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[idd] transport: route immutable texture frames
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140
idd/LGIdd/transport/CTexHub.h
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140
idd/LGIdd/transport/CTexHub.h
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include "Atomic.h"
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#include "CSRWLock.h"
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#include "transport/FrameIn.h"
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#include "transport/FrameProfile.h"
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#include "transport/TransportConfig.h"
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#include <Windows.h>
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#include <memory>
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class CFrameGraph;
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class CTransportManager;
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class D11Lease;
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class ITransport;
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class ITexSink;
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class TexLease;
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class CTexHub;
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struct CTexSet;
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class CTexStage
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{
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friend class CTexHub;
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private:
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CTexHub * m_owner = nullptr;
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std::shared_ptr<CTexSet> m_next;
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public:
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CTexStage() = default;
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CTexStage(const CTexStage&) = delete;
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CTexStage& operator=(const CTexStage&) = delete;
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CTexStage(CTexStage&& other) noexcept;
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CTexStage& operator=(CTexStage&& other) noexcept;
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~CTexStage();
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};
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class CTexHub
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{
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friend class CTransportManager;
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friend class CTexStage;
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private:
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struct Bind
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{
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std::shared_ptr<ITransport> owner;
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BackendId id = 0;
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uint32_t epoch = 0;
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ITexSink * sink = nullptr;
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};
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struct FaultRec
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{
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BackendId id = 0;
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uint32_t epoch = 0;
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FrameCfg cfg;
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CfgResult result = CfgResult::ACCEPTED;
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};
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struct Failure
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{
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BackendId id = 0;
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uint32_t epoch = 0;
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};
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static const unsigned MAX_FAULTS =
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TRANSPORT_MAX_INSTANCES * FRAME_PROFILE_MAX;
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mutable CSRWLock m_lock;
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std::shared_ptr<CTexSet> m_active;
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std::shared_ptr<CTexSet> m_pending;
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std::atomic<uint64_t> & m_rev;
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HANDLE m_idle = nullptr;
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unsigned m_calls = 0;
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bool m_open = true;
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bool m_changing = false;
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bool m_stopped = false;
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FaultRec m_faults[MAX_FAULTS] = {};
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unsigned m_faultCount = 0;
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Failure m_failures[TRANSPORT_MAX_INSTANCES] = {};
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unsigned m_failureCount = 0;
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static bool Match(const FaultRec& fault, BackendId id, uint32_t epoch,
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const FrameCfg& cfg, bool anyCfg = false);
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bool Enter(const FrameIn& frame, bool lease,
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std::shared_ptr<CTexSet>& set, unsigned& route, ITexSink *& sink);
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void Finish(const std::shared_ptr<CTexSet>& set, unsigned route,
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PushResult result);
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void Leave(const std::shared_ptr<CTexSet>& set, unsigned route);
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void Disable(const std::shared_ptr<CTexSet>& set, unsigned route,
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PushResult result);
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void Bump();
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explicit CTexHub(std::atomic<uint64_t>& rev);
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~CTexHub();
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CTexHub(const CTexHub&) = delete;
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CTexHub& operator=(const CTexHub&) = delete;
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CfgResult Hold(CTexStage& stage);
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CfgResult Prep(const CFrameGraph& graph,
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const Bind * binds, unsigned count, CTexStage& stage);
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void Commit(CTexStage& stage) noexcept;
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void Abort(CTexStage& stage) noexcept;
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CfgResult Faulted(BackendId id, uint32_t epoch,
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const FrameCfg& cfg) const;
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bool TakeFailure(BackendId& id, uint32_t& epoch);
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void Rebind(BackendId id, uint32_t epoch);
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// Drop closes only this route and drains its calls before the transport can
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// stop. Accepted asynchronous leases remain the transport's responsibility.
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void Drop(BackendId id, uint32_t epoch);
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void Stop();
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public:
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PushResult Push(FrameIn frame, TexLease lease) noexcept;
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PushResult Push(FrameIn frame, D11Lease lease) noexcept;
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};
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