diff --git a/client/renderers/EGL/shader/basic.vert b/client/renderers/EGL/shader/basic.vert new file mode 100644 index 00000000..d7bca668 --- /dev/null +++ b/client/renderers/EGL/shader/basic.vert @@ -0,0 +1,14 @@ +#version 300 es + +precision mediump float; + +layout(location = 0) in vec2 uVertex; +layout(location = 1) in vec2 uUV; + +out vec2 iFragCoord; + +void main() +{ + gl_Position.xy = uVertex; + iFragCoord = uUV; +}