[client] rename fpsLimit to fpsMin

This commit is contained in:
Geoffrey McRae 2020-05-22 18:15:17 +10:00
parent 4580b18b04
commit dedab38b99
4 changed files with 11 additions and 12 deletions

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@ -1 +1 @@
B2-rc1-2-g88dad36449+1 B2-rc1-3-g4580b18b04+1

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@ -175,8 +175,8 @@ static struct Option options[] =
}, },
{ {
.module = "win", .module = "win",
.name = "fpsLimit", .name = "fpsMinimum",
.description = "Frame rate limit (0 = disable - not recommended, -1 = auto detect)", .description = "Frame rate minimum (0 = disable - not recommended, -1 = auto detect)",
.shortopt = 'K', .shortopt = 'K',
.type = OPTION_TYPE_INT, .type = OPTION_TYPE_INT,
.value.x_int = -1, .value.x_int = -1,
@ -382,7 +382,7 @@ bool config_load(int argc, char * argv[])
params.borderless = option_get_bool ("win", "borderless" ); params.borderless = option_get_bool ("win", "borderless" );
params.fullscreen = option_get_bool ("win", "fullScreen" ); params.fullscreen = option_get_bool ("win", "fullScreen" );
params.maximize = option_get_bool ("win", "maximize" ); params.maximize = option_get_bool ("win", "maximize" );
params.fpsLimit = option_get_int ("win", "fpsLimit" ); params.fpsMin = option_get_int ("win", "fpsMin" );
params.showFPS = option_get_bool ("win", "showFPS" ); params.showFPS = option_get_bool ("win", "showFPS" );
params.ignoreQuit = option_get_bool ("win", "ignoreQuit" ); params.ignoreQuit = option_get_bool ("win", "ignoreQuit" );
params.noScreensaver = option_get_bool ("win", "noScreensaver"); params.noScreensaver = option_get_bool ("win", "noScreensaver");

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@ -152,8 +152,6 @@ static int renderThread(void * unused)
while(state.running) while(state.running)
{ {
clock_gettime(CLOCK_REALTIME, &time);
if (state.lgrResize) if (state.lgrResize)
{ {
if (state.lgr) if (state.lgr)
@ -193,6 +191,7 @@ static int renderThread(void * unused)
state.resizeDone = true; state.resizeDone = true;
} }
clock_gettime(CLOCK_REALTIME, &time);
uint64_t nsec = time.tv_nsec + state.frameTime; uint64_t nsec = time.tv_nsec + state.frameTime;
if(nsec > 1e9) if(nsec > 1e9)
{ {
@ -1301,7 +1300,7 @@ static int lg_run()
updatePositionInfo(); updatePositionInfo();
//Auto detect active monitor refresh rate for FPS Limit if no FPS Limit was passed. //Auto detect active monitor refresh rate for FPS Limit if no FPS Limit was passed.
if (params.fpsLimit == -1) if (params.fpsMin == -1)
{ {
SDL_DisplayMode current; SDL_DisplayMode current;
if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), &current) == 0) if (SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(state.window), &current) == 0)
@ -1310,14 +1309,14 @@ static int lg_run()
} }
else else
{ {
DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS Limit: 60"); DEBUG_WARN("Unable to capture monitor refresh rate using the default FPS minimum of 60");
state.frameTime = 1e9 / 60; state.frameTime = 1e9 / 60;
} }
} }
else else
{ {
DEBUG_INFO("Using the FPS Limit from args: %d", params.fpsLimit); DEBUG_INFO("Using the FPS minimum from args: %d", params.fpsMin);
state.frameTime = 1e9 / params.fpsLimit; state.frameTime = 1e9 / params.fpsMin;
} }
register_key_binds(); register_key_binds();

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@ -109,7 +109,7 @@ struct AppParams
bool center; bool center;
int x, y; int x, y;
unsigned int w, h; unsigned int w, h;
unsigned int fpsLimit; unsigned int fpsMin;
bool showFPS; bool showFPS;
bool useSpiceInput; bool useSpiceInput;
bool useSpiceClipboard; bool useSpiceClipboard;