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https://github.com/gnif/LookingGlass.git
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[client] windows: add WASAPI audio support
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145
client/audiodevs/WASAPI/capture_queue.c
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145
client/audiodevs/WASAPI/capture_queue.c
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/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "capture_queue.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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bool wasapi_captureQueueInit(WasapiCaptureQueue * queue, size_t capacity,
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size_t slotSize)
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{
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if (!queue || !capacity || !slotSize || capacity == SIZE_MAX)
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return false;
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const size_t slotCount = capacity + 1;
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if (slotCount > SIZE_MAX / sizeof(*queue->packets) ||
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slotCount > SIZE_MAX / slotSize)
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return false;
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WasapiCapturePacket * packets = calloc(slotCount, sizeof(*packets));
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uint8_t * data = malloc(slotCount * slotSize);
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if (!packets || !data)
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{
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free(data);
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free(packets);
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return false;
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}
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for (size_t i = 0; i < slotCount; ++i)
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packets[i].data = data + i * slotSize;
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queue->packets = packets;
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queue->data = data;
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queue->slotSize = slotSize;
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queue->slotCount = slotCount;
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atomic_init(&queue->head, 0);
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atomic_init(&queue->tail, 0);
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return true;
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}
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void wasapi_captureQueueFree(WasapiCaptureQueue * queue)
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{
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if (!queue)
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return;
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free(queue->data);
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free(queue->packets);
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*queue = (WasapiCaptureQueue) { 0 };
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}
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void wasapi_captureQueueReset(WasapiCaptureQueue * queue)
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{
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if (!queue)
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return;
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atomic_store_explicit(&queue->head, 0, memory_order_relaxed);
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atomic_store_explicit(&queue->tail, 0, memory_order_relaxed);
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}
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bool wasapi_captureQueuePush(WasapiCaptureQueue * queue,
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const uint8_t * data, size_t bytes, int frames,
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const LG_AudioClock * clock)
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{
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if (!data || frames < 0)
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return false;
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uint8_t * destination = wasapi_captureQueueBegin(queue, bytes);
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if (!destination)
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return false;
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memcpy(destination, data, bytes);
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wasapi_captureQueueCommit(queue, bytes, frames, clock);
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return true;
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}
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uint8_t * wasapi_captureQueueBegin(WasapiCaptureQueue * queue, size_t bytes)
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{
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if (!queue || !queue->packets || bytes > queue->slotSize)
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return NULL;
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const size_t head = atomic_load_explicit(
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&queue->head, memory_order_relaxed);
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const size_t next = (head + 1) % queue->slotCount;
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if (next == atomic_load_explicit(&queue->tail, memory_order_acquire))
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return NULL;
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return queue->packets[head].data;
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}
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void wasapi_captureQueueCommit(WasapiCaptureQueue * queue, size_t bytes,
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int frames, const LG_AudioClock * clock)
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{
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const size_t head = atomic_load_explicit(
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&queue->head, memory_order_relaxed);
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WasapiCapturePacket * packet = &queue->packets[head];
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packet->bytes = bytes;
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packet->frames = frames;
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packet->clockValid = clock != NULL;
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packet->clock = clock ? *clock : (LG_AudioClock) { 0 };
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atomic_store_explicit(&queue->head,
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(head + 1) % queue->slotCount, memory_order_release);
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}
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const WasapiCapturePacket * wasapi_captureQueueFront(
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WasapiCaptureQueue * queue)
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{
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if (!queue || !queue->packets)
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return NULL;
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const size_t tail = atomic_load_explicit(
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&queue->tail, memory_order_relaxed);
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if (tail == atomic_load_explicit(&queue->head, memory_order_acquire))
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return NULL;
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return &queue->packets[tail];
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}
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void wasapi_captureQueuePop(WasapiCaptureQueue * queue)
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{
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if (!queue || !queue->packets)
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return;
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const size_t tail = atomic_load_explicit(
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&queue->tail, memory_order_relaxed);
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atomic_store_explicit(
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&queue->tail, (tail + 1) % queue->slotCount, memory_order_release);
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}
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