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[client] egl: query maximum multisample support for MSAA context
Based on @rLink234's work in 4ac781b4516678b6c59d9ecf4a61df64a01ec8c1 Fixes #128
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@ -21,6 +21,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include "common/debug.h"
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#include "common/debug.h"
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#include "common/option.h"
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#include "common/option.h"
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#include "common/sysinfo.h"
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#include "utils.h"
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#include "utils.h"
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#include "dynamic/fonts.h"
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#include "dynamic/fonts.h"
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@ -168,10 +169,18 @@ bool egl_initialize(void * opaque, Uint32 * sdlFlags)
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{
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{
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*sdlFlags = SDL_WINDOW_OPENGL;
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*sdlFlags = SDL_WINDOW_OPENGL;
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER , 1);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER , 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS , 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES , 4);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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int maxSamples = sysinfo_gfx_max_multisample();
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if (maxSamples > 1)
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{
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if (maxSamples > 4)
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maxSamples = 4;
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, maxSamples);
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}
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return true;
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return true;
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}
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}
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