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[client] disable hacky vsync code now we are single buffering
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@ -633,8 +633,8 @@ bool lgr_opengl_render(void * opaque)
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}
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// wait for vsync
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unsigned int count;
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glXWaitVideoSyncSGI(1, 0, &count);
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// unsigned int count;
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// glXWaitVideoSyncSGI(1, 0, &count);
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glDisable(GL_SCISSOR_TEST);
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glClear(GL_COLOR_BUFFER_BIT);
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