[client] egl: rework post process filters and add AMD FXR

This commit is contained in:
Geoffrey McRae
2021-08-10 13:08:54 +10:00
parent 3b751a2017
commit dc0b3a8d45
14 changed files with 2441 additions and 235 deletions

View File

@@ -3,11 +3,11 @@
layout(location = 0) in vec2 vertex;
out highp vec2 uv;
uniform highp vec2 size;
uniform highp vec2 desktopSize;
uniform mat3x2 transform;
void main()
{
gl_Position = vec4(transform * vec3(vertex, 1.0), 0.0, 1.0);
uv = vertex / size;
uv = vertex / desktopSize;
}