[client] all: move all SDL specific code into displayservers/sdl

This commit is contained in:
Geoffrey McRae 2021-01-26 21:46:30 +11:00
parent 7ff5da4d62
commit ca5c3938e4
24 changed files with 569 additions and 406 deletions

View File

@ -53,6 +53,10 @@ add_compile_options(
set(EXE_FLAGS "-Wl,--gc-sections -z noexecstack")
set(CMAKE_C_STANDARD 11)
if (ENABLE_EGL)
add_definitions(-D ENABLE_EGL)
endif()
if(ENABLE_ASAN)
add_compile_options("-fno-omit-frame-pointer" "-fsanitize=address")
set(EXE_FLAGS "${EXE_FLAGS} -fno-omit-frame-pointer -fsanitize=address")
@ -108,6 +112,7 @@ set(SOURCES
src/util.c
src/clipboard.c
src/kb.c
src/egl_dynprocs.c
)
add_subdirectory("${PROJECT_TOP}/common" "${CMAKE_BINARY_DIR}/common" )

View File

@ -20,14 +20,27 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "interface/displayserver.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <EGL/eglext.h>
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
#include <wayland-egl.h>
#endif
#include "app.h"
#include "kb.h"
#include "egl_dynprocs.h"
#include "common/types.h"
#include "common/debug.h"
struct SDLDSState
{
SDL_Window * window;
SDL_Cursor * cursor;
EGLNativeWindowType wlDisplay;
bool keyboardGrabbed;
bool pointerGrabbed;
bool exiting;
@ -35,14 +48,72 @@ struct SDLDSState
static struct SDLDSState sdl;
static bool sdlEarlyInit(void)
/* forwards */
static int sdlEventFilter(void * userdata, SDL_Event * event);
static bool sdlProbe(void)
{
return true;
}
static bool sdlInit(SDL_SysWMinfo * info)
static bool sdlEarlyInit(void)
{
// Allow screensavers for now: we will enable and disable as needed.
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
DEBUG_ERROR("SDL_Init Failed");
return false;
}
return true;
}
static bool sdlInit(const LG_DSInitParams params)
{
memset(&sdl, 0, sizeof(sdl));
sdl.window = SDL_CreateWindow(
params.title,
params.center ? SDL_WINDOWPOS_CENTERED : params.x,
params.center ? SDL_WINDOWPOS_CENTERED : params.y,
params.w,
params.h,
(
SDL_WINDOW_HIDDEN |
(params.resizable ? SDL_WINDOW_RESIZABLE : 0) |
(params.borderless ? SDL_WINDOW_BORDERLESS : 0) |
(params.maximize ? SDL_WINDOW_MAXIMIZED : 0)
)
);
if (sdl.window == NULL)
{
DEBUG_ERROR("Could not create an SDL window: %s\n", SDL_GetError());
return 1;
}
const uint8_t data[4] = {0xf, 0x9, 0x9, 0xf};
const uint8_t mask[4] = {0xf, 0xf, 0xf, 0xf};
sdl.cursor = SDL_CreateCursor(data, mask, 8, 4, 4, 0);
SDL_SetCursor(sdl.cursor);
SDL_ShowWindow(sdl.window);
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS,
params.minimizeOnFocusLoss ? "1" : "0");
if (params.fullscreen)
SDL_SetWindowFullscreen(sdl.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
if (!params.center)
SDL_SetWindowPosition(sdl.window, params.x, params.y);
// ensure mouse acceleration is identical in server mode
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
SDL_SetEventFilter(sdlEventFilter, NULL);
return true;
}
@ -52,10 +123,17 @@ static void sdlStartup(void)
static void sdlShutdown(void)
{
SDL_DestroyWindow(sdl.window);
}
static void sdlFree(void)
{
if (sdl.cursor)
SDL_FreeCursor(sdl.cursor);
if (sdl.window)
SDL_DestroyWindow(sdl.window);
SDL_Quit();
}
static bool sdlGetProp(LG_DSProperty prop, void * ret)
@ -63,25 +141,120 @@ static bool sdlGetProp(LG_DSProperty prop, void * ret)
return false;
}
static bool sdlEventFilter(SDL_Event * event)
#ifdef ENABLE_EGL
static EGLDisplay sdlGetEGLDisplay(void)
{
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(sdl.window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
return EGL_NO_DISPLAY;
}
EGLNativeDisplayType native;
EGLenum platform;
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
native = (EGLNativeDisplayType)wminfo.info.x11.display;
platform = EGL_PLATFORM_X11_KHR;
break;
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
native = (EGLNativeDisplayType)wminfo.info.wl.display;
platform = EGL_PLATFORM_WAYLAND_KHR;
break;
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return EGL_NO_DISPLAY;
}
const char *early_exts = eglQueryString(NULL, EGL_EXTENSIONS);
if (strstr(early_exts, "EGL_KHR_platform_base") != NULL &&
g_egl_dynProcs.eglGetPlatformDisplay)
{
DEBUG_INFO("Using eglGetPlatformDisplay");
return g_egl_dynProcs.eglGetPlatformDisplay(platform, native, NULL);
}
if (strstr(early_exts, "EGL_EXT_platform_base") != NULL &&
g_egl_dynProcs.eglGetPlatformDisplayEXT)
{
DEBUG_INFO("Using eglGetPlatformDisplayEXT");
return g_egl_dynProcs.eglGetPlatformDisplayEXT(platform, native, NULL);
}
DEBUG_INFO("Using eglGetDisplay");
return eglGetDisplay(native);
}
static EGLNativeWindowType sdlGetEGLNativeWindow(void)
{
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(sdl.window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
return 0;
}
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
return (EGLNativeWindowType)wminfo.info.x11.window;
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
{
if (sdl.wlDisplay)
return sdl.wlDisplay;
int width, height;
SDL_GetWindowSize(sdl.window, &width, &height);
sdl.wlDisplay = (EGLNativeWindowType)wl_egl_window_create(
wminfo.info.wl.surface, width, height);
return sdl.wlDisplay;
}
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return 0;
}
}
#endif
static void sdlSwapBuffers(void)
{
SDL_GL_SwapWindow(sdl.window);
}
static int sdlEventFilter(void * userdata, SDL_Event * event)
{
switch(event->type)
{
case SDL_QUIT:
app_handleCloseEvent();
return true;
break;
case SDL_MOUSEMOTION:
// stop motion events during the warp out of the window
if (sdl.exiting)
return true;
break;
app_updateCursorPos(event->motion.x, event->motion.y);
if (app_cursorIsGrabbed())
app_handleMouseGrabbed(event->motion.xrel, event->motion.yrel);
else
app_handleMouseNormal(event->motion.xrel, event->motion.yrel);
return true;
break;
case SDL_MOUSEBUTTONDOWN:
{
@ -90,7 +263,7 @@ static bool sdlEventFilter(SDL_Event * event)
button += 2;
app_handleButtonPress(button);
return true;
break;
}
case SDL_MOUSEBUTTONUP:
@ -100,7 +273,7 @@ static bool sdlEventFilter(SDL_Event * event)
button += 2;
app_handleButtonRelease(button);
return true;
break;
}
case SDL_MOUSEWHEEL:
@ -108,7 +281,7 @@ static bool sdlEventFilter(SDL_Event * event)
int button = event->wheel.y > 0 ? 4 : 5;
app_handleButtonPress(button);
app_handleButtonRelease(button);
return true;
break;
}
case SDL_KEYDOWN:
@ -130,27 +303,27 @@ static bool sdlEventFilter(SDL_Event * event)
{
case SDL_WINDOWEVENT_ENTER:
app_handleEnterEvent(true);
return true;
break;
case SDL_WINDOWEVENT_LEAVE:
sdl.exiting = false;
app_handleEnterEvent(false);
return true;
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
app_handleFocusEvent(true);
return true;
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
app_handleFocusEvent(false);
return true;
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
case SDL_WINDOWEVENT_RESIZED:
{
struct Border border;
SDL_GetWindowBordersSize(
app_getWindow(),
sdl.window,
&border.top,
&border.left,
&border.bottom,
@ -159,21 +332,21 @@ static bool sdlEventFilter(SDL_Event * event)
app_handleResizeEvent(event->window.data1, event->window.data2,
border);
return true;
break;
}
case SDL_WINDOWEVENT_MOVED:
app_updateWindowPos(event->window.data1, event->window.data2);
return true;
break;
case SDL_WINDOWEVENT_CLOSE:
app_handleCloseEvent();
return true;
break;
}
break;
}
return false;
return 0;
}
static void sdlShowPointer(bool show)
@ -183,14 +356,14 @@ static void sdlShowPointer(bool show)
static void sdlGrabPointer(void)
{
SDL_SetWindowGrab(app_getWindow(), SDL_TRUE);
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
SDL_SetRelativeMouseMode(SDL_TRUE);
sdl.pointerGrabbed = true;
}
static void sdlUngrabPointer(void)
{
SDL_SetWindowGrab(app_getWindow(), SDL_FALSE);
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
SDL_SetRelativeMouseMode(SDL_FALSE);
sdl.pointerGrabbed = false;
}
@ -198,7 +371,7 @@ static void sdlUngrabPointer(void)
static void sdlGrabKeyboard(void)
{
if (sdl.pointerGrabbed)
SDL_SetWindowGrab(app_getWindow(), SDL_FALSE);
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
else
{
DEBUG_WARN("SDL does not support grabbing only the keyboard, grabbing all");
@ -206,16 +379,16 @@ static void sdlGrabKeyboard(void)
}
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
SDL_SetWindowGrab(app_getWindow(), SDL_TRUE);
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
sdl.keyboardGrabbed = true;
}
static void sdlUngrabKeyboard(void)
{
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "0");
SDL_SetWindowGrab(app_getWindow(), SDL_FALSE);
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
if (sdl.pointerGrabbed)
SDL_SetWindowGrab(app_getWindow(), SDL_TRUE);
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
sdl.keyboardGrabbed = false;
}
@ -231,7 +404,7 @@ static void sdlWarpPointer(int x, int y, bool exiting)
SDL_SetRelativeMouseMode(SDL_FALSE);
// issue the warp
SDL_WarpMouseInWindow(app_getWindow(), x, y);
SDL_WarpMouseInWindow(sdl.window, x, y);
}
static void sdlRealignPointer(void)
@ -264,26 +437,51 @@ static void sdlUninhibitIdle(void)
SDL_EnableScreenSaver();
}
static void sdlWait(unsigned int time)
{
SDL_WaitEventTimeout(NULL, time);
}
static void sdlSetWindowSize(int x, int y)
{
SDL_SetWindowSize(sdl.window, x, y);
}
static void sdlSetFullscreen(bool fs)
{
SDL_SetWindowFullscreen(sdl.window, fs ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
}
struct LG_DisplayServerOps LGDS_SDL =
{
.subsystem = SDL_SYSWM_UNKNOWN,
.earlyInit = sdlEarlyInit,
.init = sdlInit,
.startup = sdlStartup,
.shutdown = sdlShutdown,
.free = sdlFree,
.getProp = sdlGetProp,
.eventFilter = sdlEventFilter,
.showPointer = sdlShowPointer,
.grabPointer = sdlGrabPointer,
.ungrabPointer = sdlUngrabPointer,
.grabKeyboard = sdlGrabKeyboard,
.ungrabKeyboard = sdlUngrabKeyboard,
.warpPointer = sdlWarpPointer,
.realignPointer = sdlRealignPointer,
.isValidPointerPos = sdlIsValidPointerPos,
.inhibitIdle = sdlInhibitIdle,
.uninhibitIdle = sdlUninhibitIdle,
.probe = sdlProbe,
.earlyInit = sdlEarlyInit,
.init = sdlInit,
.startup = sdlStartup,
.shutdown = sdlShutdown,
.free = sdlFree,
.getProp = sdlGetProp,
#ifdef ENABLE_EGL
.getEGLDisplay = sdlGetEGLDisplay,
.getEGLNativeWindow = sdlGetEGLNativeWindow,
#endif
.glSwapBuffers = sdlSwapBuffers,
.showPointer = sdlShowPointer,
.grabPointer = sdlGrabPointer,
.ungrabPointer = sdlUngrabPointer,
.grabKeyboard = sdlGrabKeyboard,
.ungrabKeyboard = sdlUngrabKeyboard,
.warpPointer = sdlWarpPointer,
.realignPointer = sdlRealignPointer,
.isValidPointerPos = sdlIsValidPointerPos,
.inhibitIdle = sdlInhibitIdle,
.uninhibitIdle = sdlUninhibitIdle,
.wait = sdlWait,
.setWindowSize = sdlSetWindowSize,
.setFullscreen = sdlSetFullscreen,
/* SDL does not have clipboard support */
.cbInit = NULL,

View File

@ -343,7 +343,12 @@ static bool waylandEarlyInit(void)
return true;
}
static bool waylandInit(SDL_SysWMinfo * info)
static bool waylandProbe(void)
{
return getenv("WAYLAND_DISPLAY") != NULL;
}
static bool waylandInit(const LG_DSInitParams params)
{
memset(&wm, 0, sizeof(wm));
@ -857,7 +862,7 @@ static void waylandCBRelease(void)
struct LG_DisplayServerOps LGDS_Wayland =
{
.subsystem = SDL_SYSWM_WAYLAND,
.probe = waylandProbe,
.earlyInit = waylandEarlyInit,
.init = waylandInit,
.startup = waylandStartup,

View File

@ -88,7 +88,12 @@ static void x11CBSelectionIncr(const XPropertyEvent e);
static void x11CBSelectionNotify(const XSelectionEvent e);
static void x11CBXFixesSelectionNotify(const XFixesSelectionNotifyEvent e);
static bool x11Init(SDL_SysWMinfo * info)
static bool x11Probe(void)
{
return getenv("DISPLAY") != NULL;
}
static bool x11Init(const LG_DSInitParams params)
{
XIDeviceInfo *devinfo;
int count;
@ -1107,7 +1112,7 @@ static void x11CBRequest(LG_ClipboardData type)
struct LG_DisplayServerOps LGDS_X11 =
{
.subsystem = SDL_SYSWM_X11,
.probe = x11Probe,
.init = x11Init,
.startup = x11Startup,
.shutdown = x11Shutdown,

View File

@ -35,9 +35,11 @@ typedef enum LG_MsgAlert
}
LG_MsgAlert;
SDL_Window * app_getWindow(void);
bool app_getProp(LG_DSProperty prop, void * ret);
EGLNativeWindowType app_getEGLNativeWindow(void);
EGLDisplay app_getEGLDisplay(void);
bool app_inputEnabled(void);
bool app_cursorIsGrabbed(void);
bool app_cursorWantsRaw(void);
@ -56,6 +58,10 @@ void app_handleEnterEvent(bool entered);
void app_handleFocusEvent(bool focused);
void app_handleCloseEvent(void);
void app_setFullscreen(bool fs);
void app_glSwapBuffers(void);
void app_clipboardRelease(void);
void app_clipboardNotify(const LG_ClipboardData type, size_t size);
void app_clipboardData(const LG_ClipboardData type, uint8_t * data, size_t size);
@ -93,4 +99,5 @@ void app_releaseKeybind(KeybindHandle * handle);
*/
void app_releaseAllKeybinds(void);
#endif

View File

@ -17,7 +17,9 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <SDL2/SDL_egl.h>
#ifdef ENABLE_EGL
#include <EGL/egl.h>
#include <GL/gl.h>
typedef EGLDisplay (*eglGetPlatformDisplayEXT_t)(EGLenum platform,
@ -32,6 +34,10 @@ struct EGLDynProcs
glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES;
};
extern struct EGLDynProcs g_dynprocs;
extern struct EGLDynProcs g_egl_dynProcs;
void egl_dynProcsInit(void);
#else
#define egl_dynProcsInit(...)
#endif

View File

@ -1,75 +0,0 @@
/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "renderer.h"
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <GL/gl.h>
typedef enum LG_OutFormat
{
LG_OUTPUT_INVALID,
LG_OUTPUT_BGRA,
LG_OUTPUT_RGBA,
LG_OUTPUT_RGBA10,
LG_OUTPUT_YUV420
}
LG_OutFormat;
typedef bool (* LG_DecoderCreate )(void ** opaque);
typedef void (* LG_DecoderDestroy )(void * opaque);
typedef bool (* LG_DecoderInitialize )(void * opaque, const LG_RendererFormat format, SDL_Window * window);
typedef void (* LG_DecoderDeInitialize )(void * opaque);
typedef LG_OutFormat (* LG_DecoderGetOutFormat )(void * opaque);
typedef unsigned int (* LG_DecoderGetFramePitch )(void * opaque);
typedef unsigned int (* LG_DecoderGetFrameStride)(void * opaque);
typedef bool (* LG_DecoderDecode )(void * opaque, const uint8_t * src, size_t srcSize);
typedef const uint8_t * (* LG_DecoderGetBuffer )(void * opaque);
typedef bool (* LG_DecoderInitGLTexture )(void * opaque, GLenum target, GLuint texture, void ** ref);
typedef void (* LG_DecoderFreeGLTexture )(void * opaque, void * ref);
typedef bool (* LG_DecoderUpdateGLTexture)(void * opaque, void * ref);
typedef struct LG_Decoder
{
// mandatory support
const char * name;
LG_DecoderCreate create;
LG_DecoderDestroy destroy;
LG_DecoderInitialize initialize;
LG_DecoderDeInitialize deinitialize;
LG_DecoderGetOutFormat get_out_format;
LG_DecoderGetFramePitch get_frame_pitch;
LG_DecoderGetFrameStride get_frame_stride;
LG_DecoderDecode decode;
LG_DecoderGetBuffer get_buffer;
// optional support
const bool has_gl;
LG_DecoderInitGLTexture init_gl_texture;
LG_DecoderFreeGLTexture free_gl_texture;
LG_DecoderUpdateGLTexture update_gl_texture;
}
LG_Decoder;

View File

@ -21,8 +21,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#define _H_I_DISPLAYSERVER_
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#include <EGL/egl.h>
typedef enum LG_ClipboardData
{
@ -54,20 +53,34 @@ typedef enum LG_DSProperty
}
LG_DSProperty;
typedef struct LG_DSInitParams
{
const char * title;
int x, y, w, h;
bool center;
bool fullscreen;
bool resizable;
bool borderless;
bool maximize;
bool minimizeOnFocusLoss;
}
LG_DSInitParams;
typedef void (* LG_ClipboardReplyFn)(void * opaque, const LG_ClipboardData type,
uint8_t * data, uint32_t size);
struct LG_DisplayServerOps
{
const SDL_SYSWM_TYPE subsystem;
/* return true if the selected ds is valid for the current platform */
bool (*probe)(void);
/* called before SDL has been initialized */
/* called before anything has been initialized */
bool (*earlyInit)(void);
/* called after SDL has been initialized */
bool (*init)(SDL_SysWMinfo * info);
/* called when it's time to create and show the application window */
bool (*init)(const LG_DSInitParams params);
/* called at startup after window creation, renderer and/or SPICE is ready */
/* called at startup after window creation, renderer and SPICE is ready */
void (*startup)();
/* called just before final window destruction, before final free */
@ -83,8 +96,14 @@ struct LG_DisplayServerOps
*/
bool (*getProp)(LG_DSProperty prop, void * ret);
/* event filter, return true if the event has been handled */
bool (*eventFilter)(SDL_Event * event);
#ifdef ENABLE_EGL
/* EGL support */
EGLDisplay (*getEGLDisplay)(void);
EGLNativeWindowType (*getEGLNativeWindow)(void);
#endif
/* opengl platform specific methods */
void (*glSwapBuffers)(void);
/* dm specific cursor implementations */
void (*showPointer)(bool show);
@ -108,6 +127,13 @@ struct LG_DisplayServerOps
void (*inhibitIdle)();
void (*uninhibitIdle)();
/* wait for the specified time without blocking UI processing/event loops */
void (*wait)(unsigned int time);
/* set the window dimensions */
void (*setWindowSize)(int x, int y);
void (*setFullscreen)(bool fs);
/* clipboard support */
bool (*cbInit)(void);
void (*cbNotice)(LG_ClipboardData type);

View File

@ -21,9 +21,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdint.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include "app.h"
#include "common/KVMFR.h"
#include "common/framebuffer.h"
@ -107,7 +104,7 @@ typedef const char * (* LG_RendererGetName)();
typedef void (* LG_RendererSetup)();
typedef bool (* LG_RendererCreate )(void ** opaque, const LG_RendererParams params);
typedef bool (* LG_RendererInitialize )(void * opaque, Uint32 * sdlFlags);
typedef bool (* LG_RendererInitialize )(void * opaque);
typedef void (* LG_RendererDeInitialize )(void * opaque);
typedef bool (* LG_RendererSupports )(void * opaque, LG_RendererSupport support);
typedef void (* LG_RendererOnRestart )(void * opaque);
@ -117,8 +114,8 @@ typedef bool (* LG_RendererOnMouseEvent )(void * opaque, const bool visi
typedef bool (* LG_RendererOnFrameFormat)(void * opaque, const LG_RendererFormat format, bool useDMA);
typedef bool (* LG_RendererOnFrame )(void * opaque, const FrameBuffer * frame, int dmaFD);
typedef void (* LG_RendererOnAlert )(void * opaque, const LG_MsgAlert alert, const char * message, bool ** closeFlag);
typedef bool (* LG_RendererRenderStartup)(void * opaque, SDL_Window *window);
typedef bool (* LG_RendererRender )(void * opaque, SDL_Window *window, LG_RendererRotate rotate);
typedef bool (* LG_RendererRenderStartup)(void * opaque);
typedef bool (* LG_RendererRender )(void * opaque, LG_RendererRotate rotate);
typedef void (* LG_RendererUpdateFPS )(void * opaque, const float avgUPS, const float avgFPS);
typedef struct LG_Renderer

View File

@ -33,7 +33,6 @@ make_object(
add_library(renderer_EGL STATIC
egl.c
dynprocs.c
egldebug.c
shader.c
texture.c

View File

@ -27,17 +27,17 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "util.h"
#include "dynamic/fonts.h"
#include <SDL2/SDL_syswm.h>
#include <SDL2/SDL_egl.h>
#include <EGL/egl.h>
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
#include <wayland-egl.h>
#endif
#include <assert.h>
#include <string.h>
#include "app.h"
#include "dynprocs.h"
#include "egl_dynprocs.h"
#include "model.h"
#include "shader.h"
#include "desktop.h"
@ -208,7 +208,7 @@ bool egl_create(void ** opaque, const LG_RendererParams params)
return true;
}
bool egl_initialize(void * opaque, Uint32 * sdlFlags)
bool egl_initialize(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
DEBUG_INFO("Double buffering is %s", this->opt.doubleBuffer ? "on" : "off");
@ -482,73 +482,17 @@ void egl_on_alert(void * opaque, const LG_MsgAlert alert, const char * message,
this->showAlert = true;
}
bool egl_render_startup(void * opaque, SDL_Window * window)
bool egl_render_startup(void * opaque)
{
struct Inst * this = (struct Inst *)opaque;
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
this->nativeWind = app_getEGLNativeWindow();
if (!this->nativeWind)
return false;
}
egl_dynProcsInit();
EGLNativeDisplayType native;
EGLenum platform;
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
native = (EGLNativeDisplayType)wminfo.info.x11.display;
platform = EGL_PLATFORM_X11_KHR;
this->nativeWind = (EGLNativeWindowType)wminfo.info.x11.window;
break;
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
{
int width, height;
SDL_GetWindowSize(window, &width, &height);
native = (EGLNativeDisplayType)wminfo.info.wl.display;
platform = EGL_PLATFORM_WAYLAND_KHR;
this->nativeWind = (EGLNativeWindowType)wl_egl_window_create(
wminfo.info.wl.surface, width, height);
break;
}
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return false;
}
const char *early_exts = eglQueryString(NULL, EGL_EXTENSIONS);
if (strstr(early_exts, "EGL_KHR_platform_base") != NULL &&
g_dynprocs.eglGetPlatformDisplay)
{
DEBUG_INFO("Using eglGetPlatformDisplay");
this->display = g_dynprocs.eglGetPlatformDisplay(platform, native, NULL);
}
else if (strstr(early_exts, "EGL_EXT_platform_base") != NULL &&
g_dynprocs.eglGetPlatformDisplayEXT)
{
DEBUG_INFO("Using eglGetPlatformDisplayEXT");
this->display = g_dynprocs.eglGetPlatformDisplayEXT(platform, native, NULL);
}
else
{
DEBUG_INFO("Using eglGetDisplay");
this->display = eglGetDisplay(native);
}
this->display = app_getEGLDisplay();
if (this->display == EGL_NO_DISPLAY)
{
DEBUG_ERROR("eglGetDisplay failed");
return false;
}
int maj, min;
if (!eglInitialize(this->display, &maj, &min))
@ -639,7 +583,7 @@ bool egl_render_startup(void * opaque, SDL_Window * window)
DEBUG_INFO("EGL APIs : %s", eglQueryString(this->display, EGL_CLIENT_APIS));
DEBUG_INFO("Extensions: %s", client_exts);
if (g_dynprocs.glEGLImageTargetTexture2DOES)
if (g_egl_dynProcs.glEGLImageTargetTexture2DOES)
{
if (strstr(client_exts, "EGL_EXT_image_dma_buf_import") != NULL)
{
@ -697,7 +641,7 @@ bool egl_render_startup(void * opaque, SDL_Window * window)
return true;
}
bool egl_render(void * opaque, SDL_Window * window, LG_RendererRotate rotate)
bool egl_render(void * opaque, LG_RendererRotate rotate)
{
struct Inst * this = (struct Inst *)opaque;

View File

@ -20,7 +20,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "texture.h"
#include "common/debug.h"
#include "common/framebuffer.h"
#include "dynprocs.h"
#include "egl_dynprocs.h"
#include "egldebug.h"
#include <stdlib.h>
@ -393,7 +393,7 @@ bool egl_texture_update_from_dma(EGL_Texture * texture, const FrameBuffer * fram
/* bind the texture and initiate the transfer */
glBindTexture(GL_TEXTURE_2D, texture->tex);
g_dynprocs.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
g_egl_dynProcs.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
/* wait for completion */
framebuffer_wait(frame, texture->height * texture->stride);

View File

@ -177,7 +177,7 @@ enum ConfigStatus
};
static void deconfigure(struct Inst * this);
static enum ConfigStatus configure(struct Inst * this, SDL_Window *window);
static enum ConfigStatus configure(struct Inst * this);
static void update_mouse_shape(struct Inst * this, bool * newShape);
static bool draw_frame(struct Inst * this);
static void draw_mouse(struct Inst * this);
@ -235,8 +235,11 @@ bool opengl_create(void ** opaque, const LG_RendererParams params)
return true;
}
bool opengl_initialize(void * opaque, Uint32 * sdlFlags)
bool opengl_initialize(void * opaque)
{
//FIXME
return false;
#if 0
struct Inst * this = (struct Inst *)opaque;
if (!this)
return false;
@ -252,6 +255,7 @@ bool opengl_initialize(void * opaque, Uint32 * sdlFlags)
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE , 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE , 8);
return true;
#endif
}
void opengl_deinitialize(void * opaque)
@ -492,16 +496,17 @@ void bitmap_to_texture(LG_FontBitmap * bitmap, GLuint texture)
glBindTexture(GL_TEXTURE_2D, 0);
}
bool opengl_render_startup(void * opaque, SDL_Window * window)
bool opengl_render_startup(void * opaque)
{
//FIXME
return false;
#if 0
struct Inst * this = (struct Inst *)opaque;
this->glContext = SDL_GL_CreateContext(window);
this->glContext = app_getGLContext();
if (!this->glContext)
{
DEBUG_ERROR("Failed to create the OpenGL context");
return false;
}
DEBUG_INFO("Vendor : %s", glGetString(GL_VENDOR ));
DEBUG_INFO("Renderer: %s", glGetString(GL_RENDERER));
@ -549,15 +554,16 @@ bool opengl_render_startup(void * opaque, SDL_Window * window)
SDL_GL_SetSwapInterval(this->opt.vsync ? 1 : 0);
this->renderStarted = true;
return true;
#endif
}
bool opengl_render(void * opaque, SDL_Window * window, LG_RendererRotate rotate)
bool opengl_render(void * opaque, LG_RendererRotate rotate)
{
struct Inst * this = (struct Inst *)opaque;
if (!this)
return false;
switch(configure(this, window))
switch(configure(this))
{
case CONFIG_STATUS_ERROR:
DEBUG_ERROR("configure failed");
@ -657,11 +663,11 @@ bool opengl_render(void * opaque, SDL_Window * window, LG_RendererRotate rotate)
if (this->opt.preventBuffer)
{
SDL_GL_SwapWindow(window);
app_glSwapBuffers();
glFinish();
}
else
SDL_GL_SwapWindow(window);
app_glSwapBuffers();
this->mouseUpdate = false;
return true;
@ -879,7 +885,7 @@ static bool _check_gl_error(unsigned int line, const char * name)
return true;
}
static enum ConfigStatus configure(struct Inst * this, SDL_Window *window)
static enum ConfigStatus configure(struct Inst * this)
{
LG_LOCK(this->formatLock);
if (!this->reconfigure)

View File

@ -28,7 +28,10 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "kb.h"
#include "common/debug.h"
#include <stdarg.h>
#include <math.h>
#include <string.h>
void app_alert(LG_MsgAlert type, const char * fmt, ...)
{
@ -98,9 +101,14 @@ bool app_getProp(LG_DSProperty prop, void * ret)
return g_state.ds->getProp(prop, ret);
}
SDL_Window * app_getWindow(void)
EGLNativeWindowType app_getEGLNativeWindow(void)
{
return g_state.window;
return g_state.ds->getEGLNativeWindow();
}
EGLDisplay app_getEGLDisplay(void)
{
return g_state.ds->getEGLDisplay();
}
bool app_inputEnabled(void)
@ -280,7 +288,7 @@ void app_handleButtonPress(int button)
g_cursor.buttons |= (1U << button);
if (!spice_mouse_press(button))
DEBUG_ERROR("SDL_MOUSEBUTTONDOWN: failed to send message");
DEBUG_ERROR("app_handleButtonPress: failed to send message");
}
void app_handleButtonRelease(int button)
@ -291,7 +299,7 @@ void app_handleButtonRelease(int button)
g_cursor.buttons &= ~(1U << button);
if (!spice_mouse_release(button))
DEBUG_ERROR("SDL_MOUSEBUTTONUP: failed to send message");
DEBUG_ERROR("app_handleButtonRelease: failed to send message");
}
void app_handleKeyPress(int sc)
@ -325,7 +333,7 @@ void app_handleKeyPress(int sc)
g_state.keyDown[sc] = true;
else
{
DEBUG_ERROR("SDL_KEYDOWN: failed to send message");
DEBUG_ERROR("app_handleKeyPress: failed to send message");
return;
}
}
@ -372,7 +380,7 @@ void app_handleKeyRelease(int sc)
g_state.keyDown[sc] = false;
else
{
DEBUG_ERROR("SDL_KEYUP: failed to send message");
DEBUG_ERROR("app_handleKeyRelease: failed to send message");
return;
}
}
@ -613,3 +621,13 @@ void app_handleCloseEvent(void)
if (!g_params.ignoreQuit || !g_cursor.inView)
g_state.state = APP_STATE_SHUTDOWN;
}
void app_setFullscreen(bool fs)
{
g_state.ds->setFullscreen(fs);
}
void app_glSwapBuffers(void)
{
g_state.ds->glSwapBuffers();
}

View File

@ -19,6 +19,8 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "main.h"
#include "config.h"
#include "kb.h"
#include "common/option.h"
#include "common/debug.h"
#include "common/stringutils.h"
@ -26,10 +28,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/stat.h>
#include <pwd.h>
#include <unistd.h>
//FIXME: this should really not be included here and is an ugly hack to retain
//backwards compatibility with the escape key scancode
extern uint32_t sdl_to_xfree86[];
#include <string.h>
// forwards
static bool optRendererParse (struct Option * opt, const char * str);
@ -41,6 +40,7 @@ static char * optPosToString (struct Option * opt);
static bool optSizeParse (struct Option * opt, const char * str);
static StringList optSizeValues (struct Option * opt);
static char * optSizeToString (struct Option * opt);
static bool optScancodeValidate(struct Option * opt, const char ** error);
static char * optScancodeToString(struct Option * opt);
static bool optRotateValidate (struct Option * opt, const char ** error);
@ -267,11 +267,12 @@ static struct Option options[] =
{
.module = "input",
.name = "escapeKey",
.description = "Specify the escape key, see https://wiki.libsdl.org/SDLScancodeLookup for valid values",
.description = "Specify the escape key, see <linux/input-event-codes.h> for valid values",
.shortopt = 'm',
.type = OPTION_TYPE_INT,
.value.x_int = SDL_SCANCODE_SCROLLLOCK,
.toString = optScancodeToString
.value.x_int = KEY_SCROLLLOCK,
.validator = optScancodeValidate,
.toString = optScancodeToString,
},
{
.module = "input",
@ -532,9 +533,6 @@ bool config_load(int argc, char * argv[])
g_params.alwaysShowCursor = option_get_bool("spice", "alwaysShowCursor");
}
//FIXME, this should be using linux keycodes
g_params.escapeKey = sdl_to_xfree86[g_params.escapeKey];
return true;
}
@ -682,11 +680,20 @@ static char * optSizeToString(struct Option * opt)
return str;
}
static bool optScancodeValidate(struct Option * opt, const char ** error)
{
if (opt->value.x_int >= 0 && opt->value.x_int < KEY_MAX)
return true;
*error = "Out of range";
return false;
}
static char * optScancodeToString(struct Option * opt)
{
char * str;
alloc_sprintf(&str, "%d = %s", opt->value.x_int,
SDL_GetScancodeName(opt->value.x_int));
xfree86_to_str[opt->value.x_int]);
return str;
}

View File

@ -26,6 +26,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "common/debug.h"
#include <assert.h>
#include <math.h>
#define RESIZE_TIMEOUT (10 * 1000) // 10ms

View File

@ -17,16 +17,20 @@ this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "dynprocs.h"
#ifdef ENABLE_EGL
struct EGLDynProcs g_dynprocs = {0};
#include "egl_dynprocs.h"
struct EGLDynProcs g_egl_dynProcs = {0};
void egl_dynProcsInit(void)
{
g_dynprocs.eglGetPlatformDisplay = (eglGetPlatformDisplayEXT_t)
g_egl_dynProcs.eglGetPlatformDisplay = (eglGetPlatformDisplayEXT_t)
eglGetProcAddress("eglGetPlatformDisplay");
g_dynprocs.eglGetPlatformDisplayEXT = (eglGetPlatformDisplayEXT_t)
g_egl_dynProcs.eglGetPlatformDisplayEXT = (eglGetPlatformDisplayEXT_t)
eglGetProcAddress("eglGetPlatformDisplayEXT");
g_dynprocs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
g_egl_dynProcs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
eglGetProcAddress("glEGLImageTargetTexture2DOES");
};
#endif

View File

@ -145,4 +145,127 @@ const uint32_t xfree86_to_ps2[KEY_MAX] =
[KEY_PRINT] /* = USB 70 */ = 0x00E037,
};
const char * xfree86_to_str[KEY_MAX] =
{
[KEY_RESERVED] = "KEY_RESERVED",
[KEY_ESC] = "KEY_ESC",
[KEY_1] = "KEY_1",
[KEY_2] = "KEY_2",
[KEY_3] = "KEY_3",
[KEY_4] = "KEY_4",
[KEY_5] = "KEY_5",
[KEY_6] = "KEY_6",
[KEY_7] = "KEY_7",
[KEY_8] = "KEY_8",
[KEY_9] = "KEY_9",
[KEY_0] = "KEY_0",
[KEY_MINUS] = "KEY_MINUS",
[KEY_EQUAL] = "KEY_EQUAL",
[KEY_BACKSPACE] = "KEY_BACKSPACE",
[KEY_TAB] = "KEY_TAB",
[KEY_Q] = "KEY_Q",
[KEY_W] = "KEY_W",
[KEY_E] = "KEY_E",
[KEY_R] = "KEY_R",
[KEY_T] = "KEY_T",
[KEY_Y] = "KEY_Y",
[KEY_U] = "KEY_U",
[KEY_I] = "KEY_I",
[KEY_O] = "KEY_O",
[KEY_P] = "KEY_P",
[KEY_LEFTBRACE] = "KEY_LEFTBRACE",
[KEY_RIGHTBRACE] = "KEY_RIGHTBRACE",
[KEY_ENTER] = "KEY_ENTER",
[KEY_LEFTCTRL] = "KEY_LEFTCTRL",
[KEY_A] = "KEY_A",
[KEY_S] = "KEY_S",
[KEY_D] = "KEY_D",
[KEY_F] = "KEY_F",
[KEY_G] = "KEY_G",
[KEY_H] = "KEY_H",
[KEY_J] = "KEY_J",
[KEY_K] = "KEY_K",
[KEY_L] = "KEY_L",
[KEY_SEMICOLON] = "KEY_SEMICOLON",
[KEY_APOSTROPHE] = "KEY_APOSTROPHE",
[KEY_GRAVE] = "KEY_GRAVE",
[KEY_LEFTSHIFT] = "KEY_LEFTSHIFT",
[KEY_BACKSLASH] = "KEY_BACKSLASH",
[KEY_Z] = "KEY_Z",
[KEY_X] = "KEY_X",
[KEY_C] = "KEY_C",
[KEY_V] = "KEY_V",
[KEY_B] = "KEY_B",
[KEY_N] = "KEY_N",
[KEY_M] = "KEY_M",
[KEY_COMMA] = "KEY_COMMA",
[KEY_DOT] = "KEY_DOT",
[KEY_SLASH] = "KEY_SLASH",
[KEY_RIGHTSHIFT] = "KEY_RIGHTSHIFT",
[KEY_KPASTERISK] = "KEY_KPASTERISK",
[KEY_LEFTALT] = "KEY_LEFTALT",
[KEY_SPACE] = "KEY_SPACE",
[KEY_CAPSLOCK] = "KEY_CAPSLOCK",
[KEY_F1] = "KEY_F1",
[KEY_F2] = "KEY_F2",
[KEY_F3] = "KEY_F3",
[KEY_F4] = "KEY_F4",
[KEY_F5] = "KEY_F5",
[KEY_F6] = "KEY_F6",
[KEY_F7] = "KEY_F7",
[KEY_F8] = "KEY_F8",
[KEY_F9] = "KEY_F9",
[KEY_F10] = "KEY_F10",
[KEY_NUMLOCK] = "KEY_NUMLOCK",
[KEY_SCROLLLOCK] = "KEY_SCROLLLOCK",
[KEY_KP7] = "KEY_KP7",
[KEY_KP8] = "KEY_KP8",
[KEY_KP9] = "KEY_KP9",
[KEY_KPMINUS] = "KEY_KPMINUS",
[KEY_KP4] = "KEY_KP4",
[KEY_KP5] = "KEY_KP5",
[KEY_KP6] = "KEY_KP6",
[KEY_KPPLUS] = "KEY_KPPLUS",
[KEY_KP1] = "KEY_KP1",
[KEY_KP2] = "KEY_KP2",
[KEY_KP3] = "KEY_KP3",
[KEY_KP0] = "KEY_KP0",
[KEY_KPDOT] = "KEY_KPDOT",
[KEY_102ND] = "KEY_102ND",
[KEY_F11] = "KEY_F11",
[KEY_F12] = "KEY_F12",
[KEY_RO] = "KEY_RO",
[KEY_HENKAN] = "KEY_HENKAN",
[KEY_KATAKANAHIRAGANA] = "KEY_KATAKANAHIRAGANA",
[KEY_MUHENKAN] = "KEY_MUHENKAN",
[KEY_KPENTER] = "KEY_KPENTER",
[KEY_RIGHTCTRL] = "KEY_RIGHTCTRL",
[KEY_KPSLASH] = "KEY_KPSLASH",
[KEY_SYSRQ] = "KEY_SYSRQ",
[KEY_RIGHTALT] = "KEY_RIGHTALT",
[KEY_HOME] = "KEY_HOME",
[KEY_UP] = "KEY_UP",
[KEY_PAGEUP] = "KEY_PAGEUP",
[KEY_LEFT] = "KEY_LEFT",
[KEY_RIGHT] = "KEY_RIGHT",
[KEY_END] = "KEY_END",
[KEY_DOWN] = "KEY_DOWN",
[KEY_PAGEDOWN] = "KEY_PAGEDOWN",
[KEY_INSERT] = "KEY_INSERT",
[KEY_DELETE] = "KEY_DELETE",
[KEY_KPEQUAL] = "KEY_KPEQUAL",
[KEY_PAUSE] = "KEY_PAUSE",
[KEY_KPCOMMA] = "KEY_KPCOMMA",
[KEY_HANGEUL] = "KEY_HANGEUL",
[KEY_HANJA] = "KEY_HANJA",
[KEY_YEN] = "KEY_YEN",
[KEY_LEFTMETA] = "KEY_LEFTMETA",
[KEY_RIGHTMETA] = "KEY_RIGHTMETA",
[KEY_COMPOSE] = "KEY_COMPOSE",
[KEY_F13] = "KEY_F13",
[KEY_F14] = "KEY_F14",
[KEY_F15] = "KEY_F15",
[KEY_PRINT] = "KEY_PRINT",
};
#endif

View File

@ -21,3 +21,4 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdint.h>
extern const uint32_t xfree86_to_ps2[KEY_MAX];
extern const char * xfree86_to_str[KEY_MAX];

View File

@ -26,10 +26,12 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "spice/spice.h"
#include <stdio.h>
static void bind_fullscreen(int sc, void * opaque)
{
SDL_SetWindowFullscreen(g_state.window, g_params.fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
g_params.fullscreen = !g_params.fullscreen;
app_setFullscreen(g_params.fullscreen);
}
static void bind_video(int sc, void * opaque)

View File

@ -22,7 +22,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <getopt.h>
#include <signal.h>
#include <SDL2/SDL_syswm.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
@ -53,6 +52,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include "keybind.h"
#include "clipboard.h"
#include "ll.h"
#include "egl_dynprocs.h"
// forwards
static int cursorThread(void * unused);
@ -63,7 +63,6 @@ static LGEvent *e_frame = NULL;
static LGThread *t_spice = NULL;
static LGThread *t_render = NULL;
static LGThread *t_cursor = NULL;
static SDL_Cursor *cursor = NULL;
struct AppState g_state;
struct CursorState g_cursor;
@ -89,14 +88,14 @@ static void lgInit(void)
// if spice is not in use, hide the local cursor
if (!app_inputEnabled() && g_params.hideMouse)
SDL_ShowCursor(SDL_DISABLE);
g_state.ds->showPointer(false);
else
SDL_ShowCursor(SDL_ENABLE);
g_state.ds->showPointer(true);
}
static int renderThread(void * unused)
{
if (!g_state.lgr->render_startup(g_state.lgrData, g_state.window))
if (!g_state.lgr->render_startup(g_state.lgrData))
{
g_state.state = APP_STATE_SHUTDOWN;
@ -129,7 +128,7 @@ static int renderThread(void * unused)
atomic_compare_exchange_weak(&g_state.lgrResize, &resize, 0);
}
if (!g_state.lgr->render(g_state.lgrData, g_state.window, g_params.winRotate))
if (!g_state.lgr->render(g_state.lgrData, g_params.winRotate))
break;
if (g_params.showFPS)
@ -158,8 +157,7 @@ static int renderThread(void * unused)
if (!g_state.resizeDone && g_state.resizeTimeout < microtime())
{
SDL_SetWindowSize(
g_state.window,
g_state.ds->setWindowSize(
g_state.dstRect.w,
g_state.dstRect.h
);
@ -347,7 +345,6 @@ int main_frameThread(void * unused)
if (useDMA)
DEBUG_INFO("Using DMA buffer support");
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
lgWaitEvent(e_startup, TIMEOUT_INFINITE);
if (g_state.state != APP_STATE_RUNNING)
return 0;
@ -404,7 +401,7 @@ int main_frameThread(void * unused)
break;
}
KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
struct DMAFrameInfo *dma = NULL;
if (!g_state.formatValid || frame->formatVer != formatVer)
@ -473,7 +470,7 @@ int main_frameThread(void * unused)
g_state.srcSize.y = lgrFormat.height;
g_state.haveSrcSize = true;
if (g_params.autoResize)
SDL_SetWindowSize(g_state.window, lgrFormat.width, lgrFormat.height);
g_state.ds->setWindowSize(lgrFormat.width, lgrFormat.height);
g_cursor.guest.dpiScale = frame->mouseScalePercent;
core_updatePositionInfo();
@ -572,20 +569,6 @@ int spiceThread(void * arg)
return 0;
}
int eventFilter(void * userdata, SDL_Event * event)
{
if (g_state.ds->eventFilter(event))
return 0;
// always include the default handler (SDL) for any unhandled events
if (g_state.ds != LG_DisplayServers[0])
if (LG_DisplayServers[0]->eventFilter(event))
return 0;
// consume all events
return 0;
}
void intHandler(int sig)
{
switch(sig)
@ -607,7 +590,7 @@ void intHandler(int sig)
}
}
static bool tryRenderer(const int index, const LG_RendererParams lgrParams, Uint32 * sdlFlags)
static bool tryRenderer(const int index, const LG_RendererParams lgrParams)
{
const LG_Renderer *r = LG_Renderers[index];
@ -623,7 +606,7 @@ static bool tryRenderer(const int index, const LG_RendererParams lgrParams, Uint
return false;
// initialize the renderer
if (!r->initialize(g_state.lgrData, sdlFlags))
if (!r->initialize(g_state.lgrData))
{
r->deinitialize(g_state.lgrData);
return false;
@ -633,14 +616,6 @@ static bool tryRenderer(const int index, const LG_RendererParams lgrParams, Uint
return true;
}
static void initSDLCursor(void)
{
const uint8_t data[4] = {0xf, 0x9, 0x9, 0xf};
const uint8_t mask[4] = {0xf, 0xf, 0xf, 0xf};
cursor = SDL_CreateCursor(data, mask, 8, 4, 4, 0);
SDL_SetCursor(cursor);
}
static int lg_run(void)
{
memset(&g_state, 0, sizeof(g_state));
@ -649,16 +624,9 @@ static int lg_run(void)
if (g_cursor.sens < -9) g_cursor.sens = -9;
else if (g_cursor.sens > 9) g_cursor.sens = 9;
// try to early detect the platform
SDL_SYSWM_TYPE subsystem = SDL_SYSWM_UNKNOWN;
if (getenv("WAYLAND_DISPLAY")) subsystem = SDL_SYSWM_WAYLAND;
else if (getenv("DISPLAY" )) subsystem = SDL_SYSWM_X11;
else
DEBUG_WARN("Unknown subsystem, falling back to SDL default");
// search for the best displayserver ops to use
for(int i = 0; i < LG_DISPLAYSERVER_COUNT; ++i)
if (LG_DisplayServers[i]->subsystem == subsystem)
if (LG_DisplayServers[i]->probe())
{
g_state.ds = LG_DisplayServers[i];
break;
@ -666,30 +634,6 @@ static int lg_run(void)
assert(g_state.ds);
// set any null methods to the fallback
#define SET_FALLBACK(x) \
if (!g_state.ds->x) g_state.ds->x = LG_DisplayServers[0]->x;
SET_FALLBACK(earlyInit);
SET_FALLBACK(getProp);
SET_FALLBACK(init);
SET_FALLBACK(startup);
SET_FALLBACK(shutdown);
SET_FALLBACK(free);
SET_FALLBACK(eventFilter);
SET_FALLBACK(showPointer);
SET_FALLBACK(grabPointer);
SET_FALLBACK(ungrabKeyboard);
SET_FALLBACK(warpPointer);
SET_FALLBACK(realignPointer);
SET_FALLBACK(isValidPointerPos);
SET_FALLBACK(inhibitIdle);
SET_FALLBACK(uninhibitIdle);
SET_FALLBACK(cbInit);
SET_FALLBACK(cbNotice);
SET_FALLBACK(cbRelease);
SET_FALLBACK(cbRequest);
#undef SET_FALLBACK
// init the subsystem
if (!g_state.ds->earlyInit())
{
@ -697,16 +641,7 @@ static int lg_run(void)
return -1;
}
// Allow screensavers for now: we will enable and disable as needed.
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
DEBUG_ERROR("SDL_Init Failed");
return -1;
}
// override SDL's SIGINIT handler so that we can tell the difference between
// override the SIGINIT handler so that we can tell the difference between
// SIGINT and the user sending a close event, such as ALT+F4
signal(SIGINT , intHandler);
signal(SIGTERM, intHandler);
@ -753,13 +688,11 @@ static int lg_run(void)
LG_RendererParams lgrParams;
lgrParams.showFPS = g_params.showFPS;
lgrParams.quickSplash = g_params.quickSplash;
Uint32 sdlFlags;
if (g_params.forceRenderer)
{
DEBUG_INFO("Trying forced renderer");
sdlFlags = 0;
if (!tryRenderer(g_params.forceRendererIndex, lgrParams, &sdlFlags))
if (!tryRenderer(g_params.forceRendererIndex, lgrParams))
{
DEBUG_ERROR("Forced renderer failed to iniailize");
return -1;
@ -771,8 +704,7 @@ static int lg_run(void)
// probe for a a suitable renderer
for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
{
sdlFlags = 0;
if (tryRenderer(i, lgrParams, &sdlFlags))
if (tryRenderer(i, lgrParams))
{
g_state.lgr = LG_Renderers[i];
break;
@ -786,59 +718,26 @@ static int lg_run(void)
return -1;
}
// all our ducks are in a line, create the window
g_state.window = SDL_CreateWindow(
g_params.windowTitle,
g_params.center ? SDL_WINDOWPOS_CENTERED : g_params.x,
g_params.center ? SDL_WINDOWPOS_CENTERED : g_params.y,
g_params.w,
g_params.h,
(
SDL_WINDOW_HIDDEN |
(g_params.allowResize ? SDL_WINDOW_RESIZABLE : 0) |
(g_params.borderless ? SDL_WINDOW_BORDERLESS : 0) |
(g_params.maximize ? SDL_WINDOW_MAXIMIZED : 0) |
sdlFlags
)
);
if (g_state.window == NULL)
const LG_DSInitParams params =
{
DEBUG_ERROR("Could not create an SDL window: %s\n", SDL_GetError());
return 1;
}
.title = g_params.windowTitle,
.x = g_params.x,
.y = g_params.y,
.w = g_params.w,
.h = g_params.h,
.center = g_params.center,
.fullscreen = g_params.fullscreen,
.resizable = g_params.allowResize,
.borderless = g_params.borderless,
.maximize = g_params.maximize,
.minimizeOnFocusLoss = g_params.minimizeOnFocusLoss
};
SDL_VERSION(&g_state.wminfo.version);
if (!SDL_GetWindowWMInfo(g_state.window, &g_state.wminfo))
{
DEBUG_ERROR("Could not get SDL window information %s", SDL_GetError());
return -1;
}
// enable WM events
SDL_EventState(SDL_SYSWMEVENT, SDL_ENABLE);
g_state.ds->init(&g_state.wminfo);
// now init has been done we can show the window, doing this before init for
// X11 causes us to miss the first focus event
SDL_ShowWindow(g_state.window);
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS,
g_params.minimizeOnFocusLoss ? "1" : "0");
if (g_params.fullscreen)
SDL_SetWindowFullscreen(g_state.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
if (!g_params.center)
SDL_SetWindowPosition(g_state.window, g_params.x, g_params.y);
g_state.ds->init(params);
if (g_params.noScreensaver)
g_state.ds->inhibitIdle();
// ensure the initial window size is stored in the state
SDL_GetWindowSize(g_state.window, &g_state.windowW, &g_state.windowH);
// ensure renderer viewport is aware of the current window size
core_updatePositionInfo();
@ -855,8 +754,6 @@ static int lg_run(void)
keybind_register();
initSDLCursor();
// setup the startup condition
if (!(e_startup = lgCreateEvent(false, 0)))
{
@ -880,10 +777,6 @@ static int lg_run(void)
return -1;
}
// ensure mouse acceleration is identical in server mode
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
SDL_SetEventFilter(eventFilter, NULL);
// wait for startup to complete so that any error messages below are output at
// the end of the output
lgWaitEvent(e_startup, TIMEOUT_INFINITE);
@ -906,7 +799,7 @@ static int lg_run(void)
/* this short timeout is to allow the LGMP host to update the timestamp before
* we start checking for a valid session */
SDL_WaitEventTimeout(NULL, 200);
g_state.ds->wait(200);
if (g_params.captureOnStart)
core_setGrab(true);
@ -942,7 +835,7 @@ restart:
DEBUG_INFO("Continuing to wait...");
}
SDL_WaitEventTimeout(NULL, 1000);
g_state.ds->wait(1000);
}
if (g_state.state != APP_STATE_RUNNING)
@ -975,7 +868,7 @@ restart:
{
DEBUG_INFO("Waiting for you to upgrade the host application");
while (g_state.state == APP_STATE_RUNNING && udata->version != KVMFR_VERSION)
SDL_WaitEventTimeout(NULL, 1000);
g_state.ds->wait(1000);
if (g_state.state != APP_STATE_RUNNING)
return -1;
@ -1005,7 +898,7 @@ restart:
g_state.state = APP_STATE_RESTART;
break;
}
SDL_WaitEventTimeout(NULL, 100);
g_state.ds->wait(100);
}
if (g_state.state == APP_STATE_RESTART)
@ -1077,21 +970,9 @@ static void lg_shutdown(void)
g_state.cbRequestList = NULL;
}
if (g_state.window)
{
g_state.ds->free();
SDL_DestroyWindow(g_state.window);
}
if (cursor)
SDL_FreeCursor(cursor);
ivshmemClose(&g_state.shm);
// this must run last to ensure that we don't free any pointers still in use
app_releaseAllKeybinds();
SDL_Quit();
g_state.ds->free();
ivshmemClose(&g_state.shm);
}
int main(int argc, char * argv[])
@ -1110,6 +991,7 @@ int main(int argc, char * argv[])
config_init();
ivshmemOptionsInit();
egl_dynProcsInit();
// early renderer setup for option registration
for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)

View File

@ -19,7 +19,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdbool.h>
#include <stdatomic.h>
#include <SDL2/SDL.h>
#include <linux/input.h>
#include "dynamic/displayservers.h"
@ -48,18 +47,18 @@ struct AppState
bool stopVideo;
bool ignoreInput;
bool escapeActive;
SDL_Scancode escapeAction;
int escapeAction;
KeybindHandle bindings[KEY_MAX];
bool keyDown[KEY_MAX];
bool haveSrcSize;
SDL_Point windowPos;
struct Point windowPos;
int windowW, windowH;
int windowCX, windowCY;
LG_RendererRotate rotate;
bool focused;
struct Border border;
SDL_Point srcSize;
struct Point srcSize;
LG_RendererRect dstRect;
bool posInfoValid;
bool alignToGuest;
@ -74,9 +73,6 @@ struct AppState
size_t cbXfer;
struct ll * cbRequestList;
SDL_SysWMinfo wminfo;
SDL_Window * window;
struct IVSHMEM shm;
PLGMPClient lgmp;
PLGMPClientQueue frameQueue;
@ -124,7 +120,7 @@ struct AppParams
bool noScreensaver;
bool grabKeyboard;
bool grabKeyboardOnFocus;
SDL_Scancode escapeKey;
int escapeKey;
bool ignoreWindowsKeys;
bool showAlerts;
bool captureOnStart;

View File

@ -25,6 +25,7 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <math.h>
bool util_fileGetContents(const char * filename, char ** buffer, size_t * length)
{

View File

@ -20,6 +20,11 @@ Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef _LG_TYPES_H_
#define _LG_TYPES_H_
struct Point
{
int x, y;
};
struct DoublePoint
{
double x, y;