mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 13:37:22 +00:00
[common] vector: eliminate double allocation when possible
This commit creates two constructor/destructor pairs for vector: * vector_alloc/vector_free dynamically allocates the vector itself * vector_create/vector_destroy uses existing Vector objects
This commit is contained in:
parent
ba527761ef
commit
e6df0acad9
@ -38,7 +38,7 @@ static const EGL_FilterOps * EGL_Filters[] =
|
||||
|
||||
struct EGL_PostProcess
|
||||
{
|
||||
Vector * filters;
|
||||
Vector filters;
|
||||
GLuint output;
|
||||
unsigned int outputX, outputY;
|
||||
_Atomic(bool) modified;
|
||||
@ -74,8 +74,8 @@ static void configUI(void * opaque, int * id)
|
||||
igGetWindowPos(&window);
|
||||
igGetMousePos(&pos);
|
||||
|
||||
EGL_Filter ** filters = vector_data(this->filters);
|
||||
size_t count = vector_size(this->filters);
|
||||
EGL_Filter ** filters = vector_data(&this->filters);
|
||||
size_t count = vector_size(&this->filters);
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
EGL_Filter * filter = filters[i];
|
||||
@ -144,8 +144,7 @@ bool egl_postProcessInit(EGL_PostProcess ** pp)
|
||||
return false;
|
||||
}
|
||||
|
||||
this->filters = vector_create(sizeof(EGL_Filter *), ARRAY_LENGTH(EGL_Filters));
|
||||
if (!this->filters)
|
||||
if (!vector_create(&this->filters, sizeof(EGL_Filter *), ARRAY_LENGTH(EGL_Filters)))
|
||||
{
|
||||
DEBUG_ERROR("Failed to allocate the filter list");
|
||||
goto error_this;
|
||||
@ -164,7 +163,7 @@ bool egl_postProcessInit(EGL_PostProcess ** pp)
|
||||
return true;
|
||||
|
||||
error_filters:
|
||||
vector_free(this->filters);
|
||||
vector_destroy(&this->filters);
|
||||
|
||||
error_this:
|
||||
free(this);
|
||||
@ -178,13 +177,10 @@ void egl_postProcessFree(EGL_PostProcess ** pp)
|
||||
|
||||
EGL_PostProcess * this = *pp;
|
||||
|
||||
if (this->filters)
|
||||
{
|
||||
EGL_Filter ** filter;
|
||||
vector_forEachRef(filter, this->filters)
|
||||
vector_forEachRef(filter, &this->filters)
|
||||
egl_filterFree(filter);
|
||||
vector_free(this->filters);
|
||||
}
|
||||
vector_destroy(&this->filters);
|
||||
|
||||
egl_modelFree(&this->model);
|
||||
free(this);
|
||||
@ -197,7 +193,7 @@ bool egl_postProcessAdd(EGL_PostProcess * this, const EGL_FilterOps * ops)
|
||||
if (!egl_filterInit(ops, &filter))
|
||||
return false;
|
||||
|
||||
vector_push(this->filters, &filter);
|
||||
vector_push(&this->filters, &filter);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -219,7 +215,7 @@ bool egl_postProcessRun(EGL_PostProcess * this, EGL_Texture * tex,
|
||||
atomic_store(&this->modified, false);
|
||||
|
||||
EGL_Filter * filter;
|
||||
vector_forEach(filter, this->filters)
|
||||
vector_forEach(filter, &this->filters)
|
||||
{
|
||||
egl_filterSetOutputResHint(filter, targetX, targetY);
|
||||
egl_filterSetup(filter, tex->format.pixFmt, sizeX, sizeY);
|
||||
|
@ -36,7 +36,7 @@ typedef struct TexDMABUF
|
||||
TextureBuffer base;
|
||||
|
||||
EGLDisplay display;
|
||||
Vector * images;
|
||||
Vector images;
|
||||
}
|
||||
TexDMABUF;
|
||||
|
||||
@ -47,9 +47,9 @@ EGL_TextureOps EGL_TextureDMABUF;
|
||||
static void egl_texDMABUFCleanup(TexDMABUF * this)
|
||||
{
|
||||
struct FdImage * image;
|
||||
vector_forEachRef(image, this->images)
|
||||
vector_forEachRef(image, &this->images)
|
||||
eglDestroyImage(this->display, image->image);
|
||||
vector_clear(this->images);
|
||||
vector_clear(&this->images);
|
||||
}
|
||||
|
||||
// dmabuf functions
|
||||
@ -59,8 +59,7 @@ static bool egl_texDMABUFInit(EGL_Texture ** texture, EGLDisplay * display)
|
||||
TexDMABUF * this = calloc(1, sizeof(*this));
|
||||
*texture = &this->base.base;
|
||||
|
||||
this->images = vector_create(sizeof(struct FdImage), 2);
|
||||
if (!this->images)
|
||||
if (!vector_create(&this->images, sizeof(struct FdImage), 2))
|
||||
{
|
||||
free(this);
|
||||
*texture = NULL;
|
||||
@ -70,7 +69,7 @@ static bool egl_texDMABUFInit(EGL_Texture ** texture, EGLDisplay * display)
|
||||
EGL_Texture * parent = &this->base.base;
|
||||
if (!egl_texBufferStreamInit(&parent, display))
|
||||
{
|
||||
vector_free(this->images);
|
||||
vector_destroy(&this->images);
|
||||
free(this);
|
||||
*texture = NULL;
|
||||
return false;
|
||||
@ -86,7 +85,7 @@ static void egl_texDMABUFFree(EGL_Texture * texture)
|
||||
TexDMABUF * this = UPCAST(TexDMABUF , parent);
|
||||
|
||||
egl_texDMABUFCleanup(this);
|
||||
free(this->images);
|
||||
vector_destroy(&this->images);
|
||||
|
||||
egl_texBufferFree(&parent->base);
|
||||
free(this);
|
||||
@ -113,7 +112,7 @@ static bool egl_texDMABUFUpdate(EGL_Texture * texture,
|
||||
EGLImage image = EGL_NO_IMAGE;
|
||||
|
||||
struct FdImage * fdImage;
|
||||
vector_forEachRef(fdImage, this->images)
|
||||
vector_forEachRef(fdImage, &this->images)
|
||||
if (fdImage->fd == update->dmaFD)
|
||||
{
|
||||
image = fdImage->image;
|
||||
@ -146,7 +145,7 @@ static bool egl_texDMABUFUpdate(EGL_Texture * texture,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!vector_push(this->images, &(struct FdImage) {
|
||||
if (!vector_push(&this->images, &(struct FdImage) {
|
||||
.fd = update->dmaFD,
|
||||
.image = image,
|
||||
}))
|
||||
|
@ -31,9 +31,14 @@ typedef struct Vector
|
||||
}
|
||||
Vector;
|
||||
|
||||
Vector * vector_create(size_t itemSize, size_t capacity);
|
||||
// Dynamically allocates the vector
|
||||
Vector * vector_alloc(size_t itemSize, size_t capacity);
|
||||
void vector_free(Vector * vector);
|
||||
|
||||
// Uses existing vector, but dynamically allocates storage
|
||||
bool vector_create(Vector * vector, size_t itemSize, size_t capacity);
|
||||
void vector_destroy(Vector * vector);
|
||||
|
||||
inline static size_t vector_size(Vector * vector)
|
||||
{
|
||||
return vector->size;
|
||||
|
@ -79,13 +79,13 @@ bool ivshmemInit(struct IVSHMEM * dev)
|
||||
PSP_DEVICE_INTERFACE_DETAIL_DATA infData = NULL;
|
||||
SP_DEVINFO_DATA devInfoData = {0};
|
||||
SP_DEVICE_INTERFACE_DATA devInterfaceData = {0};
|
||||
Vector devices;
|
||||
|
||||
devInfoSet = SetupDiGetClassDevs(&GUID_DEVINTERFACE_IVSHMEM, NULL, NULL, DIGCF_PRESENT | DIGCF_DEVICEINTERFACE);
|
||||
devInfoData.cbSize = sizeof(SP_DEVINFO_DATA);
|
||||
devInterfaceData.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
|
||||
|
||||
Vector * devices = vector_create(sizeof(struct IVSHMEMData), 1);
|
||||
if (!devices)
|
||||
if (!vector_create(&devices, sizeof(struct IVSHMEMData), 1))
|
||||
{
|
||||
DEBUG_ERROR("Failed to allocate memory");
|
||||
return false;
|
||||
@ -93,7 +93,7 @@ bool ivshmemInit(struct IVSHMEM * dev)
|
||||
|
||||
for (int i = 0; SetupDiEnumDeviceInfo(devInfoSet, i, &devInfoData); ++i)
|
||||
{
|
||||
struct IVSHMEMData * device = vector_push(devices, NULL);
|
||||
struct IVSHMEMData * device = vector_push(&devices, NULL);
|
||||
|
||||
DWORD bus, addr;
|
||||
if (!SetupDiGetDeviceRegistryProperty(devInfoSet, &devInfoData, SPDRP_BUSNUMBER,
|
||||
@ -121,10 +121,10 @@ bool ivshmemInit(struct IVSHMEM * dev)
|
||||
}
|
||||
|
||||
const int shmDevice = option_get_int("os", "shmDevice");
|
||||
qsort(vector_data(devices), vector_size(devices), sizeof(struct IVSHMEMData), ivshmemComparator);
|
||||
qsort(vector_data(&devices), vector_size(&devices), sizeof(struct IVSHMEMData), ivshmemComparator);
|
||||
|
||||
struct IVSHMEMData * device;
|
||||
vector_forEachRefIdx(i, device, devices)
|
||||
vector_forEachRefIdx(i, device, &devices)
|
||||
{
|
||||
DWORD bus = device->busAddr >> 32;
|
||||
DWORD addr = device->busAddr & 0xFFFFFFFF;
|
||||
@ -132,9 +132,9 @@ bool ivshmemInit(struct IVSHMEM * dev)
|
||||
i == shmDevice ? '*' : ' ', bus, addr >> 16, addr & 0xFFFF);
|
||||
}
|
||||
|
||||
device = vector_ptrTo(devices, shmDevice);
|
||||
device = vector_ptrTo(&devices, shmDevice);
|
||||
memcpy(&devInfoData, &device->devInfoData, sizeof(SP_DEVINFO_DATA));
|
||||
vector_free(devices);
|
||||
vector_destroy(&devices);
|
||||
|
||||
if (SetupDiEnumDeviceInterfaces(devInfoSet, &devInfoData, &GUID_DEVINTERFACE_IVSHMEM, 0, &devInterfaceData) == FALSE)
|
||||
{
|
||||
|
@ -25,23 +25,17 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
Vector * vector_create(size_t itemSize, size_t capacity)
|
||||
Vector * vector_alloc(size_t itemSize, size_t capacity)
|
||||
{
|
||||
Vector * vector = calloc(1, sizeof(Vector));
|
||||
Vector * vector = malloc(sizeof(Vector));
|
||||
if (!vector)
|
||||
return NULL;
|
||||
|
||||
vector->itemSize = itemSize;
|
||||
vector->capacity = capacity;
|
||||
if (capacity)
|
||||
{
|
||||
vector->data = malloc(itemSize * capacity);
|
||||
if (!vector->data)
|
||||
if (!vector_create(vector, itemSize, capacity))
|
||||
{
|
||||
free(vector);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
return vector;
|
||||
}
|
||||
|
||||
@ -49,10 +43,33 @@ void vector_free(Vector * vector)
|
||||
{
|
||||
if (!vector)
|
||||
return;
|
||||
free(vector->data);
|
||||
vector_destroy(vector);
|
||||
free(vector);
|
||||
}
|
||||
|
||||
bool vector_create(Vector * vector, size_t itemSize, size_t capacity)
|
||||
{
|
||||
vector->itemSize = itemSize;
|
||||
vector->capacity = capacity;
|
||||
vector->size = 0;
|
||||
vector->data = NULL;
|
||||
|
||||
if (capacity)
|
||||
{
|
||||
vector->data = malloc(itemSize * capacity);
|
||||
if (!vector->data)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void vector_destroy(Vector * vector)
|
||||
{
|
||||
free(vector->data);
|
||||
vector->capacity = 0;
|
||||
vector->itemSize = 0;
|
||||
}
|
||||
|
||||
void * vector_push(Vector * vector, void * item)
|
||||
{
|
||||
if (vector->size >= vector->capacity)
|
||||
|
Loading…
Reference in New Issue
Block a user