mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-22 05:27:20 +00:00
[client] port all configuration parsing to use the new option helper
This commit is contained in:
parent
db0d966102
commit
e3c98ddc35
@ -41,7 +41,6 @@ find_package(PkgConfig)
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pkg_check_modules(PKGCONFIG REQUIRED
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sdl2
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x11
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libconfig
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)
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execute_process(
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@ -40,28 +40,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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(x)->render && \
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(x)->update_fps)
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#define LGR_OPTION_COUNT(x) (sizeof(x) / sizeof(LG_RendererOpt))
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typedef bool(* LG_RendererOptValidator)(const char * value);
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typedef void(* LG_RendererOptHandler )(void * opaque, const char * value);
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typedef struct LG_RendererOpt
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{
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const char * name;
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const char * desc;
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LG_RendererOptValidator validator;
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LG_RendererOptHandler handler;
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}
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LG_RendererOpt;
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typedef struct LG_RendererOptValue
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{
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const LG_RendererOpt * opt;
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char * value;
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} LG_RendererOptValue;
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typedef LG_RendererOpt * LG_RendererOptions;
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typedef struct LG_RendererParams
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{
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// TTF_Font * font;
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@ -99,7 +77,12 @@ typedef enum LG_RendererCursor
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}
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LG_RendererCursor;
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typedef const char * (* LG_RendererGetName )();
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// returns the friendly name of the renderer
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typedef const char * (* LG_RendererGetName)();
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// called pre-creation to allow the renderer to register any options it might have
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typedef void (* LG_RendererSetup)();
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typedef bool (* LG_RendererCreate )(void ** opaque, const LG_RendererParams params);
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typedef bool (* LG_RendererInitialize )(void * opaque, Uint32 * sdlFlags);
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typedef void (* LG_RendererDeInitialize)(void * opaque);
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@ -113,10 +96,10 @@ typedef void (* LG_RendererUpdateFPS )(void * opaque, const float avgU
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typedef struct LG_Renderer
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{
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LG_RendererCreate create;
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LG_RendererGetName get_name;
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LG_RendererOptions options;
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unsigned int option_count;
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LG_RendererSetup setup;
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LG_RendererCreate create;
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LG_RendererInitialize initialize;
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LG_RendererDeInitialize deinitialize;
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LG_RendererOnResize on_resize;
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@ -129,7 +112,3 @@ typedef struct LG_Renderer
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LG_RendererUpdateFPS update_fps;
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}
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LG_Renderer;
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// generic option helpers
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bool LG_RendererValidatorBool(const char * value);
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bool LG_RendererValueToBool (const char * value);
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@ -20,6 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "interface/renderer.h"
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#include "common/debug.h"
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#include "common/option.h"
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#include "utils.h"
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#include "dynamic/fonts.h"
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@ -46,11 +47,6 @@ struct Options
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bool vsync;
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};
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static struct Options defaultOptions =
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{
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.vsync = false
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};
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struct Inst
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{
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LG_RendererParams params;
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@ -96,6 +92,18 @@ struct Inst
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};
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static struct Option egl_options[] =
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{
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{
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.module = "egl",
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.name = "vsync",
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.description = "Enable vsync",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = false
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},
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{0}
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};
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void update_mouse_shape(struct Inst * this);
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const char * egl_get_name()
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@ -103,6 +111,11 @@ const char * egl_get_name()
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return "EGL";
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}
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void egl_setup()
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{
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option_register(egl_options);
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}
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bool egl_create(void ** opaque, const LG_RendererParams params)
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{
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// create our local storage
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@ -116,8 +129,9 @@ bool egl_create(void ** opaque, const LG_RendererParams params)
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// safe off parameteres and init our default option values
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struct Inst * this = (struct Inst *)*opaque;
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memcpy(&this->params, ¶ms , sizeof(LG_RendererParams));
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memcpy(&this->opt , &defaultOptions, sizeof(struct Options ));
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memcpy(&this->params, ¶ms, sizeof(LG_RendererParams));
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this->opt.vsync = option_get_bool("egl", "vsync");
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this->translateX = 0;
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this->translateY = 0;
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@ -484,31 +498,11 @@ void egl_update_fps(void * opaque, const float avgUPS, const float avgFPS)
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egl_fps_update(this->fps, avgUPS, avgFPS);
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}
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static void handle_opt_vsync(void * opaque, const char *value)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this)
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return;
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this->opt.vsync = LG_RendererValueToBool(value);
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}
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static LG_RendererOpt egl_options[] =
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{
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{
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.name = "vsync",
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.desc ="Enable or disable vsync [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_vsync
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}
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};
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struct LG_Renderer LGR_EGL =
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{
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.create = egl_create,
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.get_name = egl_get_name,
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.options = egl_options,
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.option_count = LGR_OPTION_COUNT(egl_options),
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.setup = egl_setup,
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.create = egl_create,
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.initialize = egl_initialize,
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.deinitialize = egl_deinitialize,
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.on_resize = egl_on_resize,
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@ -31,6 +31,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <GL/glx.h>
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#include "common/debug.h"
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#include "common/option.h"
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#include "utils.h"
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#include "lg-decoders.h"
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#include "dynamic/fonts.h"
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@ -47,7 +48,39 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#define FADE_TIME 1000000
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struct Options
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static struct Option opengl_options[] =
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{
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{
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.module = "opengl",
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.name = "mipmap",
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.description = "Enable mipmapping",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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},
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{
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.module = "opengl",
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.name = "vsync",
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.description = "Enable vsync",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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},
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{
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.module = "opengl",
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.name = "preventBuffer",
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.description = "Prevent the driver from buffering frames",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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},
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{
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.module = "opengl",
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.name = "amdPinnedMem",
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.description = "Use GL_AMD_pinned_memory if it is available",
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.type = OPTION_TYPE_BOOL,
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.value.x_bool = true
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}
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};
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struct OpenGL_Options
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{
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bool mipmap;
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bool vsync;
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@ -55,14 +88,6 @@ struct Options
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bool amdPinnedMem;
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};
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static struct Options defaultOptions =
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{
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.mipmap = true,
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.vsync = true,
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.preventBuffer = true,
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.amdPinnedMem = true,
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};
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struct Alert
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{
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bool ready;
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@ -76,8 +101,8 @@ struct Alert
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struct Inst
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{
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LG_RendererParams params;
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struct Options opt;
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LG_RendererParams params;
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struct OpenGL_Options opt;
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bool amdPinnedMemSupport;
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bool renderStarted;
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@ -157,6 +182,11 @@ const char * opengl_get_name()
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return "OpenGL";
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}
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static void opengl_setup()
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{
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option_register(opengl_options);
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}
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bool opengl_create(void ** opaque, const LG_RendererParams params)
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{
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// create our local storage
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@ -169,8 +199,13 @@ bool opengl_create(void ** opaque, const LG_RendererParams params)
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memset(*opaque, 0, sizeof(struct Inst));
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struct Inst * this = (struct Inst *)*opaque;
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memcpy(&this->params, ¶ms , sizeof(LG_RendererParams));
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memcpy(&this->opt , &defaultOptions, sizeof(struct Options ));
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memcpy(&this->params, ¶ms, sizeof(LG_RendererParams));
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this->opt.mipmap = option_get_bool("opengl", "mipmap" );
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this->opt.vsync = option_get_bool("opengl", "vsync" );
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this->opt.preventBuffer = option_get_bool("opengl", "preventBuffer");
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this->opt.amdPinnedMem = option_get_bool("opengl", "amdPinnedMem" );
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LG_LOCK_INIT(this->formatLock);
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LG_LOCK_INIT(this->syncLock );
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@ -770,76 +805,11 @@ static void render_wait(struct Inst * this)
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glDisable(GL_BLEND);
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}
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static void handle_opt_mipmap(void * opaque, const char *value)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this)
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return;
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this->opt.mipmap = LG_RendererValueToBool(value);
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}
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static void handle_opt_vsync(void * opaque, const char *value)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this)
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return;
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this->opt.vsync = LG_RendererValueToBool(value);
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}
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static void handle_opt_prevent_buffer(void * opaque, const char *value)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this)
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return;
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this->opt.preventBuffer = LG_RendererValueToBool(value);
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}
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static void handle_opt_amd_pinned_mem(void * opaque, const char *value)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (!this)
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return;
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this->opt.amdPinnedMem = LG_RendererValueToBool(value);
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}
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static LG_RendererOpt opengl_options[] =
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{
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{
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.name = "mipmap",
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.desc = "Enable or disable mipmapping [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_mipmap
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},
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{
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.name = "vsync",
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.desc ="Enable or disable vsync [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_vsync
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},
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{
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.name = "preventBuffer",
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.desc = "Prevent the driver from buffering frames [default: disabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_prevent_buffer
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},
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{
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.name = "amdPinnedMem",
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.desc = "Use GL_AMD_pinned_memory if it is available [default: enabled]",
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.validator = LG_RendererValidatorBool,
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.handler = handle_opt_amd_pinned_mem
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}
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};
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const LG_Renderer LGR_OpenGL =
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{
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.get_name = opengl_get_name,
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.options = opengl_options,
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.option_count = LGR_OPTION_COUNT(opengl_options),
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.setup = opengl_setup,
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.create = opengl_create,
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.initialize = opengl_initialize,
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.deinitialize = opengl_deinitialize,
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@ -23,7 +23,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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void app_alert(LG_MsgAlert type, const char * fmt, ...)
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{
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if (!state.lgr || params.disableAlerts)
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if (!state.lgr || !params.showAlerts)
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return;
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va_list args;
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1011
client/src/config.c
1011
client/src/config.c
File diff suppressed because it is too large
Load Diff
@ -19,5 +19,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <stdbool.h>
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void config_init();
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bool config_load(int argc, char * argv[]);
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void config_free();
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@ -48,39 +48,9 @@ static int renderThread(void * unused);
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static int frameThread (void * unused);
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struct AppState state;
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struct AppParams params =
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{
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.configFile = "/etc/looking-glass.conf",
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.autoResize = false,
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.allowResize = true,
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.keepAspect = true,
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.borderless = false,
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.fullscreen = false,
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.center = true,
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.x = 0,
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.y = 0,
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.w = 1024,
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.h = 768,
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.shmFile = "/dev/shm/looking-glass",
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.shmSize = 0,
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.fpsLimit = 200,
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.showFPS = false,
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.useSpiceInput = true,
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.useSpiceClipboard = true,
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.spiceHost = "127.0.0.1",
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.spicePort = 5900,
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.clipboardToVM = true,
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.clipboardToLocal = true,
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.scaleMouseInput = true,
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.hideMouse = true,
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.ignoreQuit = false,
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.allowScreensaver = true,
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.grabKeyboard = true,
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.escapeKey = SDL_SCANCODE_SCROLLLOCK,
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.disableAlerts = false,
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.forceRenderer = false,
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.windowTitle = "Looking Glass (Client)"
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};
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// this structure is initialized in config.c
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struct AppParams params = { 0 };
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static void updatePositionInfo()
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{
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@ -888,8 +858,7 @@ static void * map_memory()
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static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uint32 * sdlFlags)
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{
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const LG_Renderer *r = LG_Renderers[index];
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RendererOpts *opts = ¶ms.rendererOpts[index];
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const LG_Renderer *r = LG_Renderers[index];
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if (!IS_LG_RENDERER_VALID(r))
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{
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@ -902,10 +871,6 @@ static bool try_renderer(const int index, const LG_RendererParams lgrParams, Uin
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if (!r->create(&state.lgrData, lgrParams))
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return false;
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// set it's options
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for(unsigned int i = 0; i < opts->argc; ++i)
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opts->argv[i].opt->handler(state.lgrData, opts->argv[i].value);
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// initialize the renderer
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if (!r->initialize(state.lgrData, sdlFlags))
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{
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@ -1050,7 +1015,7 @@ int run()
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if (params.fullscreen)
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SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
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if (params.allowScreensaver)
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if (!params.noScreensaver)
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SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
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if (!params.center)
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@ -1219,7 +1184,7 @@ int run()
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{
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if (state.shm->flags & KVMFR_HEADER_FLAG_PAUSED)
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{
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if (state.lgr && !params.disableAlerts)
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if (state.lgr && params.showAlerts)
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state.lgr->on_alert(
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state.lgrData,
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LG_ALERT_WARNING,
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@ -1302,10 +1267,15 @@ int main(int argc, char * argv[])
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if (!installCrashHandler(argv[0]))
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DEBUG_WARN("Failed to install the crash handler");
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config_init();
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// early renderer setup for option registration
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for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
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LG_Renderers[i]->setup();
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if (!config_load(argc, argv))
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return -1;
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if (params.grabKeyboard)
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{
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SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
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@ -68,17 +68,8 @@ struct AppState
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KeybindHandle kbInput;
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};
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typedef struct RenderOpts
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{
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unsigned int size;
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unsigned int argc;
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LG_RendererOptValue * argv;
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}
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RendererOpts;
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struct AppParams
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{
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const char * configFile;
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bool autoResize;
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bool allowResize;
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bool keepAspect;
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@ -87,29 +78,28 @@ struct AppParams
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bool center;
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int x, y;
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unsigned int w, h;
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char * shmFile;
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const char * shmFile;
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unsigned int shmSize;
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unsigned int fpsLimit;
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bool showFPS;
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bool useSpiceInput;
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bool useSpiceClipboard;
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char * spiceHost;
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const char * spiceHost;
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unsigned int spicePort;
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bool clipboardToVM;
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bool clipboardToLocal;
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bool scaleMouseInput;
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bool hideMouse;
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bool ignoreQuit;
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bool allowScreensaver;
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bool noScreensaver;
|
||||
bool grabKeyboard;
|
||||
SDL_Scancode escapeKey;
|
||||
bool disableAlerts;
|
||||
bool showAlerts;
|
||||
|
||||
bool forceRenderer;
|
||||
unsigned int forceRendererIndex;
|
||||
RendererOpts rendererOpts[LG_RENDERER_COUNT];
|
||||
|
||||
char * windowTitle;
|
||||
const char * windowTitle;
|
||||
};
|
||||
|
||||
struct CBRequest
|
||||
|
Loading…
Reference in New Issue
Block a user