0f, (float)format.screenWidth / this->width);
|
||||
egl_cursorSetScale(this->cursor, scale);
|
||||
}
|
||||
|
||||
egl_update_scale_type(this);
|
||||
egl_damageSetup(this->damage, format.width, format.height);
|
||||
egl_damageSetup(this->damage, format.frameWidth, format.frameHeight);
|
||||
|
||||
/* we need full screen damage when the format changes */
|
||||
INTERLOCKED_SECTION(this->desktopDamageLock, {
|
||||
@ -1043,8 +1045,8 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
|
||||
int y = rect->y > 0 ? rect->y - 1 : 0;
|
||||
accumulated->rects[accumulated->count++] = (struct FrameDamageRect) {
|
||||
.x = x, .y = y,
|
||||
.width = min(this->format.width - x, rect->width + 2),
|
||||
.height = min(this->format.height - y, rect->height + 2),
|
||||
.width = min(this->format.frameWidth - x, rect->width + 2),
|
||||
.height = min(this->format.frameHeight - y, rect->height + 2),
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -1057,7 +1059,8 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
|
||||
if (!renderAll)
|
||||
{
|
||||
double matrix[6];
|
||||
egl_screenToDesktopMatrix(matrix, this->format.width, this->format.height,
|
||||
egl_screenToDesktopMatrix(matrix,
|
||||
this->format.frameWidth, this->format.frameHeight,
|
||||
this->translateX, this->translateY, this->scaleX, this->scaleY, rotate,
|
||||
this->width, this->height);
|
||||
|
||||
@ -1076,7 +1079,7 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
|
||||
for (int j = 0; j < count; ++j)
|
||||
accumulated->count += egl_screenToDesktop(
|
||||
accumulated->rects + accumulated->count, matrix, damage + j,
|
||||
this->format.width, this->format.height
|
||||
this->format.frameWidth, this->format.frameHeight
|
||||
);
|
||||
}
|
||||
|
||||
@ -1184,7 +1187,8 @@ static bool egl_render(LG_Renderer * renderer, LG_RendererRotate rotate,
|
||||
else
|
||||
{
|
||||
double matrix[6];
|
||||
egl_desktopToScreenMatrix(matrix, this->format.width, this->format.height,
|
||||
egl_desktopToScreenMatrix(matrix,
|
||||
this->format.frameWidth, this->format.frameHeight,
|
||||
this->translateX, this->translateY, this->scaleX, this->scaleY, rotate,
|
||||
this->width, this->height);
|
||||
|
||||
|
@ -299,8 +299,8 @@ void opengl_onResize(LG_Renderer * renderer, const int width, const int height,
|
||||
{
|
||||
glTranslatef(this->destRect.x, this->destRect.y, 0.0f);
|
||||
glScalef(
|
||||
(float)this->destRect.w / (float)this->format.width,
|
||||
(float)this->destRect.h / (float)this->format.height,
|
||||
(float)this->destRect.w / (float)this->format.frameWidth,
|
||||
(float)this->destRect.h / (float)this->format.frameHeight,
|
||||
1.0f
|
||||
);
|
||||
}
|
||||
@ -738,7 +738,7 @@ static enum ConfigStatus configure(struct Inst * this)
|
||||
}
|
||||
|
||||
// calculate the texture size in bytes
|
||||
this->texSize = this->format.height * this->format.pitch;
|
||||
this->texSize = this->format.frameHeight * this->format.pitch;
|
||||
this->texPos = 0;
|
||||
|
||||
g_gl_dynProcs.glGenBuffers(BUFFER_COUNT, this->vboID);
|
||||
@ -835,8 +835,8 @@ static enum ConfigStatus configure(struct Inst * this)
|
||||
GL_TEXTURE_2D,
|
||||
0,
|
||||
this->intFormat,
|
||||
this->format.width,
|
||||
this->format.height,
|
||||
this->format.frameWidth,
|
||||
this->format.frameHeight,
|
||||
0,
|
||||
this->vboFormat,
|
||||
this->dataFormat,
|
||||
@ -859,10 +859,11 @@ static enum ConfigStatus configure(struct Inst * this)
|
||||
glBindTexture(GL_TEXTURE_2D, this->frames[i]);
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
glBegin(GL_TRIANGLE_STRIP);
|
||||
glTexCoord2f(0.0f, 0.0f); glVertex2i(0 , 0 );
|
||||
glTexCoord2f(1.0f, 0.0f); glVertex2i(this->format.width, 0 );
|
||||
glTexCoord2f(0.0f, 1.0f); glVertex2i(0 , this->format.height);
|
||||
glTexCoord2f(1.0f, 1.0f); glVertex2i(this->format.width, this->format.height);
|
||||
glTexCoord2f(0.0f, 0.0f); glVertex2i(0, 0);
|
||||
glTexCoord2f(1.0f, 0.0f); glVertex2i(this->format.frameWidth, 0);
|
||||
glTexCoord2f(0.0f, 1.0f); glVertex2i(0, this->format.frameHeight);
|
||||
glTexCoord2f(1.0f, 1.0f);
|
||||
glVertex2i(this->format.frameWidth, this->format.frameHeight);
|
||||
glEnd();
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
glEndList();
|
||||
@ -1119,14 +1120,14 @@ static bool drawFrame(struct Inst * this)
|
||||
|
||||
const int bpp = this->format.bpp / 8;
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT , bpp);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, this->format.width);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, this->format.frameWidth);
|
||||
|
||||
this->texPos = 0;
|
||||
|
||||
framebuffer_read_fn(
|
||||
this->frame,
|
||||
this->format.height,
|
||||
this->format.width,
|
||||
this->format.frameHeight,
|
||||
this->format.frameWidth,
|
||||
bpp,
|
||||
this->format.pitch,
|
||||
opengl_bufferFn,
|
||||
@ -1141,8 +1142,8 @@ static bool drawFrame(struct Inst * this)
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
this->format.width ,
|
||||
this->format.height,
|
||||
this->format.frameWidth ,
|
||||
this->format.frameHeight,
|
||||
this->vboFormat,
|
||||
this->dataFormat,
|
||||
(void*)0
|
||||
@ -1150,7 +1151,8 @@ static bool drawFrame(struct Inst * this)
|
||||
if (check_gl_error("glTexSubImage2D"))
|
||||
{
|
||||
DEBUG_ERROR("texWIndex: %u, width: %u, height: %u, vboFormat: %x, texSize: %lu",
|
||||
this->texWIndex, this->format.width, this->format.height, this->vboFormat, this->texSize
|
||||
this->texWIndex, this->format.frameWidth, this->format.frameHeight,
|
||||
this->vboFormat, this->texSize
|
||||
);
|
||||
}
|
||||
|
||||
@ -1158,8 +1160,8 @@ static bool drawFrame(struct Inst * this)
|
||||
g_gl_dynProcs.glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
||||
|
||||
const bool mipmap = this->opt.mipmap && (
|
||||
(this->format.width > this->destRect.w) ||
|
||||
(this->format.height > this->destRect.h));
|
||||
(this->format.frameWidth > this->destRect.w) ||
|
||||
(this->format.frameHeight > this->destRect.h));
|
||||
|
||||
if (mipmap)
|
||||
{
|
||||
|
@ -611,16 +611,18 @@ int main_frameThread(void * unused)
|
||||
if (!g_state.formatValid || frame->formatVer != formatVer)
|
||||
{
|
||||
// setup the renderer format with the frame format details
|
||||
lgrFormat.type = frame->type;
|
||||
lgrFormat.width = frame->width;
|
||||
lgrFormat.height = frame->height;
|
||||
lgrFormat.stride = frame->stride;
|
||||
lgrFormat.pitch = frame->pitch;
|
||||
lgrFormat.type = frame->type;
|
||||
lgrFormat.screenWidth = frame->screenWidth;
|
||||
lgrFormat.screenHeight = frame->screenHeight;
|
||||
lgrFormat.frameWidth = frame->frameWidth;
|
||||
lgrFormat.frameHeight = frame->frameHeight;
|
||||
lgrFormat.stride = frame->stride;
|
||||
lgrFormat.pitch = frame->pitch;
|
||||
|
||||
if (frame->height != frame->realHeight)
|
||||
if (frame->flags && FRAME_FLAG_TRUNCATED)
|
||||
{
|
||||
const float needed =
|
||||
((frame->realHeight * frame->pitch * 2) / 1048576.0f) + 10.0f;
|
||||
((frame->screenHeight * frame->pitch * 2) / 1048576.0f) + 10.0f;
|
||||
const int size = (int)powf(2.0f, ceilf(logf(needed) / logf(2.0f)));
|
||||
|
||||
DEBUG_BREAK();
|
||||
@ -655,12 +657,12 @@ int main_frameThread(void * unused)
|
||||
case FRAME_TYPE_RGBA:
|
||||
case FRAME_TYPE_BGRA:
|
||||
case FRAME_TYPE_RGBA10:
|
||||
dataSize = lgrFormat.height * lgrFormat.pitch;
|
||||
dataSize = lgrFormat.frameHeight * lgrFormat.pitch;
|
||||
lgrFormat.bpp = 32;
|
||||
break;
|
||||
|
||||
case FRAME_TYPE_RGBA16F:
|
||||
dataSize = lgrFormat.height * lgrFormat.pitch;
|
||||
dataSize = lgrFormat.frameHeight * lgrFormat.pitch;
|
||||
lgrFormat.bpp = 64;
|
||||
break;
|
||||
|
||||
@ -682,7 +684,7 @@ int main_frameThread(void * unused)
|
||||
|
||||
DEBUG_INFO("Format: %s %ux%u stride:%u pitch:%u rotation:%d",
|
||||
FrameTypeStr[frame->type],
|
||||
frame->width, frame->height,
|
||||
frame->frameWidth, frame->frameHeight,
|
||||
frame->stride, frame->pitch,
|
||||
frame->rotation);
|
||||
|
||||
@ -696,11 +698,11 @@ int main_frameThread(void * unused)
|
||||
}
|
||||
LG_UNLOCK(g_state.lgrLock);
|
||||
|
||||
g_state.srcSize.x = lgrFormat.width;
|
||||
g_state.srcSize.y = lgrFormat.height;
|
||||
g_state.srcSize.x = lgrFormat.screenWidth;
|
||||
g_state.srcSize.y = lgrFormat.screenHeight;
|
||||
g_state.haveSrcSize = true;
|
||||
if (g_params.autoResize)
|
||||
g_state.ds->setWindowSize(lgrFormat.width, lgrFormat.height);
|
||||
g_state.ds->setWindowSize(lgrFormat.frameWidth, lgrFormat.frameHeight);
|
||||
|
||||
core_updatePositionInfo();
|
||||
}
|
||||
|
50
obs/lg.c
50
obs/lg.c
@ -72,7 +72,9 @@ typedef struct
|
||||
LGState state;
|
||||
char * shmFile;
|
||||
uint32_t formatVer;
|
||||
uint32_t width, height;
|
||||
uint32_t screenWidth, screenHeight;
|
||||
uint32_t frameWidth, frameHeight;
|
||||
struct vec2 screenScale;
|
||||
FrameType type;
|
||||
int bpp;
|
||||
struct IVSHMEM shmDev;
|
||||
@ -574,10 +576,15 @@ static void lgVideoTick(void * data, float seconds)
|
||||
KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
|
||||
if (!this->texture || this->formatVer != frame->formatVer)
|
||||
{
|
||||
this->formatVer = frame->formatVer;
|
||||
this->width = frame->width;
|
||||
this->height = frame->height;
|
||||
this->type = frame->type;
|
||||
this->formatVer = frame->formatVer;
|
||||
this->screenWidth = frame->screenWidth;
|
||||
this->screenHeight = frame->screenHeight;
|
||||
this->frameWidth = frame->frameWidth;
|
||||
this->frameHeight = frame->frameHeight;
|
||||
this->type = frame->type;
|
||||
|
||||
this->screenScale.x = this->screenWidth / this->frameWidth ;
|
||||
this->screenScale.y = this->screenHeight / this->frameHeight;
|
||||
|
||||
obs_enter_graphics();
|
||||
if (this->texture)
|
||||
@ -626,12 +633,14 @@ static void lgVideoTick(void * data, float seconds)
|
||||
#if LIBOBS_API_MAJOR_VER >= 27
|
||||
if (this->dmabuf)
|
||||
{
|
||||
int fd = dmabufGetFd(this, &msg, frame, frame->height * frame->pitch);
|
||||
int fd = dmabufGetFd(this, &msg, frame, frame->frameHeight * frame->pitch);
|
||||
|
||||
if (fd < 0)
|
||||
goto dmabuf_fail;
|
||||
|
||||
this->texture = gs_texture_create_from_dmabuf(frame->width, frame->height,
|
||||
this->texture = gs_texture_create_from_dmabuf(
|
||||
frame->frameWidth,
|
||||
frame->frameHeight,
|
||||
drm_format, format, 1, &fd, &(uint32_t) { frame->pitch },
|
||||
&(uint32_t) { 0 }, &(uint64_t) { 0 });
|
||||
|
||||
@ -652,7 +661,7 @@ static void lgVideoTick(void * data, float seconds)
|
||||
|
||||
if (!this->texture)
|
||||
this->texture = gs_texture_create(
|
||||
this->width, this->height, format, 1, NULL, GS_DYNAMIC);
|
||||
this->frameWidth, this->frameHeight, format, 1, NULL, GS_DYNAMIC);
|
||||
|
||||
if (!this->texture)
|
||||
{
|
||||
@ -671,12 +680,12 @@ static void lgVideoTick(void * data, float seconds)
|
||||
FrameBuffer * fb = (FrameBuffer *)(((uint8_t*)frame) + frame->offset);
|
||||
framebuffer_read(
|
||||
fb,
|
||||
this->texData, // dst
|
||||
this->linesize, // dstpitch
|
||||
frame->height, // height
|
||||
frame->width, // width
|
||||
this->bpp, // bpp
|
||||
frame->pitch // linepitch
|
||||
this->texData, // dst
|
||||
this->linesize, // dstpitch
|
||||
frame->frameHeight, // height
|
||||
frame->frameWidth, // width
|
||||
this->bpp, // bpp
|
||||
frame->pitch // linepitch
|
||||
);
|
||||
|
||||
lgmpClientMessageDone(this->frameQueue);
|
||||
@ -716,8 +725,8 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
|
||||
{
|
||||
.x = m4.t.x,
|
||||
.y = m4.t.y,
|
||||
.cx = (double)this->width * m4.x.x,
|
||||
.cy = (double)this->height * m4.y.y
|
||||
.cx = (double)this->frameWidth * m4.x.x,
|
||||
.cy = (double)this->frameHeight * m4.y.y
|
||||
};
|
||||
gs_set_scissor_rect(&r);
|
||||
|
||||
@ -726,7 +735,10 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
|
||||
gs_effect_set_texture(image, this->cursorTex);
|
||||
|
||||
gs_matrix_push();
|
||||
gs_matrix_translate3f(this->cursorRect.x, this->cursorRect.y, 0.0f);
|
||||
gs_matrix_translate3f(
|
||||
this->cursorRect.x / this->screenScale.x,
|
||||
this->cursorRect.y / this->screenScale.y,
|
||||
0.0f);
|
||||
|
||||
if (!this->cursorMono)
|
||||
{
|
||||
@ -765,13 +777,13 @@ static void lgVideoRender(void * data, gs_effect_t * effect)
|
||||
static uint32_t lgGetWidth(void * data)
|
||||
{
|
||||
LGPlugin * this = (LGPlugin *)data;
|
||||
return this->width;
|
||||
return this->frameWidth;
|
||||
}
|
||||
|
||||
static uint32_t lgGetHeight(void * data)
|
||||
{
|
||||
LGPlugin * this = (LGPlugin *)data;
|
||||
return this->height;
|
||||
return this->frameHeight;
|
||||
}
|
||||
|
||||
struct obs_source_info lg_source =
|
||||
|
Loading…
Reference in New Issue
Block a user