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[client] windows: add WASAPI audio support
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73
client/audiodevs/WASAPI/capture_queue.h
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73
client/audiodevs/WASAPI/capture_queue.h
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _H_LG_WASAPI_CAPTURE_QUEUE_
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#define _H_LG_WASAPI_CAPTURE_QUEUE_
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#include "interface/audio.h"
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#include <stdatomic.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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typedef struct WasapiCapturePacket
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{
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uint8_t * data;
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size_t bytes;
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int frames;
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bool clockValid;
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LG_AudioClock clock;
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}
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WasapiCapturePacket;
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typedef struct WasapiCaptureQueue
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{
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WasapiCapturePacket * packets;
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uint8_t * data;
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size_t slotSize;
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size_t slotCount;
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_Atomic(size_t) head;
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_Atomic(size_t) tail;
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}
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WasapiCaptureQueue;
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bool wasapi_captureQueueInit (
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WasapiCaptureQueue * queue, size_t capacity,
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size_t slotSize);
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void wasapi_captureQueueFree (
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WasapiCaptureQueue * queue);
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void wasapi_captureQueueReset (
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WasapiCaptureQueue * queue);
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uint8_t * wasapi_captureQueueBegin (
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WasapiCaptureQueue * queue, size_t bytes);
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void wasapi_captureQueueCommit (
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WasapiCaptureQueue * queue, size_t bytes, int frames,
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const LG_AudioClock * clock);
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bool wasapi_captureQueuePush (
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WasapiCaptureQueue * queue,
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const uint8_t * data, size_t bytes, int frames,
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const LG_AudioClock * clock);
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const WasapiCapturePacket * wasapi_captureQueueFront (
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WasapiCaptureQueue * queue);
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void wasapi_captureQueuePop (
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WasapiCaptureQueue * queue);
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#endif
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