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[client] wayland: set content type to game
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@@ -48,6 +48,7 @@
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#include "wayland-xdg-output-unstable-v1-client-protocol.h"
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#include "wayland-xdg-activation-v1-client-protocol.h"
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#include "wayland-fractional-scale-v1-client-protocol.h"
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#include "wayland-content-type-v1-client-protocol.h"
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#include "scale.h"
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@@ -183,6 +184,9 @@ struct WaylandDSState
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struct wl_list surfaceOutputs; // SurfaceOutput::link
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bool useFractionalScale;
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struct wp_content_type_manager_v1 * contentTypeManager;
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struct wp_content_type_v1 * contentType;
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LGEvent * frameEvent;
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struct wl_list poll; // WaylandPoll::link
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