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https://github.com/gnif/LookingGlass.git
synced 2026-05-31 03:44:26 +00:00
[client] spice: delay showing the spice display until spice is ready
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@@ -47,7 +47,7 @@ void renderQueue_clear(void)
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while(ll_shift(l_renderQueue, (void **)&cmd))
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{
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if (cmd->op == SPICE_OP_DRAW_BITMAP)
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free(cmd->drawBitmap.data);
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free(cmd->spiceDrawBitmap.data);
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free(cmd);
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}
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}
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@@ -58,9 +58,9 @@ void renderQueue_spiceConfigure(int width, int height)
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renderQueue_clear();
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_CONFIGURE;
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cmd->configure.width = width;
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cmd->configure.height = height;
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cmd->op = SPICE_OP_CONFIGURE;
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cmd->spiceConfigure.width = width;
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cmd->spiceConfigure.height = height;
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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@@ -69,12 +69,12 @@ void renderQueue_spiceDrawFill(int x, int y, int width, int height,
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uint32_t color)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_DRAW_FILL;
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cmd->fillRect.x = x;
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cmd->fillRect.y = y;
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cmd->fillRect.width = width;
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cmd->fillRect.height = height;
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cmd->fillRect.color = color;
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cmd->op = SPICE_OP_DRAW_FILL;
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cmd->spiceFillRect.x = x;
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cmd->spiceFillRect.y = y;
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cmd->spiceFillRect.width = width;
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cmd->spiceFillRect.height = height;
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cmd->spiceFillRect.color = color;
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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@@ -83,15 +83,24 @@ void renderQueue_spiceDrawBitmap(int x, int y, int width, int height, int stride
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void * data, bool topDown)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_DRAW_BITMAP;
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cmd->drawBitmap.x = x;
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cmd->drawBitmap.y = y;
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cmd->drawBitmap.width = width;
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cmd->drawBitmap.height = height;
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cmd->drawBitmap.stride = stride;
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cmd->drawBitmap.data = malloc(height * stride);
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cmd->drawBitmap.topDown = topDown;
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memcpy(cmd->drawBitmap.data, data, height * stride);
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cmd->op = SPICE_OP_DRAW_BITMAP;
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cmd->spiceDrawBitmap.x = x;
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cmd->spiceDrawBitmap.y = y;
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cmd->spiceDrawBitmap.width = width;
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cmd->spiceDrawBitmap.height = height;
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cmd->spiceDrawBitmap.stride = stride;
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cmd->spiceDrawBitmap.data = malloc(height * stride);
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cmd->spiceDrawBitmap.topDown = topDown;
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memcpy(cmd->spiceDrawBitmap.data, data, height * stride);
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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void renderQueue_spiceShow(bool show)
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{
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RenderCommand * cmd = malloc(sizeof(*cmd));
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cmd->op = SPICE_OP_SHOW;
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cmd->spiceShow.show = show;
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ll_push(l_renderQueue, cmd);
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app_invalidateWindow(true);
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}
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@@ -105,23 +114,27 @@ void renderQueue_process(void)
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{
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case SPICE_OP_CONFIGURE:
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RENDERER(spiceConfigure,
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cmd->configure.width, cmd->configure.height);
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cmd->spiceConfigure.width, cmd->spiceConfigure.height);
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break;
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case SPICE_OP_DRAW_FILL:
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RENDERER(spiceDrawFill,
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cmd->fillRect.x , cmd->fillRect.y,
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cmd->fillRect.width, cmd->fillRect.height,
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cmd->fillRect.color);
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cmd->spiceFillRect.x , cmd->spiceFillRect.y,
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cmd->spiceFillRect.width, cmd->spiceFillRect.height,
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cmd->spiceFillRect.color);
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break;
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case SPICE_OP_DRAW_BITMAP:
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RENDERER(spiceDrawBitmap,
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cmd->drawBitmap.x , cmd->drawBitmap.y,
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cmd->drawBitmap.width , cmd->drawBitmap.height,
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cmd->drawBitmap.stride, cmd->drawBitmap.data,
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cmd->drawBitmap.topDown);
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free(cmd->drawBitmap.data);
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cmd->spiceDrawBitmap.x , cmd->spiceDrawBitmap.y,
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cmd->spiceDrawBitmap.width , cmd->spiceDrawBitmap.height,
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cmd->spiceDrawBitmap.stride, cmd->spiceDrawBitmap.data,
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cmd->spiceDrawBitmap.topDown);
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free(cmd->spiceDrawBitmap.data);
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break;
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case SPICE_OP_SHOW:
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RENDERER(spiceShow, cmd->spiceShow.show);
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break;
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}
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free(cmd);
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