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[client] mouse warp has to be set before the mouse mode is set to take effect at launch
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@ -385,14 +385,14 @@ int eventThread(void * arg)
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int mouseX = 0;
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int mouseX = 0;
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int mouseY = 0;
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int mouseY = 0;
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// ensure mouse acceleration is identical in server mode
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SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
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// default to server mode
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// default to server mode
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bool serverMode = true;
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bool serverMode = true;
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spice_mouse_mode(true);
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spice_mouse_mode(true);
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SDL_SetRelativeMouseMode(true);
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SDL_SetRelativeMouseMode(true);
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// ensure mouse acceleration is identical in server mode
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SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
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SDL_Event event;
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SDL_Event event;
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while(state.running)
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while(state.running)
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{
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{
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