mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-25 14:57:20 +00:00
[client] egl: use eglSwapBuffersWithDamageKHR for cursor-only updates
Instead of damaging the entire surface when rendering a cursor move, we can use the EGL_KHR_swap_buffers_with_damage extension to only damage the part of the window covered by the cursor. This should reduce the cursor movement latency on Wayland.
This commit is contained in:
parent
f9a9953071
commit
e70cfd84fb
@ -254,7 +254,7 @@ static EGLNativeWindowType sdlGetEGLNativeWindow(void)
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}
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}
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static void sdlEGLSwapBuffers(EGLDisplay display, EGLSurface surface)
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static void sdlEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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{
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eglSwapBuffers(display, surface);
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}
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@ -41,6 +41,7 @@ bool waylandEGLInit(int w, int h)
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DEBUG_ERROR("Failed to create EGL window");
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return false;
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}
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return true;
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}
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@ -68,9 +69,51 @@ EGLDisplay waylandGetEGLDisplay(void)
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return eglGetDisplay(native);
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}
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface)
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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{
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eglSwapBuffers(display, surface);
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if (!wlWm.eglSwapWithDamageInit)
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{
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const char *exts = eglQueryString(display, EGL_EXTENSIONS);
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wlWm.eglSwapWithDamageInit = true;
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if (wl_proxy_get_version((struct wl_proxy *) wlWm.surface) < 4)
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DEBUG_INFO("Swapping buffers with damage: not supported, need wl_compositor v4");
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else if (strstr(exts, "EGL_KHR_swap_buffers_with_damage") && g_egl_dynProcs.eglSwapBuffersWithDamageKHR)
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{
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wlWm.eglSwapWithDamage = g_egl_dynProcs.eglSwapBuffersWithDamageKHR;
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DEBUG_INFO("Using EGL_KHR_swap_buffers_with_damage");
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}
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else if (strstr(exts, "EGL_EXT_swap_buffers_with_damage") && g_egl_dynProcs.eglSwapBuffersWithDamageEXT)
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{
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wlWm.eglSwapWithDamage = g_egl_dynProcs.eglSwapBuffersWithDamageEXT;
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DEBUG_INFO("Using EGL_EXT_swap_buffers_with_damage");
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}
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else
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DEBUG_INFO("Swapping buffers with damage: not supported");
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}
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if (wlWm.eglSwapWithDamage && count)
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{
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if (count * 4 > wlWm.eglDamageRectCount)
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{
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free(wlWm.eglDamageRects);
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wlWm.eglDamageRects = malloc(sizeof(EGLint) * count * 4);
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if (!wlWm.eglDamageRects)
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DEBUG_FATAL("Out of memory");
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wlWm.eglDamageRectCount = count * 4;
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}
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for (int i = 0; i < count; ++i)
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{
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wlWm.eglDamageRects[i*4+0] = damage[i].x;
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wlWm.eglDamageRects[i*4+1] = damage[i].y;
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wlWm.eglDamageRects[i*4+2] = damage[i].w;
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wlWm.eglDamageRects[i*4+3] = damage[i].h;
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}
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wlWm.eglSwapWithDamage(display, surface, wlWm.eglDamageRects, count);
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}
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else
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eglSwapBuffers(display, surface);
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if (wlWm.needsResize)
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{
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@ -169,6 +212,6 @@ void waylandGLSetSwapInterval(int interval)
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void waylandGLSwapBuffers(void)
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{
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waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface);
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waylandEGLSwapBuffers(wlWm.glDisplay, wlWm.glSurface, NULL, 0);
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}
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#endif
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@ -37,7 +37,9 @@ static void registryGlobalHandler(void * data, struct wl_registry * registry,
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else if (!strcmp(interface, wl_shm_interface.name))
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wlWm.shm = wl_registry_bind(wlWm.registry, name, &wl_shm_interface, 1);
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else if (!strcmp(interface, wl_compositor_interface.name) && version >= 3)
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wlWm.compositor = wl_registry_bind(wlWm.registry, name, &wl_compositor_interface, 3);
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wlWm.compositor = wl_registry_bind(wlWm.registry, name,
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// we only need v3 to run, but v4 can use eglSwapBuffersWithDamageKHR
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&wl_compositor_interface, version > 4 ? 4 : version);
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#ifndef ENABLE_LIBDECOR
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else if (!strcmp(interface, xdg_wm_base_interface.name))
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wlWm.xdgWmBase = wl_registry_bind(wlWm.registry, name, &xdg_wm_base_interface, 1);
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@ -29,6 +29,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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# include <EGL/eglext.h>
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#endif
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#include "egl_dynprocs.h"
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#include "common/locking.h"
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#include "common/countedbuffer.h"
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#include "interface/displayserver.h"
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@ -66,6 +67,13 @@ struct SurfaceOutput
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struct wl_list link;
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};
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enum EGLSwapWithDamageState {
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SWAP_WITH_DAMAGE_UNKNOWN,
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SWAP_WITH_DAMAGE_UNSUPPORTED,
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SWAP_WITH_DAMAGE_KHR,
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SWAP_WITH_DAMAGE_EXT,
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};
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struct WaylandDSState
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{
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bool pointerGrabbed;
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@ -88,8 +96,12 @@ struct WaylandDSState
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bool warpSupport;
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double cursorX, cursorY;
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#ifdef ENABLE_EGL
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#if defined(ENABLE_EGL) || defined(ENABLE_OPENGL)
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struct wl_egl_window * eglWindow;
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bool eglSwapWithDamageInit;
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eglSwapBuffersWithDamageKHR_t eglSwapWithDamage;
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EGLint * eglDamageRects;
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int eglDamageRectCount;
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#endif
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#ifdef ENABLE_OPENGL
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@ -197,7 +209,7 @@ void waylandShowPointer(bool show);
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#if defined(ENABLE_EGL) || defined(ENABLE_OPENGL)
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bool waylandEGLInit(int w, int h);
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EGLDisplay waylandGetEGLDisplay(void);
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface);
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void waylandEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_EGL
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@ -114,5 +114,3 @@ bool waylandIsValidPointerPos(int x, int y)
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{
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return x >= 0 && x < wlWm.width && y >= 0 && y < wlWm.height;
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}
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@ -930,7 +930,7 @@ static EGLNativeWindowType x11GetEGLNativeWindow(void)
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return (EGLNativeWindowType)x11.window;
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}
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static void x11EGLSwapBuffers(EGLDisplay display, EGLSurface surface)
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static void x11EGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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{
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eglSwapBuffers(display, surface);
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}
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@ -66,7 +66,7 @@ bool app_getProp(LG_DSProperty prop, void * ret);
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#ifdef ENABLE_EGL
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EGLDisplay app_getEGLDisplay(void);
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EGLNativeWindowType app_getEGLNativeWindow(void);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface);
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_OPENGL
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@ -17,6 +17,8 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _H_LG_EGL_DYNPROCS_
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#define _H_LG_EGL_DYNPROCS_
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#ifdef ENABLE_EGL
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#include <EGL/egl.h>
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@ -24,6 +26,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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typedef EGLDisplay (*eglGetPlatformDisplayEXT_t)(EGLenum platform,
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void *native_display, const EGLint *attrib_list);
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typedef void (*eglSwapBuffersWithDamageKHR_t)(EGLDisplay dpy,
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EGLSurface surface, const EGLint *rects, EGLint n_rects);
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typedef void (*glEGLImageTargetTexture2DOES_t)(GLenum target,
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GLeglImageOES image);
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@ -31,6 +35,8 @@ struct EGLDynProcs
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{
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eglGetPlatformDisplayEXT_t eglGetPlatformDisplay;
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eglGetPlatformDisplayEXT_t eglGetPlatformDisplayEXT;
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eglSwapBuffersWithDamageKHR_t eglSwapBuffersWithDamageKHR;
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eglSwapBuffersWithDamageKHR_t eglSwapBuffersWithDamageEXT;
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glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES;
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};
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@ -41,3 +47,5 @@ void egl_dynProcsInit(void);
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#else
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#define egl_dynProcsInit(...)
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#endif
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#endif // _H_LG_EGL_DYNPROCS_
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@ -22,6 +22,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <stdbool.h>
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#include <EGL/egl.h>
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#include "common/types.h"
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typedef enum LG_ClipboardData
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{
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@ -115,7 +116,7 @@ struct LG_DisplayServerOps
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/* EGL support */
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EGLDisplay (*getEGLDisplay)(void);
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EGLNativeWindowType (*getEGLNativeWindow)(void);
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void (*eglSwapBuffers)(EGLDisplay display, EGLSurface surface);
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void (*eglSwapBuffers)(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count);
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#endif
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#ifdef ENABLE_OPENGL
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@ -215,6 +215,16 @@ void egl_cursor_set_state(EGL_Cursor * cursor, const bool visible, const float x
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cursor->y = y;
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}
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struct CursorState egl_cursor_get_state(EGL_Cursor * cursor, int width, int height) {
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return (struct CursorState) {
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.visible = cursor->visible,
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.rect.x = (cursor->x * width + width) / 2,
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.rect.y = (-cursor->y * height + height) / 2 - cursor->h * height,
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.rect.w = cursor->w * width + 2,
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.rect.h = cursor->h * height + 2,
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};
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}
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void egl_cursor_render(EGL_Cursor * cursor, LG_RendererRotate rotate)
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{
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if (!cursor->visible)
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@ -25,6 +25,11 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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typedef struct EGL_Cursor EGL_Cursor;
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struct CursorState {
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bool visible;
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struct Rect rect;
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};
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bool egl_cursor_init(EGL_Cursor ** cursor);
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void egl_cursor_free(EGL_Cursor ** cursor);
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@ -41,4 +46,6 @@ void egl_cursor_set_size(EGL_Cursor * cursor, const float x, const float y);
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void egl_cursor_set_state(EGL_Cursor * cursor, const bool visible,
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const float x, const float y);
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struct CursorState egl_cursor_get_state(EGL_Cursor * cursor, int width, int height);
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void egl_cursor_render(EGL_Cursor * cursor, LG_RendererRotate rotate);
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@ -106,6 +106,9 @@ struct Inst
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unsigned fontSize;
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LG_FontObj helpFontObj;
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unsigned helpFontSize;
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bool cursorLastValid;
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struct CursorState cursorLast;
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};
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static struct Option egl_options[] =
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@ -472,6 +475,8 @@ void egl_on_resize(void * opaque, const int width, const int height, const doubl
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egl_calc_mouse_state(this);
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egl_update_font(this);
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egl_update_help_font(this);
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this->cursorLastValid = false;
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}
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bool egl_on_mouse_shape(void * opaque, const LG_RendererCursor cursor,
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@ -545,6 +550,7 @@ bool egl_on_frame(void * opaque, const FrameBuffer * frame, int dmaFd)
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}
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this->start = true;
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this->cursorLastValid = false;
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return true;
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}
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@ -581,12 +587,14 @@ void egl_on_alert(void * opaque, const LG_MsgAlert alert, const char * message,
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}
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this->showAlert = true;
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this->cursorLastValid = false;
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}
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void egl_on_help(void * opaque, const char * message)
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{
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struct Inst * this = (struct Inst *)opaque;
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egl_help_set_text(this->help, message);
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this->cursorLastValid = false;
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}
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void egl_on_show_fps(void * opaque, bool showFPS)
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@ -767,6 +775,10 @@ bool egl_render(void * opaque, LG_RendererRotate rotate)
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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bool hasLastCursor = this->cursorLastValid;
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bool cursorRendered = false;
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struct CursorState cursorState;
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if (this->start && egl_desktop_render(this->desktop,
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this->translateX, this->translateY,
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this->scaleX , this->scaleY ,
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@ -780,6 +792,8 @@ bool egl_render(void * opaque, LG_RendererRotate rotate)
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this->waitDone = true;
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}
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cursorRendered = true;
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cursorState = egl_cursor_get_state(this->cursor, this->width, this->height);
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egl_cursor_render(this->cursor,
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(this->format.rotate + rotate) % LG_ROTATE_MAX);
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}
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@ -819,14 +833,39 @@ bool egl_render(void * opaque, LG_RendererRotate rotate)
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close = true;
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if (close)
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{
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this->showAlert = false;
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this->cursorLastValid = false;
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}
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else
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egl_alert_render(this->alert, this->screenScaleX, this->screenScaleY);
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}
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struct Rect damage[2];
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int damageIdx = 0;
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if (this->waitDone)
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{
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if (cursorRendered && hasLastCursor)
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{
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if (this->cursorLast.visible)
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damage[damageIdx++] = this->cursorLast.rect;
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if (cursorState.visible)
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damage[damageIdx++] = cursorState.rect;
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this->cursorLast = cursorState;
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}
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else if (cursorRendered)
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{
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this->cursorLast = cursorState;
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this->cursorLastValid = true;
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}
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}
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egl_fps_render(this->fps, this->screenScaleX, this->screenScaleY);
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egl_help_render(this->help, this->screenScaleX, this->screenScaleY);
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app_eglSwapBuffers(this->display, this->surface);
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app_eglSwapBuffers(this->display, this->surface, damage, damageIdx);
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return true;
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}
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@ -834,6 +873,7 @@ void egl_update_fps(void * opaque, const float avgUPS, const float avgFPS)
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{
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struct Inst * this = (struct Inst *)opaque;
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egl_fps_update(this->fps, avgUPS, avgFPS);
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this->cursorLastValid = false;
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}
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struct LG_Renderer LGR_EGL =
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@ -448,9 +448,9 @@ EGLNativeWindowType app_getEGLNativeWindow(void)
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return g_state.ds->getEGLNativeWindow();
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}
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface)
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void app_eglSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
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{
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g_state.ds->eglSwapBuffers(display, surface);
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g_state.ds->eglSwapBuffers(display, surface, damage, count);
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}
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#endif
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@ -31,6 +31,10 @@ void egl_dynProcsInit(void)
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eglGetProcAddress("eglGetPlatformDisplayEXT");
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g_egl_dynProcs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
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eglGetProcAddress("glEGLImageTargetTexture2DOES");
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g_egl_dynProcs.eglSwapBuffersWithDamageKHR = (eglSwapBuffersWithDamageKHR_t)
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eglGetProcAddress("eglSwapBuffersWithDamageKHR");
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g_egl_dynProcs.eglSwapBuffersWithDamageEXT = (eglSwapBuffersWithDamageKHR_t)
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eglGetProcAddress("eglSwapBuffersWithDamageEXT");
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};
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#endif
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