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[client] egl: keep the mouse cursor 1:1 when downscaling
This keeps the cursor a usable size when the guest is running a high resolution and downscaling (ie, 4K -> FHD).
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@@ -139,8 +139,8 @@ typedef struct LG_RendererOps
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/* called when the mouse has moved or changed visibillity
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* Context: cursorThread */
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bool (*onMouseEvent)(LG_Renderer * renderer, const bool visible, const int x,
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const int y);
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bool (*onMouseEvent)(LG_Renderer * renderer, const bool visible, int x, int y,
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const int hx, const int hy);
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/* called when the frame format has changed
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* Context: frameThread */
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